Commit History

作者 SHA1 備註 提交日期
  Justin Clark-Casey (justincc) 2b3098f011 Do not allow a script to attach a prim if its being sat upon. 12 年之前
  Justin Clark-Casey (justincc) 068917bc29 Remove redundant SetScene() function in Scene.AddSceneObject() 12 年之前
  Justin Clark-Casey (justincc) d9f40d1ebc minor: Add some method doc to HasGroupChanged and Schedule GroupForFull/PartUpdate() to indicate when region modules need to invoke them 12 年之前
  Justin Clark-Casey (justincc) 1999338773 Fix bug where attachments would not retain position if just rotated and not moved. 12 年之前
  Justin Clark-Casey (justincc) 2e0402433d Use HasPrivateAttachmentPoint properties in SOG.DeleteGroupFromScene() instead of magic numbers 12 年之前
  Justin Clark-Casey (justincc) 1c5ad8e9ab Add SOG.HasPrivateAttachmentPoint to tell if a SOG has a private attachment point. HUDs attachment points are private. 12 年之前
  Justin Clark-Casey (justincc) 74a5226af5 Fix a bug where linking a non-physical prim with a physical prim as root would make the non-physical prim phantom rather than part of the physics object. 12 年之前
  Justin Clark-Casey (justincc) d23550dea5 minor: Add some method doc. Add warnings since calling SOG link/delink methods directly rather than through Scene may allow race conditions. 12 年之前
  Justin Clark-Casey (justincc) 97ebfb00b4 Rather than having a FromFolderID property on every single prim and only ever using the root prim one, store on SOG instead. 12 年之前
  Justin Clark-Casey (justincc) c7d664f9d0 Store FromItemID for attachments once on SOG instead of on every SOP and only ever using the root part entry. 12 年之前
  Justin Clark-Casey (justincc) d9585ba37e Eliminate race condition where many callers would check SOP.PhysicsActor != null then assume it was still not null in later code. 12 年之前
  Justin Clark-Casey (justincc) a9a77bb3ab Replace script-lines-per-second with the script execution time scaled by its measurement period and an idealised frame time. 12 年之前
  PixelTomsen 4486b7d8e8 Fix: Object owned by the group does not return to the last owner http://opensimulator.org/mantis/view.php?id=5404 12 年之前
  Justin Clark-Casey (justincc) dfa19e23f0 Stop a scene object from attempting to link with itself (which results in an exception and constant complaints in v3 viewers). 12 年之前
  Justin Clark-Casey (justincc) c87751a822 Add start GC memory and end GC memory to object stress test printouts. 12 年之前
  BlueWall 4e11983c7c Make configuration uniform 12 年之前
  Justin Clark-Casey (justincc) ab89adfaef Implement "show object uuid <uuid>" console command. 13 年之前
  Justin Clark-Casey (justincc) 154ba0124a Add experimental --publish option to "save oar" so that OARs reloaded to the same grid don't have the publisher as owner. 13 年之前
  Mic Bowman e1a2c44ebe Cleaned up the LookAt code in SOP and SOG. Added support for incrementally 13 年之前
  Mic Bowman f394cb2e8f fix the UsesPhysics flag to reference the physics flag rather than the temponrez flag 13 年之前
  Justin Clark-Casey (justincc) f7dbdba447 Remove unused m_physicalPrim parameter from SOG.ApplyPhysics() 13 年之前
  Justin Clark-Casey (justincc) f9137c923b Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object. 13 年之前
  Justin Clark-Casey (justincc) 1bf05fbb1f refactor: simplify methods in Scene.PacketHandlers.cs by using GetGroupByPrim() rather than retrieving GetEntities() and inspecting the entire list 13 年之前
  Justin Clark-Casey (justincc) a3a17e929e Stop generating client flags when we send out full object updates. 13 年之前
  Dan Lake f43e5f92fd Just adding a comment to SendFullUpdatToClient 13 年之前
  Dan Lake 5fd1749150 Remove SceneViewer from ScenePresence to reduce quadruple queueing of 13 年之前
  Dan Lake 9359293b11 Cleaned UpdatePermissions calls on SOP and SOG to eliminate redundant properties packet sends and so one part is not telling a different part what to do. That should be up to the SOG to manage permissions on its parts and notify clients when one of them changes. 13 年之前
  Dan Lake f3fea81936 Merge branch 'master' of git://opensimulator.org/git/opensim 13 年之前
  Dan Lake 18c625bda6 When updating SOG, a physics taint should not override a full update with a terse update 13 年之前
  Justin Clark-Casey (justincc) 4f6915bad5 minor: Correct misleading method doc on SOG.UpdateRootRotation() 13 年之前