UbitUmarov
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3a8dd24fd1
move deep effective permissions aggregation to first time use and not on changes. There flag it is need with InvalidateDeepEffectivePerms(). Add config options PropagateGroupShareOutwards and PropagateAnyOneOutwards
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vor 7 Jahren |
Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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vor 7 Jahren |
UbitUmarov
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4599b3ecfd
test jenkins for error line number
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vor 8 Jahren |
UbitUmarov
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eab427e58b
work around some 'tests' errors: UUID.Zero is a invalid ownerID - missing file
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vor 9 Jahren |
UbitUmarov
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339f60e990
more on compile..
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vor 9 Jahren |
Robert Adams
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e5367d822b
Merge of ubitworkvarnew with opensim/master as of 20150905.
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vor 9 Jahren |
Diva Canto
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d00f73c3a4
Deleted OpenSim.Framework.Communications. Moved its two remaining files to OpenSim.Framework.
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vor 9 Jahren |
UbitUmarov
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a11edceb00
seems to compile ( tests comented out)
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vor 9 Jahren |
UbitUmarov
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371c9dd2af
bad merge?
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vor 9 Jahren |
Diva Canto
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9435405ca1
Deleted physics plugin classes.
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vor 9 Jahren |
Diva Canto
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11194209df
First commit where physics work as region module.
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vor 9 Jahren |
Diva Canto
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ce2c67876e
More namespace and dll name changes. Still no functional changes.
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vor 9 Jahren |
Diva Canto
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2c0cad6dd3
Renamed the namespaces too
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vor 9 Jahren |
Diva Canto
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5648eb7bd1
Moved instantiation of SceneCommunicationService object to inside the scene constructor. This was a left over from the original monolithic design of scene communications. The less the instantiators of scenes know about the scene's internals, the better.
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vor 9 Jahren |
UbitUmarov
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0af2fafddf
add missing regionExtent setup and Scene physicsscene configuration ( not
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vor 9 Jahren |
Justin Clark-Casey (justincc)
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fc878a33ed
refactor: consistently put all test classes in the OpenSim.Tests.Common package rather than some in OpenSim.Tests.Common.Mock
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vor 10 Jahren |
Justin Clark-Casey (justincc)
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2a9528fa22
Don't unnecessarily remove from backup objects that were not directly attached from the scene.
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vor 10 Jahren |
Justin Clark-Casey (justincc)
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3654ae8d8c
Allow the "debug scene set physics false|true" command to work when bulletsim physics is running in a separate thread.
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vor 10 Jahren |
Justin Clark-Casey (justincc)
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65a135f4d3
Simplify regression TestInterRegionChatDistanceEastWest() by making the child presence connection directly rather than routing through TestClient.
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vor 10 Jahren |
Justin Clark-Casey (justincc)
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9664273df6
Add basic regression test for creating a var region
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vor 10 Jahren |
Justin Clark-Casey (justincc)
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530c86335d
Fix the presence info caching used in llRequestAgentData(), which was completely inoperative.
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vor 10 Jahren |
Oren Hurvitz
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06e0528d0b
In teleports, pass the source region to the destination (similar to an HTTP referrer)
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vor 10 Jahren |
Justin Clark-Casey (justincc)
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0af8886400
Fix problem where moving an object to another region on the same simulator was failing, with the object returning to its original position.
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vor 10 Jahren |
Justin Clark-Casey (justincc)
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d975b42f6a
Instead of auto-creating a parcel on request if one doesn't cover a given location, fill in gaps or extend existing parcel right after initial data load.
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vor 10 Jahren |
Robert Adams
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f2810bf03a
varregion: add plumbing to pass region size from Scene down to the
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vor 11 Jahren |
Justin Clark-Casey (justincc)
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2cd95fac73
refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent()
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vor 11 Jahren |
Justin Clark-Casey (justincc)
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2cb2f1d7e3
Fix issue where objects removed via llDie() would not disappear for users looking in from neighbouring sims.
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vor 11 Jahren |
Justin Clark-Casey (justincc)
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36651bed71
On the later forms of teleport failure, tell the user if this was because viewer couldn't/didn't connect with destination or if destination didn't signal teleport completion.
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vor 11 Jahren |
Justin Clark-Casey (justincc)
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145e38e5e9
Remove long unused Scene.DumpAssetsToFile boolean.
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vor 11 Jahren |
Justin Clark-Casey (justincc)
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2fd36653b9
minor: Add some explanative method doc to SceneHelpers.SetupSceneModules()
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vor 12 Jahren |