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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System.Collections.Generic;
- using OpenMetaverse;
- using OpenSim.Framework;
- namespace OpenSim.Region.Framework.Interfaces
- {
- public interface ILandChannel
- {
- float BanLineSafeHeight {get;}
- /// <summary>
- /// Get all parcels
- /// </summary>
- /// <returns></returns>
- List<ILandObject> AllParcels();
- /// <summary>
- /// Get the parcel at the specified point
- /// </summary>
- /// <param name="x">Value between 0 - 256 on the x axis of the point</param>
- /// <param name="y">Value between 0 - 256 on the y axis of the point</param>
- /// <returns>Land object at the point supplied</returns>
- ILandObject GetLandObject(int x, int y);
- /// <summary>
- /// Get the parcel at the specified point
- /// </summary>
- /// <param name="x">Value between 0 - 256 on the x axis of the point</param>
- /// <param name="y">Value between 0 - 256 on the y axis of the point</param>
- /// <returns>Land object at the point supplied</returns>
- ILandObject GetLandObject(float x, float y);
- ILandObject GetLandObjectClippedXY(float x, float y);
- /// <summary>
- /// Get the parcel at the specified point
- /// </summary>
- /// <param name="position">Vector where x and y components are between 0 and 256. z component is ignored.</param>
- /// <returns>Land object at the point supplied</returns>
- ILandObject GetLandObject(Vector3 position);
- /// <summary>
- /// Get the parcels near the specified point
- /// </summary>
- /// <param name="position"></param>
- /// <returns></returns>
- List<ILandObject> ParcelsNearPoint(Vector3 position);
- /// <summary>
- /// Get the parcel given the land's local id.
- /// </summary>
- /// <param name="localID"></param>
- /// <returns></returns>
- ILandObject GetLandObject(int localID);
- ILandObject GetLandObject(UUID GlobalID);
- /// <summary>
- /// Clear the land channel of all parcels.
- /// </summary>
- /// <param name="setupDefaultParcel">
- /// If true, set up a default parcel covering the whole region owned by the estate owner.
- /// </param>
- void Clear(bool setupDefaultParcel);
- bool IsForcefulBansAllowed();
- void UpdateLandObject(int localID, LandData data);
- void SendParcelsOverlay(IClientAPI client);
- void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient);
- void setParcelObjectMaxOverride(overrideParcelMaxPrimCountDelegate overrideDel);
- void setSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel);
- void SetParcelOtherCleanTime(IClientAPI remoteClient, int localID, int otherCleanTime);
- void Join(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id);
- void Subdivide(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id);
- void sendClientInitialLandInfo(IClientAPI remoteClient, bool overlay);
- void ClearAllEnvironments();
- }
- }
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