.. |
Properties
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
Tests
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c92ba1cc04
shut up some pesty warnings
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6 年之前 |
BSAPIUnman.cs
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0afa3a294a
BulletSim: most of the plumbing for raycast. Needs new BulletSim.dll to
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7 年之前 |
BSAPIXNA.cs
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52947b6280
Remove some more cut-and-paste typos in 6dof constraint setup in XNA
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5 年之前 |
BSActorAvatarMove.cs
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87c81b5172
BulletSim: Add delay to stationary check after adding force to Avatar.
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5 年之前 |
BSActorHover.cs
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ce2c67876e
More namespace and dll name changes. Still no functional changes.
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9 年之前 |
BSActorLockAxis.cs
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2c0cad6dd3
Renamed the namespaces too
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9 年之前 |
BSActorMoveToTarget.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
BSActorSetForce.cs
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ce2c67876e
More namespace and dll name changes. Still no functional changes.
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9 年之前 |
BSActorSetTorque.cs
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35d4298be6
BulletSim: change method signatures for internal AddForce methods to remove
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8 年之前 |
BSActors.cs
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2c0cad6dd3
Renamed the namespaces too
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9 年之前 |
BSApiTemplate.cs
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f348f7fa90
BulletSim: first version of raycast. Only single contact point and no
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7 年之前 |
BSCharacter.cs
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87c81b5172
BulletSim: Add delay to stationary check after adding force to Avatar.
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5 年之前 |
BSConstraint.cs
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2c0cad6dd3
Renamed the namespaces too
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9 年之前 |
BSConstraint6Dof.cs
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2c0cad6dd3
Renamed the namespaces too
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9 年之前 |
BSConstraintCollection.cs
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2c0cad6dd3
Renamed the namespaces too
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9 年之前 |
BSConstraintConeTwist.cs
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2c0cad6dd3
Renamed the namespaces too
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9 年之前 |
BSConstraintHinge.cs
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2c0cad6dd3
Renamed the namespaces too
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9 年之前 |
BSConstraintSlider.cs
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2c0cad6dd3
Renamed the namespaces too
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9 年之前 |
BSConstraintSpring.cs
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2c0cad6dd3
Renamed the namespaces too
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9 年之前 |
BSDynamics.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
BSLinkset.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
BSLinksetCompound.cs
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0afa3a294a
BulletSim: most of the plumbing for raycast. Needs new BulletSim.dll to
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7 年之前 |
BSLinksetConstraints.cs
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0235e58fff
Moved ExtendedPhysics from OptionalModules to Bullet project, because it's very much an optional Bullet feature. This way, Bullet doesn't need to depend on the OptionalModules dll. No changes in configs or behavior.
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9 年之前 |
BSMaterials.cs
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2c0cad6dd3
Renamed the namespaces too
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9 年之前 |
BSMotors.cs
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2c0cad6dd3
Renamed the namespaces too
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9 年之前 |
BSParam.cs
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87c81b5172
BulletSim: Add delay to stationary check after adding force to Avatar.
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5 年之前 |
BSPhysObject.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |
BSPrim.cs
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f348f7fa90
BulletSim: first version of raycast. Only single contact point and no
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7 年之前 |
BSPrimDisplaced.cs
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f348f7fa90
BulletSim: first version of raycast. Only single contact point and no
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7 年之前 |
BSPrimLinkable.cs
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d43eeb1d9d
avoid a null ref on Bullet
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6 年之前 |
BSScene.cs
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4a73cc81dc
now break several things at same time... sog/sop updates, threads options,...
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5 年之前 |
BSShapeCollection.cs
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f348f7fa90
BulletSim: first version of raycast. Only single contact point and no
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7 年之前 |
BSShapes.cs
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9a919bac3f
demote ConvexDecompositionDotNet to a simple dll, i had made it a region module
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9 年之前 |
BSTerrainHeightmap.cs
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1bcdcc2419
mantis 8384: try to fix bullet heimap managed memory sharing with unmanaged lib
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6 年之前 |
BSTerrainManager.cs
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134d4300f0
All physics plugins are now region modules. Compiles but doesn't run.
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9 年之前 |
BSTerrainMesh.cs
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134d4300f0
All physics plugins are now region modules. Compiles but doesn't run.
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9 年之前 |
BulletSimData.cs
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1bcdcc2419
mantis 8384: try to fix bullet heimap managed memory sharing with unmanaged lib
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6 年之前 |
BulletSimTODO.txt
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1d6b33bc2d
Major renaming of Physics dlls / folders. No functional changes, just renames.
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9 年之前 |
ExtendedPhysics.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 年之前 |