提交歷史

作者 SHA1 備註 提交日期
  Oren Hurvitz 998d7009a6 Eliminated many warnings 10 年之前
  Robert Adams 7556a0f699 Add TriggerScenePresenceUpdated events when an animation is added 11 年之前
  Robert Adams 48a175eff7 Add methods to Animation and AnimationSet for easier manipulation and 11 年之前
  Justin Clark-Casey (justincc) 74256c0cc4 Restore previous client AO behaviour by not allowing them to remove the default animation but continue to allow scripts to do so. 12 年之前
  Melanie f16c4a254c Revert "Prevent empty Anim Packs" 12 年之前
  Melanie c1c540f454 Revert "Fix sequence id fr default anim" 12 年之前
  Melanie a775931a0c Fix sequence id fr default anim 12 年之前
  Melanie 5561333668 Prevent empty Anim Packs 12 年之前
  Melanie fd9cb3cb68 Store and send the current movement animation state to a new sim on crossing 12 年之前
  Melanie 1c5f6e48b8 Separate LSL's notion of the default anim from the actually playing anims. 12 年之前
  Melanie de6f147d3c Revert "Fix for Mantis 0006376: Avatar no longer show Walking animation when any AO hud is" 12 年之前
  nebadon fa484c3494 Fix for Mantis 0006376: Avatar no longer show Walking animation when any AO hud is 12 年之前
  Melanie b977f962fa Allow default animation to be stopped to be replaced with another one. 12 年之前
  Justin Clark-Casey (justincc) 9949ac2f9f refactor: Rename AvatarAnimations -> DefaultAvatarAnimations for code clarity since non-default animations are handled completely separately from this class 12 年之前
  Justin Clark-Casey (justincc) 1a8769e6ef Instead of loading default avatar animations in both SLUtil and AvatarAnimations, load just in AvatarAnimations instead. 12 年之前
  Justin Clark-Casey (justincc) 61c76d1810 refactor: move AnimationSet 15 年之前