Historial de Commits

Autor SHA1 Mensaje Fecha
  John Hurliman 429a84f390 Beginning work on the new LLUDP implementation hace 15 años
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. hace 15 años
  diva 5e4fc6e91e Heart surgery on asset service code bits. Affects OpenSim.ini configuration -- please see the example. Affects region servers only. hace 15 años
  MW ff76102644 Changed IClientNetworkServer.AddScene method from void AddScene(Scene x) to void AddScene(IScene x). As there should be no need for the client view to have a reference to Scene. IScene should be all it needs. hace 16 años
  lbsa71 801da4346a * optimized usings. hace 16 años
  Sean Dague 8088802c21 From Alan Webb <[email protected]> hace 16 años
  Dr Scofield 9b66108081 This changeset is the step 1 of 2 in refactoring hace 16 años
  Justin Clarke Casey 8c71954e08 * Use nini to pass config information to the client stack, rather than the ClientStackUserSettings class hace 16 años
  Justin Clarke Casey 743e336bf3 * Put in some infrastructure to allow tweaking of packet queue throttle values for the total throttle (the one that throttles all packet output) hace 16 años
  Adam Frisby e946b40fdd * Minor fixes and cleanups around code being used for Rex Module work. hace 16 años
  Johan Berntsson 20e4036853 Implemented plugin support for ClientStack, with LindenUDP as the default plugin. This makes it easy for developers to experiment with alternative communication protocols hace 16 años
  Jeff Ames 535d64b66b Add copyright notices. hace 16 años
  Sean Dague 1edb7992f1 fixed the dos line endings hace 16 años
  Adam Frisby 4dc75e4b76 * More clientstack abstractions - We now only have a single constructor call to UDPServer. Going to reduce this with an abstracted constructor in a bit. hace 16 años
  Adam Frisby 29b8c84cea * Commit 2/3 - Please dont attempt to update to this revision until all 3 are in. hace 16 años