コミット履歴

作者 SHA1 メッセージ 日付
  Adam Frisby c45add5f31 * Attempting to find cause of NotSupportedException in Asset subsystem. 15 年 前
  Justin Clarke Casey e1c449b492 * Change simple asset cache test to manually pump the asset server rather than relying on another thread 15 年 前
  Justin Clarke Casey 1894157dd3 * Explicitly start the asset server thread so that unit tests can run single rather than multi-threaded (which may be behind the occasional test freezes) 15 年 前
  Justin Clarke Casey c04e7cdf2b * Support loading empty folders in an iar 15 年 前
  lbsa71 b99d9bdeb1 * Reverted the AssetServer fix, apparently something was dependent on IAssetDataPlugin being in OpenSim.Data 15 年 前
  lbsa71 b5502ef3c3 * Extracted IAssetData and moved it to OpenSim.Framework to prepare to get rid of ugly CoreModules dependency on AssetServer.exe 15 年 前
  Sean Dague f4bec00057 From: Alan Webb <[email protected]> 15 年 前
  lbsa71 801da4346a * optimized usings. 16 年 前
  Mike Mazur e12b0a2496 - move IAssetDataPlugin from OpenSim/Framework/IAssetProvider.cs to 16 年 前
  Mike Mazur f8e45e8e98 Rename IAssetProviderPlugin to IAssetDataPlugin aligning with the other data plugins. 16 年 前
  Justin Clarke Casey 266d0fbaae * Apply http://opensimulator.org/mantis/view.php?id=2927 with some changes 16 年 前
  Charles Krinke 17e43dcc0f Mantis#2566. Thank you kindly, Diva for a patch that: 16 年 前
  Teravus Ovares 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman 16 年 前
  Jeff Ames 6ef9d4da90 Formatting cleanup. 16 年 前
  Mike Mazur 2270b25265 Thanks, sempuki, for a patch that moves all Grid Server's plugins to 16 年 前
  Justin Clarke Casey 7fa00f9ecd * remove redundant sync locking in AssetServerBase since this is already being done by the lower database layers 16 年 前
  Justin Clarke Casey 1813946937 * remove unused CommitAssets() hook for now 16 年 前
  Justin Clarke Casey 4af6286512 * Start recording asset request failures 16 年 前
  Justin Clarke Casey d6519924ba * refactor: catch asset service request exceptions at the AssetServerBase level rather than in the GridAssetClient 16 年 前
  Justin Clarke Casey c2581c9577 * Cache knowledge in the region server that the asset service has reported an asset to be missing 16 年 前
  Jeff Ames 65c5efe43b Formatting cleanup. 16 年 前
  Adam Frisby fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). 16 年 前
  Jeff Ames 47180080f0 Formatting cleanup. 16 年 前
  Justin Clarke Casey 42123770de * Add comments and slight corrections to ClientView.AgentTextureCached 16 年 前
  Justin Clarke Casey fed46ba6a7 * Winnow the debug and info messages associated with stat fetching 16 年 前
  Tedd Hansen 7102ac7769 "threads" command now works. I've added manual tracking of threads (only if compiled in DEBUG mode)... Its ugly and even requires a separate thread to track the treads, but it will be very valuable in debugging. 17 年 前
  Justin Clarke Casey f3190810d3 * Properly guard removal of asset request lists on AssetCache.AssetNotFound (my own bug) 17 年 前
  Justin Clarke Casey 53d5aeec24 * Remove unused texture dictionaries from AssetCache 17 年 前
  Justin Clarke Casey 877713999c * Report 'asset not found' situations back to UserTextureDownloadService 17 年 前
  Tedd Hansen 47c909ca0a Playing "Name that thread". Adding names and isbackground=true to all threads so it will be easier to debug. 17 年 前