UbitUmarov
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75952d9bea
cosmetics
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10 bulan lalu |
UbitUmarov
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89b13e1db2
for fix old ode for linux and others by using again same unmanaged lib as ubode. Otherwise mono will just use the wrong one, since they have same api, and are both always loaded by mono
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2 tahun lalu |
UbitUmarov
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c060ce1c9c
several cosmetic on physics
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2 tahun lalu |
UbitUmarov
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3931400d7f
ubode: several changes to avatar-avatar collisions. Replace some unmanaged by managed code
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2 tahun lalu |
UbitUmarov
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f5883d8ce6
revert introduction of some in arguments
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2 tahun lalu |
UbitUmarov
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cd037cd2ea
a few changtes to ubode
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2 tahun lalu |
UbitUmarov
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65925027f1
c# things on physics; remove unused file (runprebuild)
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2 tahun lalu |
UbitUmarov
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1456f43bc3
ubode: change managed/unmanaged contacts shared memory again
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2 tahun lalu |
UbitUmarov
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d37bed10c9
ubode things
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2 tahun lalu |
UbitUmarov
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756a5605e9
missing changed file
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2 tahun lalu |
UbitUmarov
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da7d00f834
oops bug fix
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2 tahun lalu |
UbitUmarov
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f7e7e9c054
ubode things
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2 tahun lalu |
UbitUmarov
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b763428ede
ubode: do part of avatar/avatar broadband collision phase in managed code plus cosmetics
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2 tahun lalu |
UbitUmarov
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aad0c3c60e
map image service: always try to delete a map tile, before saving a new one; ubode cosmetics that where on disk"
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2 tahun lalu |
UbitUmarov
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c241ecd0f8
update ubode unmanaged libs for win32, win64, linnxu 64 and mac ox intel 64b. Thanks Gavin for the mac compile
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2 tahun lalu |
UbitUmarov
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0f052f775d
a few changes to ubode managed/umanaged interface
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2 tahun lalu |
UbitUmarov
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1b928c9fbd
a few changes to ubode; update unmanaged for windows and linuxx86-64. Mac and other os need some nice people contribution. As usualy this can be very bad (BSOD even)
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2 tahun lalu |
UbitUmarov
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a1e32e37da
mantis 8995: try work around the issue
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2 tahun lalu |
UbitUmarov
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c9c9b57c37
add missing initialization
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2 tahun lalu |
UbitUmarov
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578c0f36ce
more cosmetics
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2 tahun lalu |
UbitUmarov
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5452dacee6
cosmetics
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2 tahun lalu |
UbitUmarov
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d785dc50e6
more variations on same thing
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2 tahun lalu |
UbitUmarov
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dea7b7b1a7
remove effect of avatar mass, so all jump similar height
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2 tahun lalu |
UbitUmarov
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1bf5ccedec
need to process all mv flags for now
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2 tahun lalu |
UbitUmarov
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3bfc2a71b0
ubode collision with objects was disabling push freemove when standing on a prim
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2 tahun lalu |
UbitUmarov
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6d701b6759
add AvatarJump to phsycis engines. This is just a push in Z direction, Still needs scaling so engines to match. This new scaling is needed so does not impact old push ones
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2 tahun lalu |
UbitUmarov
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37ab7afed9
update libomv adding NotEqual to vectors and quats; more cosmtics on ubode
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2 tahun lalu |
UbitUmarov
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772b33bfef
cosmetics on ubode character code
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2 tahun lalu |
UbitUmarov
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846d2df245
replace util.clip by utils.clamp (from libomv), and a few more cosmetics
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2 tahun lalu |
UbitUmarov
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9773ff42c2
define constants for simulation height (-100,50000m) and terrain heightmap (-100,4000). No option. compile time decision. use them at ubOde
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4 tahun lalu |