Robert Adams 87c81b5172 BulletSim: Add delay to stationary check after adding force to Avatar. 5 年之前
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Properties b16abc8166 Massive tab and trailing space cleanup 7 年之前
Tests c92ba1cc04 shut up some pesty warnings 6 年之前
BSAPIUnman.cs 0afa3a294a BulletSim: most of the plumbing for raycast. Needs new BulletSim.dll to 7 年之前
BSAPIXNA.cs 52947b6280 Remove some more cut-and-paste typos in 6dof constraint setup in XNA 5 年之前
BSActorAvatarMove.cs 87c81b5172 BulletSim: Add delay to stationary check after adding force to Avatar. 5 年之前
BSActorHover.cs ce2c67876e More namespace and dll name changes. Still no functional changes. 9 年之前
BSActorLockAxis.cs 2c0cad6dd3 Renamed the namespaces too 9 年之前
BSActorMoveToTarget.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
BSActorSetForce.cs ce2c67876e More namespace and dll name changes. Still no functional changes. 9 年之前
BSActorSetTorque.cs 35d4298be6 BulletSim: change method signatures for internal AddForce methods to remove 8 年之前
BSActors.cs 2c0cad6dd3 Renamed the namespaces too 9 年之前
BSApiTemplate.cs f348f7fa90 BulletSim: first version of raycast. Only single contact point and no 7 年之前
BSCharacter.cs 87c81b5172 BulletSim: Add delay to stationary check after adding force to Avatar. 5 年之前
BSConstraint.cs 2c0cad6dd3 Renamed the namespaces too 9 年之前
BSConstraint6Dof.cs 2c0cad6dd3 Renamed the namespaces too 9 年之前
BSConstraintCollection.cs 2c0cad6dd3 Renamed the namespaces too 9 年之前
BSConstraintConeTwist.cs 2c0cad6dd3 Renamed the namespaces too 9 年之前
BSConstraintHinge.cs 2c0cad6dd3 Renamed the namespaces too 9 年之前
BSConstraintSlider.cs 2c0cad6dd3 Renamed the namespaces too 9 年之前
BSConstraintSpring.cs 2c0cad6dd3 Renamed the namespaces too 9 年之前
BSDynamics.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
BSLinkset.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
BSLinksetCompound.cs 0afa3a294a BulletSim: most of the plumbing for raycast. Needs new BulletSim.dll to 7 年之前
BSLinksetConstraints.cs 0235e58fff Moved ExtendedPhysics from OptionalModules to Bullet project, because it's very much an optional Bullet feature. This way, Bullet doesn't need to depend on the OptionalModules dll. No changes in configs or behavior. 9 年之前
BSMaterials.cs 2c0cad6dd3 Renamed the namespaces too 9 年之前
BSMotors.cs 2c0cad6dd3 Renamed the namespaces too 9 年之前
BSParam.cs 87c81b5172 BulletSim: Add delay to stationary check after adding force to Avatar. 5 年之前
BSPhysObject.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
BSPrim.cs f348f7fa90 BulletSim: first version of raycast. Only single contact point and no 7 年之前
BSPrimDisplaced.cs f348f7fa90 BulletSim: first version of raycast. Only single contact point and no 7 年之前
BSPrimLinkable.cs d43eeb1d9d avoid a null ref on Bullet 6 年之前
BSScene.cs 4a73cc81dc now break several things at same time... sog/sop updates, threads options,... 5 年之前
BSShapeCollection.cs f348f7fa90 BulletSim: first version of raycast. Only single contact point and no 7 年之前
BSShapes.cs 9a919bac3f demote ConvexDecompositionDotNet to a simple dll, i had made it a region module 9 年之前
BSTerrainHeightmap.cs 1bcdcc2419 mantis 8384: try to fix bullet heimap managed memory sharing with unmanaged lib 6 年之前
BSTerrainManager.cs 134d4300f0 All physics plugins are now region modules. Compiles but doesn't run. 9 年之前
BSTerrainMesh.cs 134d4300f0 All physics plugins are now region modules. Compiles but doesn't run. 9 年之前
BulletSimData.cs 1bcdcc2419 mantis 8384: try to fix bullet heimap managed memory sharing with unmanaged lib 6 年之前
BulletSimTODO.txt 1d6b33bc2d Major renaming of Physics dlls / folders. No functional changes, just renames. 9 年之前
ExtendedPhysics.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前