Robert Adams df3759e099 BulletSim: Add parameter "[BulletSim]AvatarWalkVelocityFactor=1.0" to 6 年之前
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Properties b16abc8166 Massive tab and trailing space cleanup 7 年之前
Tests f348f7fa90 BulletSim: first version of raycast. Only single contact point and no 6 年之前
BSAPIUnman.cs 0afa3a294a BulletSim: most of the plumbing for raycast. Needs new BulletSim.dll to 6 年之前
BSAPIXNA.cs 0afa3a294a BulletSim: most of the plumbing for raycast. Needs new BulletSim.dll to 6 年之前
BSActorAvatarMove.cs e13ff5a392 BulletSim: update avatar velocity setting to the new TargetVelocity pattern. 7 年之前
BSActorHover.cs ce2c67876e More namespace and dll name changes. Still no functional changes. 8 年之前
BSActorLockAxis.cs 2c0cad6dd3 Renamed the namespaces too 8 年之前
BSActorMoveToTarget.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
BSActorSetForce.cs ce2c67876e More namespace and dll name changes. Still no functional changes. 8 年之前
BSActorSetTorque.cs 35d4298be6 BulletSim: change method signatures for internal AddForce methods to remove 8 年之前
BSActors.cs 2c0cad6dd3 Renamed the namespaces too 8 年之前
BSApiTemplate.cs f348f7fa90 BulletSim: first version of raycast. Only single contact point and no 6 年之前
BSCharacter.cs df3759e099 BulletSim: Add parameter "[BulletSim]AvatarWalkVelocityFactor=1.0" to 6 年之前
BSConstraint.cs 2c0cad6dd3 Renamed the namespaces too 8 年之前
BSConstraint6Dof.cs 2c0cad6dd3 Renamed the namespaces too 8 年之前
BSConstraintCollection.cs 2c0cad6dd3 Renamed the namespaces too 8 年之前
BSConstraintConeTwist.cs 2c0cad6dd3 Renamed the namespaces too 8 年之前
BSConstraintHinge.cs 2c0cad6dd3 Renamed the namespaces too 8 年之前
BSConstraintSlider.cs 2c0cad6dd3 Renamed the namespaces too 8 年之前
BSConstraintSpring.cs 2c0cad6dd3 Renamed the namespaces too 8 年之前
BSDynamics.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
BSLinkset.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
BSLinksetCompound.cs 0afa3a294a BulletSim: most of the plumbing for raycast. Needs new BulletSim.dll to 6 年之前
BSLinksetConstraints.cs 0235e58fff Moved ExtendedPhysics from OptionalModules to Bullet project, because it's very much an optional Bullet feature. This way, Bullet doesn't need to depend on the OptionalModules dll. No changes in configs or behavior. 8 年之前
BSMaterials.cs 2c0cad6dd3 Renamed the namespaces too 8 年之前
BSMotors.cs 2c0cad6dd3 Renamed the namespaces too 8 年之前
BSParam.cs df3759e099 BulletSim: Add parameter "[BulletSim]AvatarWalkVelocityFactor=1.0" to 6 年之前
BSPhysObject.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前
BSPrim.cs f348f7fa90 BulletSim: first version of raycast. Only single contact point and no 6 年之前
BSPrimDisplaced.cs f348f7fa90 BulletSim: first version of raycast. Only single contact point and no 6 年之前
BSPrimLinkable.cs e4d0ae4f6e BulletSim: fix collision sound calculation. Modify some routines to make 8 年之前
BSScene.cs 4608b44817 BulletSim: add raycast filtering 6 年之前
BSShapeCollection.cs f348f7fa90 BulletSim: first version of raycast. Only single contact point and no 6 年之前
BSShapes.cs 9a919bac3f demote ConvexDecompositionDotNet to a simple dll, i had made it a region module 8 年之前
BSTerrainHeightmap.cs 9e86721d70 BulletSim: remove chatty debug message. 6 年之前
BSTerrainManager.cs 134d4300f0 All physics plugins are now region modules. Compiles but doesn't run. 8 年之前
BSTerrainMesh.cs 134d4300f0 All physics plugins are now region modules. Compiles but doesn't run. 8 年之前
BulletSimData.cs 5c36561424 BulletSim: add clock and change logic for taint processing a little 6 年之前
BulletSimTODO.txt 1d6b33bc2d Major renaming of Physics dlls / folders. No functional changes, just renames. 8 年之前
ExtendedPhysics.cs b16abc8166 Massive tab and trailing space cleanup 7 年之前