提交历史

作者 SHA1 备注 提交日期
  Justin Clark-Casey (justincc) 57530c8897 minor: Make note in log if scene was restarted due to an unrecoverable physics error 12 年之前
  Justin Clark-Casey (justincc) d3776e8fba Add AllowRegionRestartFromClient setting to [EstateManagement] section of OpenSim.ini. 12 年之前
  Justin Clark-Casey (justincc) a124984177 Remove the redundant BypassPermissions() checks in EstateManagmentModule. 12 年之前
  Justin Clark-Casey (justincc) 49307ab4d1 minor: Add some console feedback on region restart and log who requested a region restart if done from the viewer. 12 年之前
  Justin Clark-Casey (justincc) 2271986396 Lock on AgentCircuitData during Scene.AddClient() and RemoveClient() to prevent an inactive connection being left behind if the user closes the viewer whilst the connection is being established. 12 年之前
  Justin Clark-Casey (justincc) e54c11e0da Replace old Prebuild.exe accidentally added back in f977291 with one built without <copy> nant target generation and on mono 2.4.3 12 年之前
  Justin Clark-Casey (justincc) 688c91308c Replace previously updated Prebuild.exe with one built directly with mono 2.4.3 12 年之前
  Justin Clark-Casey (justincc) cce6e6c841 Stop Prebuild from generating <copy> statements which unnecessarily copy files into bin/Debug or bin/Release 12 年之前
  Justin Clark-Casey (justincc) 8638766d79 Add [AssetService] AllowRemoteDeleteAllTypes (default false). 12 年之前
  Justin Clark-Casey (justincc) 7ae128abbe Move check to allow only deletion of maptiles up to AssetServerDeleteHandler from AssetService. 12 年之前
  Justin Clark-Casey (justincc) 6391a2fad4 minor: Adjust method doc on IXInventoryData MoveItem() and MoveFolder() to make it clear we're moving to an existing folder. 12 年之前
  Justin Clark-Casey (justincc) 65d838da00 Update parent inventory folder version numbers when folders are moved/created/deleted to match version numbers cached by viewers. 12 年之前
  Justin Clark-Casey (justincc) c8ff599544 Add System.Core reference to OpenSim.Data.MySQL DLL, which is necessary to use LINQ 12 年之前
  Justin Clark-Casey (justincc) 10a12b10d5 Update folder version numbers when moving items and making the Delete(string[], string[]) call (not just string, string). 12 年之前
  Justin Clark-Casey (justincc) baddfa08f3 Increment version number of a folder when an object it contains is deleted. 12 年之前
  Justin Clark-Casey (justincc) f6aa262585 Lock GDI+ portion og VectorRenderModule.GetDrawStringSize() to prevent concurrent thread use provoking mono crashes. 12 年之前
  Justin Clark-Casey (justincc) 2cc7a89012 Fix usage statement on "debug http" console command since max level is now 5 rather than 3 12 年之前
  Justin Clark-Casey (justincc) 108e77fe1a Fix bug in logging sample input at debug http level 4. 12 年之前
  Justin Clark-Casey (justincc) 97b1b309ce minor: Comment out friends notification log spam for now. 12 年之前
  Justin Clark-Casey (justincc) 53839ac779 Make "show http-handlers" command available for ROBUST instances as well as the simulator executable. 12 年之前
  Justin Clark-Casey (justincc) 4efcf38e17 Add levels 4 and 5 to "debug http" console command that will log a sample of incoming request data and the entire incoming data respectively. 12 年之前
  Justin Clark-Casey (justincc) 639d147231 Add missing DynamicTexture.cs file from last commit 12 年之前
  Justin Clark-Casey (justincc) a53f90cf7a If reusing dynamic textures, do not reuse small data length textures that fall below current viewer discard level 2 thresholds. 12 年之前
  Justin Clark-Casey (justincc) e0a3a8d47b If the GetTexture capability receives a request for a range of data beyond that of an otherwise valid asset, return HTTP PartialContent rather than RequestedRangeNotSatisfiable. 12 年之前
  Justin Clark-Casey (justincc) 7ce30cc49e Make ReuseDynamicTextures an experimental config setting in [Textures]. Default is false, as before. 12 年之前
  Justin Clark-Casey (justincc) 6c36471f0c If the compile-time DynamicTextureModule.ReuseTextures flag is set, check metadata still exists for any reused asset in case some other process has removed it from the cache. 12 年之前
  Justin Clark-Casey (justincc) a100723aaf Renaming existing 'torture' tests to 'performance' tests instead, since this better matches what they really do. 12 年之前
  Justin Clark-Casey (justincc) 69dc9b89a2 Add VectorRenderModuleStressTests that contains a long running test that generates thousands of vector textures concurrently. 12 年之前
  Justin Clark-Casey (justincc) c0d68d0aa4 Add experimental DynamicTextureModule.ReuseTextures flag, currently only configurable on compile. 12 年之前
  Justin Clark-Casey (justincc) ce89bc38e1 Add VectorRenderModule.TestRepeatSameDrawDifferentExtraParams() 12 年之前