提交歷史

作者 SHA1 備註 提交日期
  UbitUmarov c060ce1c9c several cosmetic on physics 2 年之前
  UbitUmarov 0289011442 cosmetics on ubder meshing 2 年之前
  UbitUmarov f5883d8ce6 revert introduction of some in arguments 2 年之前
  UbitUmarov 65925027f1 c# things on physics; remove unused file (runprebuild) 2 年之前
  UbitUmarov d37bed10c9 ubode things 2 年之前
  UbitUmarov f7e7e9c054 ubode things 2 年之前
  UbitUmarov b763428ede ubode: do part of avatar/avatar broadband collision phase in managed code plus cosmetics 2 年之前
  UbitUmarov 5289b5c6bf minor change on collision account 2 年之前
  UbitUmarov 6d701b6759 add AvatarJump to phsycis engines. This is just a push in Z direction, Still needs scaling so engines to match. This new scaling is needed so does not impact old push ones 2 年之前
  UbitUmarov ad17ce0b51 CameraData is a bit too large to be a struct 2 年之前
  UbitUmarov 5728d634b5 cosmetics 2 年之前
  UbitUmarov 9d8220ac9f some reduction on large colision repulsive force on non physical placement of physical prims 7 年之前
  UbitUmarov 443fc60cdf store the physics inertia override in Mysql and add it to serializer. run prebuild is required 7 年之前
  UbitUmarov 6a35a965ff add OSSL functions to override linksets total mass, center of mass and inertia. replacing the crude automatic estimation based on prims known to physics and density. Changed parameters are still not saved, and are lost on region crossings. only suported by UbODE. EXPERIMENTAL feature, only test it for now.. don't try to use in products. 7 年之前
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 8 年之前
  UbitUmarov 0628671d69 missing file 8 年之前
  UbitUmarov 9128c88d9b remove excess data 8 年之前
  Vegaslon c918dd74da Import plumbing from Halcyon for camera data to physics engine. 8 年之前
  UbitUmarov fcdf0b00b1 add give a body to default rootVelocity 8 年之前
  UbitUmarov aa9503ab86 revert bad last changes and fix the issue another way 8 年之前
  UbitUmarov 42a072d181 preserve max relative velocity on a colision report time slice 8 年之前
  UbitUmarov b2acef8aad remove the unused OBB physics parameters export, since they aren't actually usefull outside ubOde 9 年之前
  UbitUmarov deb4364f42 remove the use of Vector3 for axis locks on the rest of engines 9 年之前
  UbitUmarov 0045398324 move ugly convertion of axis locks 3 bit flags to a wasted vector3 down to PhysicsActor. Let engines use LockAngularMotion with either Vector3 argument or byte 9 年之前
  Robert Adams e1ce04de42 Implement an overridable implementation of PhysicsActor.SetVehicle() 9 年之前
  UbitUmarov aa3303e3af add get method on physics actors PIDHoverActive 9 年之前
  Robert Adams e5367d822b Merge of ubitworkvarnew with opensim/master as of 20150905. 9 年之前
  Diva Canto ce2c67876e More namespace and dll name changes. Still no functional changes. 9 年之前
  Diva Canto 2c0cad6dd3 Renamed the namespaces too 9 年之前
  Diva Canto 1d6b33bc2d Major renaming of Physics dlls / folders. No functional changes, just renames. 9 年之前