Oren Hurvitz
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b4923da334
Changed "course" to "coarse" in several places
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12 年之前 |
BlueWall
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717b11856e
Move addin attributes to RegionCombinerModule.addin.xml
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12 年之前 |
BlueWall
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550f6c4ad2
Revert "Move addin information to RegionCombinerModule.addin.xml"
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12 年之前 |
BlueWall
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1f18ce516f
Move addin information to RegionCombinerModule.addin.xml
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12 年之前 |
Justin Clark-Casey (justincc)
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21b1fec32d
Fix issue where RegionCombinerModule was not removing regions from its dictionary on RemoveRegion(), causing a later issue if regions were restarted (removed then readded).
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12 年之前 |
Justin Clark-Casey (justincc)
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a5410c2c19
minor: Add user feedback when executing fix-phantoms
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12 年之前 |
Justin Clark-Casey (justincc)
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42179578fc
Allow fix-phantoms command to appear even if CombineContiguousRegions = false, since this allows one to go back from a megaregion to normal regions.
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12 年之前 |
Justin Clark-Casey (justincc)
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0db60eea85
Improve locking of RegionCombinerModule.m_regions
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12 年之前 |
Justin Clark-Casey (justincc)
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5759313f7f
Add size of region to OAR control file. Megaregions (sw root OARs when saved) will have a size larger than 256x256
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12 年之前 |
Justin Clark-Casey (justincc)
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824a3a114b
refactor: Add RegionConnection.PosX and PosY to return position in meters rather than copy/pasting the necessary calculations in lots of places.
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12 年之前 |
Justin Clark-Casey (justincc)
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fb8705dd4d
refactor: Rename connection paramaters from "conn" and "regionConnections" so that it's easy to tell whether they refer to the root region connection or a new region connection
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12 年之前 |
Justin Clark-Casey (justincc)
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d7f90dee1c
Correct some log messages in RegionCombinerModule about the position of the root region of a megaregion relative to an added region
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12 年之前 |
Justin Clark-Casey (justincc)
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4e5ac27928
Make the megaregion total area given to the physics module accurate instead of over-inflated.
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12 年之前 |
Justin Clark-Casey (justincc)
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3f2a727b6d
Remove recent IRegionCombinerModule.IsMegaregion(). In theory, there can be more than one megaregion in a simulator, separated by water.
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12 年之前 |
Justin Clark-Casey (justincc)
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26dfcf5395
Add some method doc to RegionCombinerModule. Clean up log messages.
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12 年之前 |
Justin Clark-Casey (justincc)
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2b60a5c5d6
Add is_megaregion flag into oar control file. Not currently read - for future use. Please do not rely on this remaining here.
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12 年之前 |
Justin Clark-Casey (justincc)
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bdc968f1fc
Factor out common default animations code into SLUtil. LLClientView now makes use of the SLUtil copy via a method rather than each LLClientView loading a separate copy.
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12 年之前 |
Justin Clark-Casey (justincc)
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06dda14505
Simplify minimap coarse location code by just reference SP.AbsolutePosition
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12 年之前 |
Justin Clark-Casey (justincc)
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94e58ff6b9
Use SP.ParentPart instead of ParentID in places where it's more efficient (saving extra null checks, etc.)
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12 年之前 |
nebadon
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58ba81ae4e
minor fix to MegaRegions, typo spotted by Ubit!
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13 年之前 |
Justin Clark-Casey (justincc)
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cb0da425d5
Fix "fix-phantoms" help message. Thanks Garmin Kawaguichi.
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13 年之前 |
Justin Clark-Casey (justincc)
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fcb066cb5f
Comment out unimplemented and uncalled RegionCombinerModule.UnCombineRegion()
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13 年之前 |
Dan Lake
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b8d50b10fb
Rename ForEachAvatar back to ForEachScenePresence. The other changes
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13 年之前 |
Dan Lake
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94dc7d07eb
Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
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13 年之前 |
Dan Lake
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b98613091c
Added new ForEachRootScenePresence to Scene since almost every delegate passed to ForEachScenePresence checks for !IsChildAgent first. It consolidates child and root handling for coming refactors.
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13 年之前 |
Melanie
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9bd7f3b03a
Revamp the viewer -> banlist packet processing so fix a number of bugs.
|
14 年之前 |
Dan Lake
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ca2abc43ad
Refactor SendCoarseLocations for better performance. Instead of computing list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations.
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14 年之前 |
John Hurliman
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5e65bef805
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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14 年之前 |
Dan Lake
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859bc717a4
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
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14 年之前 |
Melanie
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734b0416de
Unify a previous refactor of object return with the older solution. We
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14 年之前 |