RegionLoaderFileSystem.cs 2.8 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSim Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System.IO;
  28. using Nini.Config;
  29. namespace OpenSim.Framework.RegionLoader.Filesystem
  30. {
  31. public class RegionLoaderFileSystem : IRegionLoader
  32. {
  33. public void SetIniConfigSource(IniConfigSource configSource)
  34. {
  35. }
  36. public RegionInfo[] LoadRegions()
  37. {
  38. string regionConfigPath = Path.Combine(Util.configDir(), "Regions");
  39. if (!Directory.Exists(regionConfigPath))
  40. {
  41. Directory.CreateDirectory(regionConfigPath);
  42. }
  43. string[] configFiles = Directory.GetFiles(regionConfigPath, "*.xml");
  44. if (configFiles.Length == 0)
  45. {
  46. new RegionInfo("DEFAULT REGION CONFIG", Path.Combine(regionConfigPath, "default.xml"),false);
  47. configFiles = Directory.GetFiles(regionConfigPath, "*.xml");
  48. }
  49. RegionInfo[] regionInfos = new RegionInfo[configFiles.Length];
  50. for (int i = 0; i < configFiles.Length; i++)
  51. {
  52. RegionInfo regionInfo = new RegionInfo("REGION CONFIG #" + (i + 1), configFiles[i],false);
  53. regionInfos[i] = regionInfo;
  54. }
  55. return regionInfos;
  56. }
  57. }
  58. }