HttpServerBase.cs 4.3 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using System.Threading;
  30. using System.Reflection;
  31. using OpenSim.Framework;
  32. using OpenSim.Framework.Console;
  33. using OpenSim.Framework.Servers.HttpServer;
  34. using log4net;
  35. using Nini.Config;
  36. namespace OpenSim.Server.Base
  37. {
  38. public class HttpServerBase : ServicesServerBase
  39. {
  40. // Logger
  41. //
  42. private static readonly ILog m_Log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  43. // The http server instance
  44. //
  45. protected BaseHttpServer m_HttpServer = null;
  46. protected uint m_Port = 0;
  47. protected Dictionary<uint, BaseHttpServer> m_Servers =
  48. new Dictionary<uint, BaseHttpServer>();
  49. protected uint m_consolePort = 0;
  50. public IHttpServer HttpServer
  51. {
  52. get { return m_HttpServer; }
  53. }
  54. public uint DefaultPort
  55. {
  56. get { return m_Port; }
  57. }
  58. public IHttpServer GetHttpServer(uint port)
  59. {
  60. m_Log.InfoFormat("[SERVER]: Requested port {0}", port);
  61. if (port == m_Port)
  62. return HttpServer;
  63. if (m_Servers.ContainsKey(port))
  64. return m_Servers[port];
  65. m_Servers[port] = new BaseHttpServer(port);
  66. m_Servers[port].Start();
  67. return m_Servers[port];
  68. }
  69. // Handle all the automagical stuff
  70. //
  71. public HttpServerBase(string prompt, string[] args) : base(prompt, args)
  72. {
  73. }
  74. protected override void ReadConfig()
  75. {
  76. IConfig networkConfig = m_Config.Configs["Network"];
  77. if (networkConfig == null)
  78. {
  79. System.Console.WriteLine("Section 'Network' not found, server can't start");
  80. Thread.CurrentThread.Abort();
  81. }
  82. uint port = (uint)networkConfig.GetInt("port", 0);
  83. if (port == 0)
  84. {
  85. System.Console.WriteLine("Port number not specified or 0, server can't start");
  86. Thread.CurrentThread.Abort();
  87. }
  88. m_consolePort = (uint)networkConfig.GetInt("ConsolePort", 0);
  89. m_Port = port;
  90. m_HttpServer = new BaseHttpServer(port);
  91. MainServer.Instance = m_HttpServer;
  92. }
  93. protected override void Initialise()
  94. {
  95. m_HttpServer.Start();
  96. if (MainConsole.Instance is RemoteConsole)
  97. {
  98. if (m_consolePort == 0)
  99. ((RemoteConsole)MainConsole.Instance).SetServer(m_HttpServer);
  100. else
  101. ((RemoteConsole)MainConsole.Instance).SetServer(GetHttpServer(m_consolePort));
  102. }
  103. }
  104. }
  105. }