Commit History

Autor SHA1 Mensaxe Data
  Justin Clark-Casey (justincc) fc878a33ed refactor: consistently put all test classes in the OpenSim.Tests.Common package rather than some in OpenSim.Tests.Common.Mock %!s(int64=10) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 2a9528fa22 Don't unnecessarily remove from backup objects that were not directly attached from the scene. %!s(int64=10) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 3654ae8d8c Allow the "debug scene set physics false|true" command to work when bulletsim physics is running in a separate thread. %!s(int64=10) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 65a135f4d3 Simplify regression TestInterRegionChatDistanceEastWest() by making the child presence connection directly rather than routing through TestClient. %!s(int64=10) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 9664273df6 Add basic regression test for creating a var region %!s(int64=10) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 530c86335d Fix the presence info caching used in llRequestAgentData(), which was completely inoperative. %!s(int64=10) %!d(string=hai) anos
  Oren Hurvitz 06e0528d0b In teleports, pass the source region to the destination (similar to an HTTP referrer) %!s(int64=10) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 0af8886400 Fix problem where moving an object to another region on the same simulator was failing, with the object returning to its original position. %!s(int64=10) %!d(string=hai) anos
  Justin Clark-Casey (justincc) d975b42f6a Instead of auto-creating a parcel on request if one doesn't cover a given location, fill in gaps or extend existing parcel right after initial data load. %!s(int64=10) %!d(string=hai) anos
  Robert Adams f2810bf03a varregion: add plumbing to pass region size from Scene down to the %!s(int64=11) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 2cd95fac73 refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent() %!s(int64=11) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 2cb2f1d7e3 Fix issue where objects removed via llDie() would not disappear for users looking in from neighbouring sims. %!s(int64=11) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 36651bed71 On the later forms of teleport failure, tell the user if this was because viewer couldn't/didn't connect with destination or if destination didn't signal teleport completion. %!s(int64=11) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 145e38e5e9 Remove long unused Scene.DumpAssetsToFile boolean. %!s(int64=11) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 2fd36653b9 minor: Add some explanative method doc to SceneHelpers.SetupSceneModules() %!s(int64=12) %!d(string=hai) anos
  Melanie 8c130bcaf5 Remove the old style module loader and all references to it %!s(int64=12) %!d(string=hai) anos
  Melanie e41374dd01 Remove IRegionModule support from the test setup helper %!s(int64=12) %!d(string=hai) anos
  Diva Canto db418bff2b Fix issues with the DynamicTextureModule and corresponding unit tests. %!s(int64=12) %!d(string=hai) anos
  Diva Canto 562c585bc6 One more module converted: GodsModule. %!s(int64=12) %!d(string=hai) anos
  Diva Canto 26a94610fc Fix Unit tests -- the module contract was not being honored in the set up of scenes. %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 7ea832d47c Fix regression introduced in a0d178b2 (Sat Aug 25 02:00:17 2012) where folders with asset type of 'Folder' and 'Unknown' were accidentally treated as system folders. %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 6dda7c65ae Add EventManager.OnRegionLoginsStatusChange fired whenever logins are enabled or disabled at any point, not just during initial startup. %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 2eaa6d5ace Do not allow a script to attach a prim if its being sat upon. %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 7ff4eec79c Remove redundant SetScene() function in Scene.AddSceneObject() %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 951b45b80f Add OSSL function osForceAttachToAvatarFromInventory() %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) ff429a259b Fix bug where an avatar that had an object they owned attached through llAttachToAvatar() or osForceAttachToAvatar() would wrongly have next permissions come into play when they detached that object and rezzed it in scene. %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 1b5ce8c10e Fix issue where loading OARs could sometimes result in link numbers being reordered. %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 9d66792c2a Fix mono compiler warning. %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 9d2e1c67a8 Add regression test for teleporting between neighbouring regions on the same simulator %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 07e62df558 Add regression test for teleporting an agent between separated regions on the same simulator. %!s(int64=12) %!d(string=hai) anos