Commit History

作者 SHA1 備註 提交日期
  Robert Adams cf85ade81e BulletSim: add shape and linkset rebuild scheduled flags. Add BSPrim.Incomplete flag based on rebuild flags to say when an object is being rebuilt. 10 年之前
  Justin Clark-Casey (justincc) 265fe349e0 Somewhat improve avatar region crossings by properly preserving velocity when avatar enters the new region. 10 年之前
  Justin Clark-Casey 7a2c77e7ea If calling llStopMoveToTarget() on an in-world prim, don't send an unnecessary object update if the prim was not moving to target. 10 年之前
  Robert Adams 9c804466e5 BulletSim: rearrange code for sensing whether shapes have been 10 年之前
  Robert Adams 481b7c71c3 BulletSim: add some locking for collision lists to prevent collsions 10 年之前
  Robert Adams dacc20ee48 BulletSim: remove collision cache clearing logic for physical objects. 11 年之前
  Robert Adams 6e39cc316f BulletSim: add ClearCollisionProxyCache function to API. 11 年之前
  Robert Adams 995314f91f BulletSim: add ID parameter to TaintedObject calls so logging will include LocalID of object which created the taint. 11 年之前
  Robert Adams e8b1e91a1d BulletSim: include check for volume detect in check for zeroing avatar motion. 11 年之前
  Robert Adams 7c3b71d294 BulletSim: add physical object initialized flag so updates and collisions 11 年之前
  Robert Adams 2c31fe4614 BulletSim: add check in avatar stair step code to verify the collision 11 年之前
  Robert Adams 5a7784a0e6 BulletSim: make density display and return value consistant with how 11 年之前
  Robert Adams aec8852af7 Revert "Revert "BulletSim: move collision processing for linksets from BSPrimLinkable"" 11 年之前
  Robert Adams c45659863d Revert "BulletSim: move collision processing for linksets from BSPrimLinkable" 11 年之前
  Robert Adams b4c3a791aa BulletSim: move collision processing for linksets from BSPrimLinkable 11 年之前
  Robert Adams 2c8bf4aaa6 BulletSim: fix small bug where everything looked like it was colliding 11 年之前
  Robert Adams 70d24a654b BulletSim: rename position and orientation variables to remove the 11 年之前
  Robert Adams a65cec3986 BulletSim: implementation of linkset center-of-mass. 11 年之前
  Robert Adams 23516717e4 BulletSim: a better version of llMoveToTarget that doesn't go crazy. 11 年之前
  Robert Adams 795acaa6aa BulletSim: add failure flag for meshing failure vs asset fetch failure 11 年之前
  Robert Adams f9fb1484aa BulletSim: extend BSActorLockAxis to allow locking linear movement in 11 年之前
  Robert Adams fca4e4ec7c Merge branch 'master' into bulletsim4 11 年之前
  Robert Adams 46ae84cfba BulletSim: fix error messages created while an avatar has no initial 11 年之前
  Robert Adams 7cdb07b386 BulletSim: improvements to LinksetCompound and PrimDisplaced. Not all working yet. 11 年之前
  Robert Adams 92ee288d66 BulletSim: remove trailing white space to make git happier. No functional changes. 11 年之前
  Robert Adams ad1787770e BulletSim: rename variable 'PhysicsScene' to be either 'PhysScene' or 'm_physicsScene' to match coding conventions and reduce confusion. 11 年之前
  Robert Adams e5582939fd BulletSim: massive refactor of shape classes. Removed shape specific code from BSShapeCollection. Using BSShape* classes to hold references to shape. Simplified shape dependency callbacks. Remove 'PreferredShape' methods and have each class specify shape type. Disable compound shape linkset for a later commit that will simplify linkset implementation. 11 年之前
  Robert Adams 522ab85045 BulletSim: improve avatar stair walking up. Add more parameters to control force 11 年之前
  Robert Adams 5f2cbfc0fd BulletSim: fixing problems with llMoveToTarget. Not all fixed yet. 11 年之前
  Robert Adams a7a1b8b7e9 BulletSim: clean up actor code so routines use the same coding pattern. 11 年之前