Historique des commits

Auteur SHA1 Message Date
  Adam Frisby 5eacce71ad * Removed superfluous int to prevent warning il y a 17 ans
  MW a595881dc0 fixed the VS 2005 solution/ project files. il y a 17 ans
  MW a7c374ac51 At last: avatar-template.dat is no more il y a 17 ans
  MW c64039363d Mostly working again. il y a 17 ans
  MW 9ed0a8dbad updated to use lastest version of libsl but is currently broke when using SL viewer 1.15.02, due to big changes in the message templates. il y a 17 ans
  MW d5406fe773 A few fixes and stopped sim crossing being attempted in sandbox mode il y a 17 ans
  gareth bbcb20e192 Sim crossing now works (except for broken co-ordinates, resets to 0,0 - to be fixed soon) il y a 17 ans
  lbsa71 1a28ef6292 * Replaced GridHTTPServer and UserHTTPServer with BaseHttpServer il y a 17 ans
  Adam Frisby adb56a46f4 Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED** il y a 17 ans
  Adam Frisby fb0dffbf13 **BREAKING CHANGE** Changing the way terrain is stored and used internally. il y a 17 ans
  MW 76df9e626d Split Avatar class into three partial classes (hopefully will make it easier to work on) il y a 17 ans
  lbsa71 7169acc47e * Extended Script API with GetRandomAvatar il y a 17 ans
  MW bcae0bce85 Some very basic terraforming, can raise and lower the terrain, but currently only a very basic brush algorithm (and can't change the brushes size) il y a 17 ans
  MW 98d81485e7 RIP OpenSimRoot. (removed) il y a 17 ans
  lbsa71 f42d1fc825 * revert the revert - begin the beguine il y a 17 ans
  lbsa71 7adbe756fb * Reverting todays work. It was worth a try. il y a 17 ans
  lbsa71 ccfddd1775 * Continued refactoring away OpenSimRoot - now it's down to the final 2. il y a 17 ans
  MW ff71d2d4cd preparing to add full clothes/body part support. il y a 17 ans
  MW 0e6ded8714 Added Fly animation il y a 17 ans
  MW 085c184c5c Fixed it so that a Avatar update shouldn't be sent every frame and none should be sent when not moving. il y a 17 ans
  gareth 0e58f30358 Fixed the "doh!" bug with animations (hint - sending a stand animation for walking is very "doh!") il y a 17 ans
  gareth 6cdd4ddf08 Added initial (buggy) support for animations il y a 17 ans
  gareth 3fcfb8545d Added LoadAnims() il y a 17 ans
  gareth 7daa3955bc brought zircon branch into trunk il y a 17 ans