Adam Frisby fadd19f314 **Big ass update warning** vor 16 Jahren
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Scripting 47180080f0 Formatting cleanup. vor 16 Jahren
AvatarAnimations.cs 47180080f0 Formatting cleanup. vor 16 Jahren
AvatarAppearance.cs 47180080f0 Formatting cleanup. vor 16 Jahren
EntityBase.cs 7f5e1546e2 Removing redundant code vor 16 Jahren
IScenePresenceBody.cs 47180080f0 Formatting cleanup. vor 16 Jahren
InnerScene.cs 2b78c40d89 * Adding log debugging messages and making others more explicit vor 16 Jahren
Scene.Inventory.cs 0cb05c1952 * Updated ray tracing code. It's now good enough to use when the XYZ vector components of the scale have a difference of less then 4.5 meters. vor 16 Jahren
Scene.PacketHandlers.cs 71ca162821 *Moved LandManagement into its own region module (spiffy!) vor 16 Jahren
Scene.cs fadd19f314 **Big ass update warning** vor 16 Jahren
SceneBase.cs 71ca162821 *Moved LandManagement into its own region module (spiffy!) vor 16 Jahren
SceneCommunicationService.cs fd2caf5f16 This update has good news and bad news, first the bad. vor 16 Jahren
SceneEvents.cs 71ca162821 *Moved LandManagement into its own region module (spiffy!) vor 16 Jahren
SceneManager.cs fadd19f314 **Big ass update warning** vor 16 Jahren
SceneObjectGroup.Inventory.cs a0e1be3280 Fixed some comparisons of LLUUIDs to null. vor 16 Jahren
SceneObjectGroup.cs ba2de258f4 * Refactored out circular reference in Region.Environment <-> Framework.Data.Base vor 16 Jahren
SceneObjectPart.Inventory.cs f77ab46184 * Stop (which currently removes) all scripts in an object when that object is deleted from the region vor 16 Jahren
SceneObjectPart.cs e74892ee44 * Use Face normal to offset new prim instead of the hard coded pos.Z += 0.25f; This allows proper positioning of prim based on the face you click. ( Yes, you can click the bottom face of a prim that's above you, and the new prim appears directly below it. ) vor 16 Jahren
ScenePresence.cs ad6783ff40 * Massaging CAPS setup/teardown log messages vor 16 Jahren
SceneXmlLoader.cs 47180080f0 Formatting cleanup. vor 16 Jahren
SimStatsReporter.cs 2f3bb3b836 Remove a couple more compiler warnings by commenting unused variables. vor 16 Jahren