Adam Frisby
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5eacce71ad
* Removed superfluous int to prevent warning
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17 anos atrás |
MW
|
a595881dc0
fixed the VS 2005 solution/ project files.
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17 anos atrás |
MW
|
a7c374ac51
At last: avatar-template.dat is no more
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17 anos atrás |
MW
|
c64039363d
Mostly working again.
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17 anos atrás |
MW
|
9ed0a8dbad
updated to use lastest version of libsl but is currently broke when using SL viewer 1.15.02, due to big changes in the message templates.
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17 anos atrás |
MW
|
d5406fe773
A few fixes and stopped sim crossing being attempted in sandbox mode
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17 anos atrás |
gareth
|
bbcb20e192
Sim crossing now works (except for broken co-ordinates, resets to 0,0 - to be fixed soon)
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17 anos atrás |
lbsa71
|
1a28ef6292
* Replaced GridHTTPServer and UserHTTPServer with BaseHttpServer
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17 anos atrás |
Adam Frisby
|
adb56a46f4
Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED**
|
17 anos atrás |
Adam Frisby
|
fb0dffbf13
**BREAKING CHANGE** Changing the way terrain is stored and used internally.
|
17 anos atrás |
MW
|
76df9e626d
Split Avatar class into three partial classes (hopefully will make it easier to work on)
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17 anos atrás |
lbsa71
|
7169acc47e
* Extended Script API with GetRandomAvatar
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17 anos atrás |
MW
|
bcae0bce85
Some very basic terraforming, can raise and lower the terrain, but currently only a very basic brush algorithm (and can't change the brushes size)
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17 anos atrás |
MW
|
98d81485e7
RIP OpenSimRoot. (removed)
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17 anos atrás |
lbsa71
|
f42d1fc825
* revert the revert - begin the beguine
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17 anos atrás |
lbsa71
|
7adbe756fb
* Reverting todays work. It was worth a try.
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17 anos atrás |
lbsa71
|
ccfddd1775
* Continued refactoring away OpenSimRoot - now it's down to the final 2.
|
17 anos atrás |
MW
|
ff71d2d4cd
preparing to add full clothes/body part support.
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17 anos atrás |
MW
|
0e6ded8714
Added Fly animation
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17 anos atrás |
MW
|
085c184c5c
Fixed it so that a Avatar update shouldn't be sent every frame and none should be sent when not moving.
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17 anos atrás |
gareth
|
0e58f30358
Fixed the "doh!" bug with animations (hint - sending a stand animation for walking is very "doh!")
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17 anos atrás |
gareth
|
6cdd4ddf08
Added initial (buggy) support for animations
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17 anos atrás |
gareth
|
3fcfb8545d
Added LoadAnims()
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17 anos atrás |
gareth
|
7daa3955bc
brought zircon branch into trunk
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17 anos atrás |