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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System.IO;
- using OpenMetaverse;
- namespace OpenSim.Region.Framework.Interfaces
- {
- public interface IDynamicTextureManager
- {
- void RegisterRender(string handleType, IDynamicTextureRender render);
- void ReturnData(UUID id, byte[] data);
- UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url, string extraParams,
- int updateTimer);
- UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url, string extraParams,
- int updateTimer, bool SetBlending, byte AlphaValue);
- UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url, string extraParams,
- int updateTimer, bool SetBlending, int disp, byte AlphaValue, int face);
- UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, string extraParams,
- int updateTimer);
- UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, string extraParams,
- int updateTimer, bool SetBlending, byte AlphaValue);
- UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, string extraParams,
- int updateTimer, bool SetBlending, int disp, byte AlphaValue, int face);
- void GetDrawStringSize(string contentType, string text, string fontName, int fontSize,
- out double xSize, out double ySize);
- }
- public interface IDynamicTextureRender
- {
- string GetName();
- string GetContentType();
- bool SupportsAsynchronous();
- byte[] ConvertUrl(string url, string extraParams);
- byte[] ConvertStream(Stream data, string extraParams);
- bool AsyncConvertUrl(UUID id, string url, string extraParams);
- bool AsyncConvertData(UUID id, string bodyData, string extraParams);
- void GetDrawStringSize(string text, string fontName, int fontSize,
- out double xSize, out double ySize);
- }
- }
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