PercentageStat.cs 3.8 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using System.Text;
  30. using OpenMetaverse.StructuredData;
  31. namespace OpenSim.Framework.Monitoring
  32. {
  33. public class PercentageStat : Stat
  34. {
  35. public long Antecedent { get; set; }
  36. public long Consequent { get; set; }
  37. public override double Value
  38. {
  39. get
  40. {
  41. // Asking for an update here means that the updater cannot access this value without infinite recursion.
  42. // XXX: A slightly messy but simple solution may be to flick a flag so we can tell if this is being
  43. // called by the pull action and just return the value.
  44. if (StatType == StatType.Pull)
  45. PullAction(this);
  46. long c = Consequent;
  47. // Avoid any chance of a multi-threaded divide-by-zero
  48. if (c == 0)
  49. return 0;
  50. return (double)Antecedent / c * 100;
  51. }
  52. set
  53. {
  54. throw new InvalidOperationException("Cannot set value on a PercentageStat");
  55. }
  56. }
  57. public PercentageStat(
  58. string shortName,
  59. string name,
  60. string description,
  61. string category,
  62. string container,
  63. StatType type,
  64. Action<Stat> pullAction,
  65. StatVerbosity verbosity)
  66. : base(shortName, name, description, "%", category, container, type, pullAction, verbosity) {}
  67. public override string ToConsoleString()
  68. {
  69. StringBuilder sb = new StringBuilder();
  70. sb.AppendFormat(
  71. "{0}.{1}.{2} : {3:0.##}{4} ({5}/{6})",
  72. Category, Container, ShortName, Value, UnitName, Antecedent, Consequent);
  73. AppendMeasuresOfInterest(sb);
  74. return sb.ToString();
  75. }
  76. // PercentageStat is a basic stat plus percent calc
  77. public override OSDMap ToOSDMap()
  78. {
  79. // Get the foundational instance
  80. OSDMap map = base.ToOSDMap();
  81. map["StatType"] = "PercentageStat";
  82. map.Add("Antecedent", OSD.FromLong(Antecedent));
  83. map.Add("Consequent", OSD.FromLong(Consequent));
  84. return map;
  85. }
  86. }
  87. }