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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using log4net;
- using System;
- using System.Collections.Generic;
- using System.IO;
- using System.Reflection;
- using Nini.Config;
- using OpenSim.Framework;
- namespace OpenSim.ApplicationPlugins.LoadRegions
- {
- public class RegionLoaderFileSystem : IRegionLoader
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private IConfigSource m_configSource;
- public void SetIniConfigSource(IConfigSource configSource)
- {
- m_configSource = configSource;
- }
- public RegionInfo[] LoadRegions()
- {
- string regionConfigPath = Path.Combine(Util.configDir(), "Regions");
- bool allowRegionless = false;
- try
- {
- IConfig startupConfig = (IConfig)m_configSource.Configs["Startup"];
- regionConfigPath = startupConfig.GetString("regionload_regionsdir", regionConfigPath).Trim();
- allowRegionless = startupConfig.GetBoolean("allow_regionless", false);
- }
- catch (Exception)
- {
- // No INI setting recorded.
- }
- if (!Directory.Exists(regionConfigPath))
- {
- Directory.CreateDirectory(regionConfigPath);
- }
- string[] configFiles = Directory.GetFiles(regionConfigPath, "*.xml");
- string[] iniFiles = Directory.GetFiles(regionConfigPath, "*.ini");
- // Create an empty Regions.ini if there are no existing config files.
- if (!allowRegionless && configFiles.Length == 0 && iniFiles.Length == 0)
- {
- new RegionInfo("DEFAULT REGION CONFIG", Path.Combine(regionConfigPath, "Regions.ini"), false, m_configSource);
- iniFiles = Directory.GetFiles(regionConfigPath, "*.ini");
- }
- m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loading config files from {0}", regionConfigPath);
- List<RegionInfo> regionInfos = new List<RegionInfo>();
- int i = 0;
- foreach (string file in iniFiles)
- {
- m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loading config file {0}", file);
- IConfigSource source = new IniConfigSource(file);
- foreach (IConfig config in source.Configs)
- {
- RegionInfo regionInfo = new RegionInfo("REGION CONFIG #" + (i + 1), file, false, m_configSource, config.Name);
- regionInfos.Add(regionInfo);
- m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loaded config for region {0}", regionInfo.RegionName);
- i++;
- }
- }
- foreach (string file in configFiles)
- {
- m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loading config file {0}", file);
- RegionInfo regionInfo = new RegionInfo("REGION CONFIG #" + (i + 1), file, false, m_configSource);
- regionInfos.Add(regionInfo);
- m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loaded config for region {0}", regionInfo.RegionName);
- i++;
- }
- return regionInfos.ToArray();
- }
- }
- }
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