Justin Clark-Casey (justincc)
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c5de9840b0
refactor: Remove IClientNetworkServer.NetworkStop() in favour of existing Stop().
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11 年之前 |
John Hurliman
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429a84f390
Beginning work on the new LLUDP implementation
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15 年之前 |
Jeff Ames
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
diva
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5e4fc6e91e
Heart surgery on asset service code bits. Affects OpenSim.ini configuration -- please see the example. Affects region servers only.
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15 年之前 |
MW
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ff76102644
Changed IClientNetworkServer.AddScene method from void AddScene(Scene x) to void AddScene(IScene x). As there should be no need for the client view to have a reference to Scene. IScene should be all it needs.
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15 年之前 |
lbsa71
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801da4346a
* optimized usings.
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16 年之前 |
Sean Dague
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8088802c21
From Alan Webb <[email protected]>
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16 年之前 |
Dr Scofield
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9b66108081
This changeset is the step 1 of 2 in refactoring
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16 年之前 |
Justin Clarke Casey
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8c71954e08
* Use nini to pass config information to the client stack, rather than the ClientStackUserSettings class
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16 年之前 |
Justin Clarke Casey
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743e336bf3
* Put in some infrastructure to allow tweaking of packet queue throttle values for the total throttle (the one that throttles all packet output)
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16 年之前 |
Adam Frisby
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e946b40fdd
* Minor fixes and cleanups around code being used for Rex Module work.
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16 年之前 |
Johan Berntsson
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20e4036853
Implemented plugin support for ClientStack, with LindenUDP as the default plugin. This makes it easy for developers to experiment with alternative communication protocols
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16 年之前 |
Jeff Ames
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535d64b66b
Add copyright notices.
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16 年之前 |
Sean Dague
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1edb7992f1
fixed the dos line endings
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16 年之前 |
Adam Frisby
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4dc75e4b76
* More clientstack abstractions - We now only have a single constructor call to UDPServer. Going to reduce this with an abstracted constructor in a bit.
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16 年之前 |
Adam Frisby
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29b8c84cea
* Commit 2/3 - Please dont attempt to update to this revision until all 3 are in.
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16 年之前 |