UbitUmarov
|
75952d9bea
cosmetics
|
10 månader sedan |
UbitUmarov
|
89b13e1db2
for fix old ode for linux and others by using again same unmanaged lib as ubode. Otherwise mono will just use the wrong one, since they have same api, and are both always loaded by mono
|
2 år sedan |
UbitUmarov
|
c060ce1c9c
several cosmetic on physics
|
2 år sedan |
UbitUmarov
|
3931400d7f
ubode: several changes to avatar-avatar collisions. Replace some unmanaged by managed code
|
2 år sedan |
UbitUmarov
|
f5883d8ce6
revert introduction of some in arguments
|
2 år sedan |
UbitUmarov
|
cd037cd2ea
a few changtes to ubode
|
2 år sedan |
UbitUmarov
|
65925027f1
c# things on physics; remove unused file (runprebuild)
|
2 år sedan |
UbitUmarov
|
1456f43bc3
ubode: change managed/unmanaged contacts shared memory again
|
2 år sedan |
UbitUmarov
|
d37bed10c9
ubode things
|
2 år sedan |
UbitUmarov
|
756a5605e9
missing changed file
|
2 år sedan |
UbitUmarov
|
da7d00f834
oops bug fix
|
2 år sedan |
UbitUmarov
|
f7e7e9c054
ubode things
|
2 år sedan |
UbitUmarov
|
b763428ede
ubode: do part of avatar/avatar broadband collision phase in managed code plus cosmetics
|
2 år sedan |
UbitUmarov
|
aad0c3c60e
map image service: always try to delete a map tile, before saving a new one; ubode cosmetics that where on disk"
|
2 år sedan |
UbitUmarov
|
c241ecd0f8
update ubode unmanaged libs for win32, win64, linnxu 64 and mac ox intel 64b. Thanks Gavin for the mac compile
|
2 år sedan |
UbitUmarov
|
0f052f775d
a few changes to ubode managed/umanaged interface
|
2 år sedan |
UbitUmarov
|
1b928c9fbd
a few changes to ubode; update unmanaged for windows and linuxx86-64. Mac and other os need some nice people contribution. As usualy this can be very bad (BSOD even)
|
2 år sedan |
UbitUmarov
|
a1e32e37da
mantis 8995: try work around the issue
|
2 år sedan |
UbitUmarov
|
c9c9b57c37
add missing initialization
|
2 år sedan |
UbitUmarov
|
578c0f36ce
more cosmetics
|
2 år sedan |
UbitUmarov
|
5452dacee6
cosmetics
|
2 år sedan |
UbitUmarov
|
d785dc50e6
more variations on same thing
|
2 år sedan |
UbitUmarov
|
dea7b7b1a7
remove effect of avatar mass, so all jump similar height
|
2 år sedan |
UbitUmarov
|
1bf5ccedec
need to process all mv flags for now
|
2 år sedan |
UbitUmarov
|
3bfc2a71b0
ubode collision with objects was disabling push freemove when standing on a prim
|
2 år sedan |
UbitUmarov
|
6d701b6759
add AvatarJump to phsycis engines. This is just a push in Z direction, Still needs scaling so engines to match. This new scaling is needed so does not impact old push ones
|
2 år sedan |
UbitUmarov
|
37ab7afed9
update libomv adding NotEqual to vectors and quats; more cosmtics on ubode
|
2 år sedan |
UbitUmarov
|
772b33bfef
cosmetics on ubode character code
|
2 år sedan |
UbitUmarov
|
846d2df245
replace util.clip by utils.clamp (from libomv), and a few more cosmetics
|
2 år sedan |
UbitUmarov
|
9773ff42c2
define constants for simulation height (-100,50000m) and terrain heightmap (-100,4000). No option. compile time decision. use them at ubOde
|
4 år sedan |