Justin Clark-Casey (justincc) 4919c60560 Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence() vor 13 Jahren
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MSSQL aadf7dd91c Remove vestigal OpenSim.Data mono addins extension points that don't look like they've been active for at least 2 and a half years vor 13 Jahren
MySQL a9a24062a5 Plug a security hole in the inventory service vor 13 Jahren
Null 4919c60560 Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence() vor 13 Jahren
Properties 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. vor 15 Jahren
Resources 6afa55d446 Removed a few obsolete mono addin references. Mantis #4854 vor 14 Jahren
SQLite aadf7dd91c Remove vestigal OpenSim.Data mono addins extension points that don't look like they've been active for at least 2 and a half years vor 13 Jahren
Tests e2c51a977d Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL. vor 13 Jahren
AssetDataBase.cs 60357d3778 Implement the "delete" path for assets. Adds a new option to allow remote asset deletion in robust handler. vor 14 Jahren
DBGuids.cs f1f0bc23f4 Formatting cleanup. vor 14 Jahren
IAssetData.cs dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph vor 14 Jahren
IAuthenticationData.cs ac40c7a74c Fully implement unencrypted auth token operations vor 15 Jahren
IAvatarData.cs 6e8d94685d AvatarStore. Untested, but complete vor 15 Jahren
IFriendsData.cs 336665e035 More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back. vor 13 Jahren
IGridUserData.cs a58859a0d4 GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. vor 14 Jahren
IInventoryData.cs dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph vor 14 Jahren
IPresenceData.cs a58859a0d4 GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. vor 14 Jahren
IRegionData.cs 10a23a823e Get rid of the spurious [WEB UTIL] couldn't decode <OpenSim agent 57956c4b-ff2e-4fc1-9995-613c6256cc98>: Invalid character 'O' in input string messages vor 13 Jahren
IUserAccountData.cs 930d374525 Expose Delete at IUserAccountData interface. It was there already. No changes in IUserAccountService, just the data layer. vor 14 Jahren
IXInventoryData.cs bdd7849094 Allow item links to be deleted even when other deletes and purges are disabled. vor 13 Jahren
IniConfig.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. vor 15 Jahren
Migration.cs bc9f793a92 Formatting cleanup. vor 14 Jahren