Justin Clark-Casey (justincc)
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69abadedae
Add naive implementation of controlled incoming HG attachments to manage load.
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10 лет назад |
Justin Clark-Casey (justincc)
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a17bbeca9d
minor: Correct letter accidentally added to copyright notice on top of Scene.cs (almost five years ago!)
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10 лет назад |
Justin Clark-Casey (justincc)
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6fa8ddf0fc
In Scene.AddNewAgent(), avoid a situation where an exception can result in a client being added to the manager without IClientAPI.SceneAgent being set.
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10 лет назад |
Justin Clark-Casey (justincc)
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2eece5b009
Move expired objects cleaning trigger to the maintenance thread of a region rather than it's main scene loop.
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10 лет назад |
Justin Clark-Casey (justincc)
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c02b33d592
Eliminate a few unnecessary calculations in the maintenance loop.
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10 лет назад |
Justin Clark-Casey (justincc)
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07c6630c1c
Fix recent minor regression where the default frame time wasn't being set if there was no startup config section.
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10 лет назад |
Justin Clark-Casey (justincc)
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85e04198fe
Improve frame time stability by taking a few unnecessary repeated calculations out of the main scene loop.
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10 лет назад |
Justin Clark-Casey (justincc)
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6b05cfce25
Remove an unnecessary check at the bottom of Scene.CloseAgent()
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10 лет назад |
Justin Clark-Casey (justincc)
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0448935b1b
Set appearance refresh to false by default.
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10 лет назад |
Justin Clark-Casey (justincc)
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5991a98d80
Set ThreadPriority on main scene thread to highest.
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10 лет назад |
Justin Clark-Casey (justincc)
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41f2f3132b
For monitoring purposes, start non-timeout tasks (which do not currently use a threadpool) via Watchdog.RunInThread() rather than Util.RunThreadNoTimeout()
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10 лет назад |
Justin Clark-Casey (justincc)
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ac866a1c46
Add [EntityTransfer] AllowAvatarCrossing setting to determine whether avatars are allowed to cross regions at all.
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10 лет назад |
Justin Clark-Casey (justincc)
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1a3ffda852
minor: Eliminate more unnecessary code copying individual parameters for Vector3 copying in Scene - this is not necessary as Vector3 is a value type
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10 лет назад |
Justin Clark-Casey (justincc)
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b1ff78f4d8
Don't allow update timer to invoke another scene update if the previous is still active.
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10 лет назад |
Justin Clark-Casey (justincc)
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42bb122232
Fix frame times when updating scene on timer.
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10 лет назад |
Justin Clark-Casey (justincc)
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64f640f901
Implement experimental non-default mechanism to update scene via a timer rather than a persistent thread with sleep.
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10 лет назад |
Justin Clark-Casey (justincc)
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4c781db572
Make RootTerseUpdatePeriod and ChildTerseUpdatePeriod configurable in [InterestManagement] in OpenSim.ini for experimental purposes.
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10 лет назад |
Justin Clark-Casey (justincc)
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6ea82ad48a
Make some existing reprioritization values changeable outside the scene for test purposes, and use more consise property syntax.
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10 лет назад |
Justin Clark-Casey (justincc)
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30f1b424bb
Change RootRotationUpdateTolerance from 0.01 to 0.1 in code as well.
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10 лет назад |
Oren Hurvitz
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e36e416637
Fixed crash when using Allowed/Denied Viewers, and the viewer's name is shorter than one of the test strings
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10 лет назад |
Justin Clark-Casey (justincc)
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78ccadb27e
Add RootPositionUpdateTolerance, RootRotationUpdateTolerance, and RootVelocityUpdateTolerance parameters to [InterestManagement] in OpenSimDefaults.ini
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10 лет назад |
Justin Clark-Casey (justincc)
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961cb9cc77
refactor: Rename recent new Client*UpdateTolerance to Root*UpdateTolerance for better accuracy and consistency with other similar parameters
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10 лет назад |
Justin Clark-Casey (justincc)
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fcf5fb5dfd
Implement "scene debug set root-upd-per" for dropping 1 in N root agent updates except to originator
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10 лет назад |
Justin Clark-Casey (justincc)
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0f87a99e54
Add debug mechanism for only sending 1 in N AgentUpdate packets to child agents.
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10 лет назад |
Justin Clark-Casey (justincc)
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f54fccba1e
Make it possible to change avatar position update, rotation and velocity tolerances on the fly.
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10 лет назад |
Justin Clark-Casey (justincc)
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3654ae8d8c
Allow the "debug scene set physics false|true" command to work when bulletsim physics is running in a separate thread.
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10 лет назад |
Justin Clark-Casey (justincc)
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f6f7585ec5
Add a "debug scene set child-repri <double>" command that allows child reprioritization distance to be changed on the fly.
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10 лет назад |
Justin Clark-Casey (justincc)
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3a87cce2e0
Fix recent regression in 3c6becd5 where login or hg login to variable sized regions failed with outdated simulator message.
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10 лет назад |
Justin Clark-Casey (justincc)
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3c6becd524
On login and first HG entrance to a foreign grid, perform query access checks before proceeding.
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10 лет назад |
Diva Canto
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82b875317b
On logout, delay the removal of AgentCircuitData until the very end, because that data structure contains important information about the agent that may be needed by modules.
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10 лет назад |