Robert Adams 87c81b5172 BulletSim: Add delay to stationary check after adding force to Avatar. %!s(int64=5) %!d(string=hai) anos
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Properties b16abc8166 Massive tab and trailing space cleanup %!s(int64=7) %!d(string=hai) anos
Tests c92ba1cc04 shut up some pesty warnings %!s(int64=6) %!d(string=hai) anos
BSAPIUnman.cs 0afa3a294a BulletSim: most of the plumbing for raycast. Needs new BulletSim.dll to %!s(int64=7) %!d(string=hai) anos
BSAPIXNA.cs 52947b6280 Remove some more cut-and-paste typos in 6dof constraint setup in XNA %!s(int64=5) %!d(string=hai) anos
BSActorAvatarMove.cs 87c81b5172 BulletSim: Add delay to stationary check after adding force to Avatar. %!s(int64=5) %!d(string=hai) anos
BSActorHover.cs ce2c67876e More namespace and dll name changes. Still no functional changes. %!s(int64=9) %!d(string=hai) anos
BSActorLockAxis.cs 2c0cad6dd3 Renamed the namespaces too %!s(int64=9) %!d(string=hai) anos
BSActorMoveToTarget.cs b16abc8166 Massive tab and trailing space cleanup %!s(int64=7) %!d(string=hai) anos
BSActorSetForce.cs ce2c67876e More namespace and dll name changes. Still no functional changes. %!s(int64=9) %!d(string=hai) anos
BSActorSetTorque.cs 35d4298be6 BulletSim: change method signatures for internal AddForce methods to remove %!s(int64=8) %!d(string=hai) anos
BSActors.cs 2c0cad6dd3 Renamed the namespaces too %!s(int64=9) %!d(string=hai) anos
BSApiTemplate.cs f348f7fa90 BulletSim: first version of raycast. Only single contact point and no %!s(int64=7) %!d(string=hai) anos
BSCharacter.cs 87c81b5172 BulletSim: Add delay to stationary check after adding force to Avatar. %!s(int64=5) %!d(string=hai) anos
BSConstraint.cs 2c0cad6dd3 Renamed the namespaces too %!s(int64=9) %!d(string=hai) anos
BSConstraint6Dof.cs 2c0cad6dd3 Renamed the namespaces too %!s(int64=9) %!d(string=hai) anos
BSConstraintCollection.cs 2c0cad6dd3 Renamed the namespaces too %!s(int64=9) %!d(string=hai) anos
BSConstraintConeTwist.cs 2c0cad6dd3 Renamed the namespaces too %!s(int64=9) %!d(string=hai) anos
BSConstraintHinge.cs 2c0cad6dd3 Renamed the namespaces too %!s(int64=9) %!d(string=hai) anos
BSConstraintSlider.cs 2c0cad6dd3 Renamed the namespaces too %!s(int64=9) %!d(string=hai) anos
BSConstraintSpring.cs 2c0cad6dd3 Renamed the namespaces too %!s(int64=9) %!d(string=hai) anos
BSDynamics.cs b16abc8166 Massive tab and trailing space cleanup %!s(int64=7) %!d(string=hai) anos
BSLinkset.cs b16abc8166 Massive tab and trailing space cleanup %!s(int64=7) %!d(string=hai) anos
BSLinksetCompound.cs 0afa3a294a BulletSim: most of the plumbing for raycast. Needs new BulletSim.dll to %!s(int64=7) %!d(string=hai) anos
BSLinksetConstraints.cs 0235e58fff Moved ExtendedPhysics from OptionalModules to Bullet project, because it's very much an optional Bullet feature. This way, Bullet doesn't need to depend on the OptionalModules dll. No changes in configs or behavior. %!s(int64=9) %!d(string=hai) anos
BSMaterials.cs 2c0cad6dd3 Renamed the namespaces too %!s(int64=9) %!d(string=hai) anos
BSMotors.cs 2c0cad6dd3 Renamed the namespaces too %!s(int64=9) %!d(string=hai) anos
BSParam.cs 87c81b5172 BulletSim: Add delay to stationary check after adding force to Avatar. %!s(int64=5) %!d(string=hai) anos
BSPhysObject.cs b16abc8166 Massive tab and trailing space cleanup %!s(int64=7) %!d(string=hai) anos
BSPrim.cs f348f7fa90 BulletSim: first version of raycast. Only single contact point and no %!s(int64=7) %!d(string=hai) anos
BSPrimDisplaced.cs f348f7fa90 BulletSim: first version of raycast. Only single contact point and no %!s(int64=7) %!d(string=hai) anos
BSPrimLinkable.cs d43eeb1d9d avoid a null ref on Bullet %!s(int64=6) %!d(string=hai) anos
BSScene.cs 4a73cc81dc now break several things at same time... sog/sop updates, threads options,... %!s(int64=5) %!d(string=hai) anos
BSShapeCollection.cs f348f7fa90 BulletSim: first version of raycast. Only single contact point and no %!s(int64=7) %!d(string=hai) anos
BSShapes.cs 9a919bac3f demote ConvexDecompositionDotNet to a simple dll, i had made it a region module %!s(int64=9) %!d(string=hai) anos
BSTerrainHeightmap.cs 1bcdcc2419 mantis 8384: try to fix bullet heimap managed memory sharing with unmanaged lib %!s(int64=6) %!d(string=hai) anos
BSTerrainManager.cs 134d4300f0 All physics plugins are now region modules. Compiles but doesn't run. %!s(int64=9) %!d(string=hai) anos
BSTerrainMesh.cs 134d4300f0 All physics plugins are now region modules. Compiles but doesn't run. %!s(int64=9) %!d(string=hai) anos
BulletSimData.cs 1bcdcc2419 mantis 8384: try to fix bullet heimap managed memory sharing with unmanaged lib %!s(int64=6) %!d(string=hai) anos
BulletSimTODO.txt 1d6b33bc2d Major renaming of Physics dlls / folders. No functional changes, just renames. %!s(int64=9) %!d(string=hai) anos
ExtendedPhysics.cs b16abc8166 Massive tab and trailing space cleanup %!s(int64=7) %!d(string=hai) anos