Histórico de Commits

Autor SHA1 Mensagem Data
  Makopoppo 795b56e695 Related to #4689 - Adding missing null check for SceneObjectPart há 13 anos atrás
  Justin Clark-Casey (justincc) c1a34cd8da Don't try to save changed attachment states when an NPC with attachments is removed from the scene. há 13 anos atrás
  Justin Clark-Casey (justincc) 0ef29da9b2 refactor: rename UpdatePrimPosition() to UpdatePrimGroupPosition() for consistency há 13 anos atrás
  Justin Clark-Casey (justincc) 4b9ef4f39c Rename UpdatePrimRotation() to UpdatePrimGroupRotation() since this is what it actually does and is more consistent with other method names. há 13 anos atrás
  Justin Clark-Casey (justincc) 7c468cda36 Stop undo of just the root prim position in the linkset from shifting the whole linkset. há 13 anos atrás
  Justin Clark-Casey (justincc) c94dc95844 fix undo when resizing of non-root individual prims in a linkset há 13 anos atrás
  Justin Clark-Casey (justincc) 6fc74b36d1 Make various tweaks to undo code in an effort to get things working better. há 13 anos atrás
  Justin Clark-Casey (justincc) f5ddf37112 Replace ifs in SOG.GroupResize() with Math.Min() há 13 anos atrás
  Justin Clark-Casey (justincc) 2b68ac4ba3 refactor: Push all part resize code down into SceneObjectPart.Resize() há 13 anos atrás
  Justin Clark-Casey (justincc) 4b5a6b655b add test for resizing one part in a group há 13 anos atrás
  Justin Clark-Casey (justincc) 27fae36a21 remove the need to supply SceneObjectGroup.GroupResize() with a localId. há 13 anos atrás
  Justin Clark-Casey (justincc) 6a15464b0a refactor: Make arguments to SceneGraph.UpdatePrimFlags() more readable há 13 anos atrás
  Justin Clark-Casey (justincc) 2bc8dcfdbd minor: add method doc to make it clear that click action is fired when the click action is changed, not when a prim is clicked há 13 anos atrás
  Justin Clark-Casey (justincc) 90567a9eaa refactor Scene.RezObject() to use AddNewSceneObject() rather than copy/pasting code with small differences há 13 anos atrás
  Justin Clark-Casey (justincc) 4b0fc4faef implement Scene.GetSceneObjectGroup(string name) to match the equivalent GetSOP method há 13 anos atrás
  Justin Clark-Casey (justincc) 91a9f30b16 implement Scene.GetSceneObjectGroup(UUID fullID) using existing index há 13 anos atrás
  Justin Clark-Casey (justincc) 7ed419217f add test for rezzing an object from a prim item há 13 anos atrás
  Melanie 13d6e05d5a Implement agent limits há 13 anos atrás
  Justin Clark-Casey (justincc) 58efd761d1 Add coalesced scene objects class and serializer. This is currently only used by the TestRezCoalescedObject() regression test. há 13 anos atrás
  Justin Clark-Casey (justincc) 9bc2705f37 Fix bug where on duplication, the root part local id was continually used in populating the local id scene object index instead of each part's local id há 14 anos atrás
  Justin Clark-Casey (justincc) f2d2470c25 When an object is duplicated, add it to the full/local id SOG indexes as well as Entities há 14 anos atrás
  Justin Clark-Casey (justincc) 26d16567e1 Make SceneGraph.ForEachSOG() execute once for each SOG, not once for each prim (e.g. a SOG with 3 prims would have the action executed three times). há 14 anos atrás
  Justin Clark-Casey (justincc) f30bf429c2 refactor: rename SOG collections in SceneGraph to make it clearer that they are indexing each part's UUID, not just the root part. há 14 anos atrás
  Justin Clark-Casey (justincc) b34743e5fe Add an initial confidence-building TestAddObject() for prim counts. há 14 anos atrás
  Justin Clark-Casey (justincc) 2f5394e70d Fix bug where avatars in other regions would not always show up on the mini-map há 14 anos atrás
  Mic Bowman 240c0eaf1d Remove the RestorePresences functions (which don't seem to be doing há 14 anos atrás
  Justin Clark-Casey (justincc) e62b3dba8a reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is being used by a 3rd party region module and contains non-obvious attachment specific code há 14 anos atrás
  Justin Clark-Casey (justincc) a918c8df97 fix the minimap sitting avatar location bug há 14 anos atrás
  Melanie 7bb005b0d1 Change the way attachments are persisted. Editing a worn attachment will now há 14 anos atrás
  Melanie 1fcac7203d Prevent nullrefs in scene object deletion. Mantis #5156 há 14 anos atrás