UbitUmarov
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75952d9bea
cosmetics
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10 月之前 |
UbitUmarov
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89b13e1db2
for fix old ode for linux and others by using again same unmanaged lib as ubode. Otherwise mono will just use the wrong one, since they have same api, and are both always loaded by mono
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2 年之前 |
UbitUmarov
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c060ce1c9c
several cosmetic on physics
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2 年之前 |
UbitUmarov
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3931400d7f
ubode: several changes to avatar-avatar collisions. Replace some unmanaged by managed code
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2 年之前 |
UbitUmarov
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f5883d8ce6
revert introduction of some in arguments
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2 年之前 |
UbitUmarov
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cd037cd2ea
a few changtes to ubode
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2 年之前 |
UbitUmarov
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65925027f1
c# things on physics; remove unused file (runprebuild)
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2 年之前 |
UbitUmarov
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1456f43bc3
ubode: change managed/unmanaged contacts shared memory again
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2 年之前 |
UbitUmarov
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d37bed10c9
ubode things
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2 年之前 |
UbitUmarov
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756a5605e9
missing changed file
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2 年之前 |
UbitUmarov
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da7d00f834
oops bug fix
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2 年之前 |
UbitUmarov
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f7e7e9c054
ubode things
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2 年之前 |
UbitUmarov
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b763428ede
ubode: do part of avatar/avatar broadband collision phase in managed code plus cosmetics
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2 年之前 |
UbitUmarov
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aad0c3c60e
map image service: always try to delete a map tile, before saving a new one; ubode cosmetics that where on disk"
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2 年之前 |
UbitUmarov
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c241ecd0f8
update ubode unmanaged libs for win32, win64, linnxu 64 and mac ox intel 64b. Thanks Gavin for the mac compile
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2 年之前 |
UbitUmarov
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0f052f775d
a few changes to ubode managed/umanaged interface
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2 年之前 |
UbitUmarov
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1b928c9fbd
a few changes to ubode; update unmanaged for windows and linuxx86-64. Mac and other os need some nice people contribution. As usualy this can be very bad (BSOD even)
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2 年之前 |
UbitUmarov
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a1e32e37da
mantis 8995: try work around the issue
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2 年之前 |
UbitUmarov
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c9c9b57c37
add missing initialization
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2 年之前 |
UbitUmarov
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578c0f36ce
more cosmetics
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2 年之前 |
UbitUmarov
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5452dacee6
cosmetics
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2 年之前 |
UbitUmarov
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d785dc50e6
more variations on same thing
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2 年之前 |
UbitUmarov
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dea7b7b1a7
remove effect of avatar mass, so all jump similar height
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2 年之前 |
UbitUmarov
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1bf5ccedec
need to process all mv flags for now
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2 年之前 |
UbitUmarov
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3bfc2a71b0
ubode collision with objects was disabling push freemove when standing on a prim
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2 年之前 |
UbitUmarov
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6d701b6759
add AvatarJump to phsycis engines. This is just a push in Z direction, Still needs scaling so engines to match. This new scaling is needed so does not impact old push ones
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2 年之前 |
UbitUmarov
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37ab7afed9
update libomv adding NotEqual to vectors and quats; more cosmtics on ubode
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2 年之前 |
UbitUmarov
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772b33bfef
cosmetics on ubode character code
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2 年之前 |
UbitUmarov
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846d2df245
replace util.clip by utils.clamp (from libomv), and a few more cosmetics
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2 年之前 |
UbitUmarov
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9773ff42c2
define constants for simulation height (-100,50000m) and terrain heightmap (-100,4000). No option. compile time decision. use them at ubOde
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4 年之前 |