Commit History

Author SHA1 Message Date
  John Hurliman 429a84f390 Beginning work on the new LLUDP implementation 15 years ago
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
  diva 5e4fc6e91e Heart surgery on asset service code bits. Affects OpenSim.ini configuration -- please see the example. Affects region servers only. 15 years ago
  MW ff76102644 Changed IClientNetworkServer.AddScene method from void AddScene(Scene x) to void AddScene(IScene x). As there should be no need for the client view to have a reference to Scene. IScene should be all it needs. 16 years ago
  lbsa71 801da4346a * optimized usings. 16 years ago
  Sean Dague 8088802c21 From Alan Webb <[email protected]> 16 years ago
  Dr Scofield 9b66108081 This changeset is the step 1 of 2 in refactoring 16 years ago
  Justin Clarke Casey 8c71954e08 * Use nini to pass config information to the client stack, rather than the ClientStackUserSettings class 16 years ago
  Justin Clarke Casey 743e336bf3 * Put in some infrastructure to allow tweaking of packet queue throttle values for the total throttle (the one that throttles all packet output) 16 years ago
  Adam Frisby e946b40fdd * Minor fixes and cleanups around code being used for Rex Module work. 16 years ago
  Johan Berntsson 20e4036853 Implemented plugin support for ClientStack, with LindenUDP as the default plugin. This makes it easy for developers to experiment with alternative communication protocols 16 years ago
  Jeff Ames 535d64b66b Add copyright notices. 16 years ago
  Sean Dague 1edb7992f1 fixed the dos line endings 16 years ago
  Adam Frisby 4dc75e4b76 * More clientstack abstractions - We now only have a single constructor call to UDPServer. Going to reduce this with an abstracted constructor in a bit. 16 years ago
  Adam Frisby 29b8c84cea * Commit 2/3 - Please dont attempt to update to this revision until all 3 are in. 16 years ago