MW
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ff76102644
Changed IClientNetworkServer.AddScene method from void AddScene(Scene x) to void AddScene(IScene x). As there should be no need for the client view to have a reference to Scene. IScene should be all it needs.
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15 년 전 |
lbsa71
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801da4346a
* optimized usings.
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16 년 전 |
diva
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b6e7e5ed42
Enforce estate bans on Teleports.
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16 년 전 |
Sean Dague
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8088802c21
From Alan Webb <[email protected]>
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16 년 전 |
Dr Scofield
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9b66108081
This changeset is the step 1 of 2 in refactoring
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16 년 전 |
Justin Clarke Casey
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d2d273aebe
* minor: move connection success log message so that it doesn't get printed again if a duplicate use circuit code packet comes in
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16 년 전 |
Justin Clarke Casey
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75ea84f3d2
* minor: Change around more debugging messages
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16 년 전 |
Justin Clarke Casey
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6ae1b80d20
* Do some log tweaking to better see incoming connection success (and failure)
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16 년 전 |
Justin Clarke Casey
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1e365df495
* minor: Stop friendship termination crashing the client thread if the friend to be terminated could not be found
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16 년 전 |
Justin Clarke Casey
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a31792ee5c
* prune and regrade log messages relating to client login and logout
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16 년 전 |
Justin Clarke Casey
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72ff5322f5
* Replace manually zeroing with Array.Clear(). Thanks cmickeyb
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16 년 전 |
Teravus Ovares
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c9a5215d6d
* Fixes Location == Location, and Location != Location
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16 년 전 |
Teravus Ovares
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414bf2aaf1
* The equals override of 'Location' is not working as expected. This caused sim restarts to fail because the test that searches for and shutsdown the UDP server listener for that region never found and shutdown the udp server. hence the error message, "only one listener on port".
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16 년 전 |
Adam Frisby
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434afaf717
* Added and removed debug information relating to client connections
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16 년 전 |
Justin Clarke Casey
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2bb4b45626
* Move test scene construction infrastructure methods to a separate class for future common use
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16 년 전 |
Mike Mazur
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32b9975468
If the proxy is on, we need to ignore the extra 6 bytes in the packet.
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16 년 전 |
Johan Berntsson
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22b70495ab
The region proxy for the load balancer module works again. The incoming proxy messages were not properly decoded.
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16 년 전 |
Teravus Ovares
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f0bf3df024
* Fix half of the issue behind the long standing 'UseCircuitCode' packet spam from libOMV clients. AckPacket.Header.Sequence was 0. This caused LibOMV to ignore it.
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16 년 전 |
Justin Clarke Casey
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d31d02c373
* refactor: Split BeginRecieve() into BeginReceive() and BeginRobustReceive()
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16 년 전 |
Justin Clarke Casey
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5a852321e0
* Stop passing along epSender explicitly where we are really using the constantly reused ep sender field
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16 년 전 |
Justin Clarke Casey
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29691a3d36
* Test to ensure that the udp server stays active after receiving a SocketException on BeginReceive
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16 년 전 |
Justin Clarke Casey
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892e7bf9fb
* Properly use the default value if the LindenUDP.ClientStack section exists by the client throttle setting does not
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16 년 전 |
Justin Clarke Casey
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fc36d7fdf2
* Set default client throttle multiplier to 2 (old value was effectively 8). See OpenSim.ini.example for details as to what this means
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16 년 전 |
Justin Clarke Casey
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4ff0c39153
* Expose a client_throttle_multiplier setting in OpenSim.ini. This multiplier is applied to all the client throttle settings received by the client
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16 년 전 |
Justin Clarke Casey
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8dbd0118a8
* Pull client throttle multipler setting out of config source. Not an adjustable setting yet (and then only for debug purposes)
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16 년 전 |
Justin Clarke Casey
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6ea24799dd
* minor: don't need to null check config source in clientstack settings since this is always non null
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16 년 전 |
Justin Clarke Casey
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8c71954e08
* Use nini to pass config information to the client stack, rather than the ClientStackUserSettings class
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16 년 전 |
Justin Clarke Casey
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b03e34dd2d
* Fix http://opensimulator.org/mantis/view.php?id=2517
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16 년 전 |
Justin Clarke Casey
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465a931c05
* In the client stack, if the BeginReceive() throws an exception then do print this out to the log once
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16 년 전 |
Justin Clarke Casey
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3340a579e7
* Stop creating a circuit if the client fails authentication (i.e. the region server wasn't told that it was coming)
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16 년 전 |