Fork of OpenSimulator to try to understand what is happening with TypeCast... http://opensimulator.org/

MW ef494fdf9c Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes. 17 years ago
Common ef494fdf9c Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes. 17 years ago
OpenGridServices 5d59ffe99d * Added the two Sample Apps to the solution 17 years ago
OpenSim ef494fdf9c Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes. 17 years ago
Prebuild 5d59ffe99d * Added the two Sample Apps to the solution 17 years ago
bin ef494fdf9c Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes. 17 years ago
libraries 46381da9ab * Importing libTerrain-BSD into libraries folder 17 years ago
releng 3436961bb5 Start of rewrite 5279! 17 years ago
OpenGridServices.build 3a20a7b5d1 * Applied Prebuild fixes to Sugilite 17 years ago
OpenGridServices.sln 3a20a7b5d1 * Applied Prebuild fixes to Sugilite 17 years ago
OpenSim.FxCop 3436961bb5 Start of rewrite 5279! 17 years ago
OpenSim.build 5d59ffe99d * Added the two Sample Apps to the solution 17 years ago
OpenSim.sln ef494fdf9c Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes. 17 years ago
prebuild.xml ef494fdf9c Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes. 17 years ago
runprebuild.bat 3436961bb5 Start of rewrite 5279! 17 years ago