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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using log4net;
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.IO;
- using System.Reflection;
- using Nini.Config;
- using OpenSim.Framework;
- using OpenSim.Services.Interfaces;
- using OpenMetaverse;
- using Nwc.XmlRpc;
- using GridRegion = OpenSim.Services.Interfaces.GridRegion;
- namespace OpenSim.Services.Connectors
- {
- public class LandServicesConnector : ILandService
- {
- private static readonly ILog m_log =
- LogManager.GetLogger(
- MethodBase.GetCurrentMethod().DeclaringType);
- protected IGridService m_GridService = null;
- public LandServicesConnector()
- {
- }
- public LandServicesConnector(IGridService gridServices)
- {
- Initialise(gridServices);
- }
- public virtual void Initialise(IGridService gridServices)
- {
- m_GridService = gridServices;
- }
- public virtual LandData GetLandData(UUID scopeID, ulong regionHandle, uint x, uint y, out byte regionAccess)
- {
- LandData landData = null;
- IList paramList = new ArrayList();
- regionAccess = 42; // Default to adult. Better safe...
- try
- {
- uint xpos = 0, ypos = 0;
- Util.RegionHandleToWorldLoc(regionHandle, out xpos, out ypos);
- GridRegion info = m_GridService.GetRegionByPosition(scopeID, (int)xpos, (int)ypos);
- if (info != null) // just to be sure
- {
- string targetHandlestr = info.RegionHandle.ToString();
- if( ypos == 0 ) //HG proxy?
- {
- // this is real region handle on hg proxies hack
- targetHandlestr = info.RegionSecret;
- }
- Hashtable hash = new Hashtable();
- hash["region_handle"] = targetHandlestr;
- hash["x"] = x.ToString();
- hash["y"] = y.ToString();
- paramList.Add(hash);
- XmlRpcRequest request = new XmlRpcRequest("land_data", paramList);
- XmlRpcResponse response = request.Send(info.ServerURI, 10000);
- if (response.IsFault)
- {
- m_log.ErrorFormat("[LAND CONNECTOR]: remote call returned an error: {0}", response.FaultString);
- }
- else
- {
- hash = (Hashtable)response.Value;
- try
- {
- landData = new LandData();
- landData.AABBMax = Vector3.Parse((string)hash["AABBMax"]);
- landData.AABBMin = Vector3.Parse((string)hash["AABBMin"]);
- landData.Area = Convert.ToInt32(hash["Area"]);
- landData.AuctionID = Convert.ToUInt32(hash["AuctionID"]);
- landData.Description = (string)hash["Description"];
- landData.Flags = Convert.ToUInt32(hash["Flags"]);
- landData.GlobalID = new UUID((string)hash["GlobalID"]);
- landData.Name = (string)hash["Name"];
- landData.OwnerID = new UUID((string)hash["OwnerID"]);
- landData.SalePrice = Convert.ToInt32(hash["SalePrice"]);
- landData.SnapshotID = new UUID((string)hash["SnapshotID"]);
- landData.UserLocation = Vector3.Parse((string)hash["UserLocation"]);
- if (hash["RegionAccess"] != null)
- regionAccess = (byte)Convert.ToInt32((string)hash["RegionAccess"]);
- if(hash["Dwell"] != null)
- landData.Dwell = Convert.ToSingle((string)hash["Dwell"]);
- //m_log.DebugFormat("[LAND CONNECTOR]: Got land data for parcel {0}", landData.Name);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[LAND CONNECTOR]: Got exception while parsing land-data: {0} {1}",
- e.Message, e.StackTrace);
- }
- }
- }
- else
- m_log.WarnFormat("[LAND CONNECTOR]: Couldn't find region with handle {0}", regionHandle);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[LAND CONNECTOR]: Couldn't contact region {0}: {1} {2}", regionHandle, e.Message, e.StackTrace);
- }
- return landData;
- }
- }
- }
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