Adam Frisby fadd19f314 **Big ass update warning** il y a 16 ans
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Scripting 47180080f0 Formatting cleanup. il y a 16 ans
AvatarAnimations.cs 47180080f0 Formatting cleanup. il y a 16 ans
AvatarAppearance.cs 47180080f0 Formatting cleanup. il y a 16 ans
EntityBase.cs 7f5e1546e2 Removing redundant code il y a 16 ans
IScenePresenceBody.cs 47180080f0 Formatting cleanup. il y a 16 ans
InnerScene.cs 2b78c40d89 * Adding log debugging messages and making others more explicit il y a 16 ans
Scene.Inventory.cs 0cb05c1952 * Updated ray tracing code. It's now good enough to use when the XYZ vector components of the scale have a difference of less then 4.5 meters. il y a 16 ans
Scene.PacketHandlers.cs 71ca162821 *Moved LandManagement into its own region module (spiffy!) il y a 16 ans
Scene.cs fadd19f314 **Big ass update warning** il y a 16 ans
SceneBase.cs 71ca162821 *Moved LandManagement into its own region module (spiffy!) il y a 16 ans
SceneCommunicationService.cs fd2caf5f16 This update has good news and bad news, first the bad. il y a 16 ans
SceneEvents.cs 71ca162821 *Moved LandManagement into its own region module (spiffy!) il y a 16 ans
SceneManager.cs fadd19f314 **Big ass update warning** il y a 16 ans
SceneObjectGroup.Inventory.cs a0e1be3280 Fixed some comparisons of LLUUIDs to null. il y a 16 ans
SceneObjectGroup.cs ba2de258f4 * Refactored out circular reference in Region.Environment <-> Framework.Data.Base il y a 16 ans
SceneObjectPart.Inventory.cs f77ab46184 * Stop (which currently removes) all scripts in an object when that object is deleted from the region il y a 16 ans
SceneObjectPart.cs e74892ee44 * Use Face normal to offset new prim instead of the hard coded pos.Z += 0.25f; This allows proper positioning of prim based on the face you click. ( Yes, you can click the bottom face of a prim that's above you, and the new prim appears directly below it. ) il y a 16 ans
ScenePresence.cs ad6783ff40 * Massaging CAPS setup/teardown log messages il y a 16 ans
SceneXmlLoader.cs 47180080f0 Formatting cleanup. il y a 16 ans
SimStatsReporter.cs 2f3bb3b836 Remove a couple more compiler warnings by commenting unused variables. il y a 16 ans