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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Collections.Concurrent;
- using System.Reflection;
- using System.Threading;
- using Mono.Addins;
- using OpenSim.Framework.Monitoring;
- using log4net;
- using Nini.Config;
- using OpenMetaverse;
- using OpenSim.Capabilities.Handlers;
- using OpenSim.Framework;
- using OpenSim.Framework.Servers;
- using OpenSim.Framework.Servers.HttpServer;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Region.Framework.Scenes;
- using OpenSim.Services.Interfaces;
- using Caps = OpenSim.Framework.Capabilities.Caps;
- namespace OpenSim.Region.ClientStack.Linden
- {
- [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GetAssetsModule")]
- public class GetAssetsModule : INonSharedRegionModule
- {
- // private static readonly ILog m_log =
- // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private Scene m_scene;
- private bool m_Enabled;
- private string m_GetTextureURL;
- private string m_GetMeshURL;
- private string m_GetMesh2URL;
- // private string m_GetAssetURL;
- class APollRequest
- {
- public PollServiceAssetEventArgs thepoll;
- public UUID reqID;
- public Hashtable request;
- }
- public class APollResponse
- {
- public Hashtable response;
- public int bytes;
- public bool throttle;
- }
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private static IAssetService m_assetService = null;
- private static GetAssetsHandler m_getAssetHandler;
- private static Thread[] m_workerThreads = null;
- private static int m_NumberScenes = 0;
- private static BlockingCollection<APollRequest> m_queue = new BlockingCollection<APollRequest>();
- private static object m_loadLock = new object();
- private Dictionary<UUID, string> m_capsDictTexture = new Dictionary<UUID, string>();
- private Dictionary<UUID, string> m_capsDictGetMesh = new Dictionary<UUID, string>();
- private Dictionary<UUID, string> m_capsDictGetMesh2 = new Dictionary<UUID, string>();
- //private Dictionary<UUID, string> m_capsDictGetAsset = new Dictionary<UUID, string>();
- #region Region Module interfaceBase Members
- public Type ReplaceableInterface
- {
- get { return null; }
- }
- public void Initialise(IConfigSource source)
- {
- IConfig config = source.Configs["ClientStack.LindenCaps"];
- if (config == null)
- return;
- m_GetTextureURL = config.GetString("Cap_GetTexture", string.Empty);
- if (m_GetTextureURL != string.Empty)
- m_Enabled = true;
- m_GetMeshURL = config.GetString("Cap_GetMesh", string.Empty);
- if (m_GetMeshURL != string.Empty)
- m_Enabled = true;
- m_GetMesh2URL = config.GetString("Cap_GetMesh2", string.Empty);
- if (m_GetMesh2URL != string.Empty)
- m_Enabled = true;
- /*
- m_GetAssetURL = config.GetString("Cap_GetAsset", string.Empty);
- if (m_GetAssetURL != string.Empty)
- m_Enabled = true;
- */
- }
- public void AddRegion(Scene pScene)
- {
- if (!m_Enabled)
- return;
- m_scene = pScene;
- }
- public void RemoveRegion(Scene s)
- {
- if (!m_Enabled)
- return;
- s.EventManager.OnRegisterCaps -= RegisterCaps;
- s.EventManager.OnDeregisterCaps -= DeregisterCaps;
- m_NumberScenes--;
- m_scene = null;
- }
- public void RegionLoaded(Scene s)
- {
- if (!m_Enabled)
- return;
- lock(m_loadLock)
- {
- if (m_assetService == null && m_NumberScenes == 0)
- {
- m_assetService = s.RequestModuleInterface<IAssetService>();
- // We'll reuse the same handler for all requests.
- m_getAssetHandler = new GetAssetsHandler(m_assetService);
- }
- if (m_assetService == null)
- {
- m_Enabled = false;
- return;
- }
- s.EventManager.OnRegisterCaps += RegisterCaps;
- s.EventManager.OnDeregisterCaps += DeregisterCaps;
- m_NumberScenes++;
- if (m_workerThreads == null)
- {
- m_workerThreads = new Thread[3];
- for (uint i = 0; i < 3; i++)
- {
- m_workerThreads[i] = WorkManager.StartThread(DoAssetRequests,
- String.Format("GetCapsAssetWorker{0}", i),
- ThreadPriority.Normal,
- true,
- false,
- null,
- int.MaxValue);
- }
- }
- }
- }
- public void Close()
- {
- if(m_NumberScenes <= 0 && m_workerThreads != null)
- {
- m_log.DebugFormat("[GetAssetsModule] Closing");
- foreach (Thread t in m_workerThreads)
- Watchdog.AbortThread(t.ManagedThreadId);
- // This will fail on region shutdown. Its harmless.
- // Prevent red ink.
- try
- {
- m_queue.Dispose();
- }
- catch {}
- }
- }
- public string Name { get { return "GetAssetsModule"; } }
- #endregion
- private static void DoAssetRequests()
- {
- while (m_NumberScenes > 0)
- {
- APollRequest poolreq;
- if(m_queue.TryTake(out poolreq, 4500))
- {
- if (m_NumberScenes <= 0)
- break;
- Watchdog.UpdateThread();
- if (poolreq.reqID != UUID.Zero)
- poolreq.thepoll.Process(poolreq);
- poolreq = null;
- }
- Watchdog.UpdateThread();
- }
- }
- private class PollServiceAssetEventArgs : PollServiceEventArgs
- {
- private List<Hashtable> requests = new List<Hashtable>();
- private Dictionary<UUID, APollResponse> responses =new Dictionary<UUID, APollResponse>();
- private HashSet<UUID> dropedResponses = new HashSet<UUID>();
- private Scene m_scene;
- private ScenePresence m_presence;
- public PollServiceAssetEventArgs(string uri, UUID pId, Scene scene) :
- base(null, uri, null, null, null, null, pId, int.MaxValue)
- {
- m_scene = scene;
- // x is request id, y is userid
- HasEvents = (x, y) =>
- {
- lock (responses)
- {
- APollResponse response;
- if (responses.TryGetValue(x, out response))
- {
- if (m_presence == null)
- m_presence = m_scene.GetScenePresence(pId);
- if (m_presence == null || m_presence.IsDeleted)
- return true;
- if(response.throttle)
- return m_presence.CapCanSendAsset(1, response.bytes);
- return m_presence.CapCanSendAsset(2, response.bytes);
- }
- return false;
- }
- };
- Drop = (x, y) =>
- {
- lock (responses)
- {
- responses.Remove(x);
- lock(dropedResponses)
- dropedResponses.Add(x);
- }
- };
- GetEvents = (x, y) =>
- {
- lock (responses)
- {
- try
- {
- return responses[x].response;
- }
- finally
- {
- responses.Remove(x);
- }
- }
- };
- // x is request id, y is request data hashtable
- Request = (x, y) =>
- {
- APollRequest reqinfo = new APollRequest();
- reqinfo.thepoll = this;
- reqinfo.reqID = x;
- reqinfo.request = y;
- m_queue.Add(reqinfo);
- };
- // this should never happen except possible on shutdown
- NoEvents = (x, y) =>
- {
- /*
- lock (requests)
- {
- Hashtable request = requests.Find(id => id["RequestID"].ToString() == x.ToString());
- requests.Remove(request);
- }
- */
- Hashtable response = new Hashtable();
- response["int_response_code"] = 500;
- response["str_response_string"] = "timeout";
- response["content_type"] = "text/plain";
- response["keepalive"] = false;
- return response;
- };
- }
- public void Process(APollRequest requestinfo)
- {
- Hashtable curresponse;
- UUID requestID = requestinfo.reqID;
- if(m_scene.ShuttingDown)
- return;
- lock(responses)
- {
- lock(dropedResponses)
- {
- if(dropedResponses.Contains(requestID))
- {
- dropedResponses.Remove(requestID);
- return;
- }
- }
- /* can't do this with current viewers; HG problem
- // If the avatar is gone, don't bother to get the texture
- if(m_scene.GetScenePresence(Id) == null)
- {
- curresponse = new Hashtable();
- curresponse["int_response_code"] = 500;
- curresponse["str_response_string"] = "timeout";
- curresponse["content_type"] = "text/plain";
- curresponse["keepalive"] = false;
- responses[requestID] = new APollResponse() { bytes = 0, response = curresponse };
- return;
- }
- */
- }
- curresponse = m_getAssetHandler.Handle(requestinfo.request);
- lock(responses)
- {
- lock(dropedResponses)
- {
- if(dropedResponses.Contains(requestID))
- {
- dropedResponses.Remove(requestID);
- return;
- }
- }
- APollResponse preq= new APollResponse()
- {
- bytes = (int)curresponse["int_bytes"],
- response = curresponse
- };
- if(curresponse.Contains("throttle"))
- preq.throttle = true;
- responses[requestID] = preq;
- }
- }
- }
- public void RegisterCaps(UUID agentID, Caps caps)
- {
- string hostName = m_scene.RegionInfo.ExternalHostName;
- uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port;
- string protocol = "http";
- if (MainServer.Instance.UseSSL)
- {
- hostName = MainServer.Instance.SSLCommonName;
- port = MainServer.Instance.SSLPort;
- protocol = "https";
- }
- string baseURL = String.Format("{0}://{1}:{2}", protocol, hostName, port);
- if (m_GetTextureURL == "localhost")
- {
- string capUrl = "/CAPS/" + UUID.Random() + "/";
- // Register this as a poll service
- PollServiceAssetEventArgs args = new PollServiceAssetEventArgs(capUrl, agentID, m_scene);
- args.Type = PollServiceEventArgs.EventType.Texture;
- MainServer.Instance.AddPollServiceHTTPHandler(capUrl, args);
- IExternalCapsModule handler = m_scene.RequestModuleInterface<IExternalCapsModule>();
- if (handler != null)
- handler.RegisterExternalUserCapsHandler(agentID, caps, "GetTexture", capUrl);
- else
- caps.RegisterHandler("GetTexture", baseURL + capUrl);
- m_capsDictTexture[agentID] = capUrl;
- }
- else
- {
- caps.RegisterHandler("GetTexture", m_GetTextureURL);
- }
- //GetMesh
- if (m_GetMeshURL == "localhost")
- {
- string capUrl = "/CAPS/" + UUID.Random() + "/";
- PollServiceAssetEventArgs args = new PollServiceAssetEventArgs(capUrl, agentID, m_scene);
- args.Type = PollServiceEventArgs.EventType.Mesh;
- MainServer.Instance.AddPollServiceHTTPHandler(capUrl, args);
- IExternalCapsModule handler = m_scene.RequestModuleInterface<IExternalCapsModule>();
- if (handler != null)
- handler.RegisterExternalUserCapsHandler(agentID, caps, "GetMesh", capUrl);
- else
- caps.RegisterHandler("GetMesh", baseURL + capUrl);
- m_capsDictGetMesh[agentID] = capUrl;
- }
- else if (m_GetMeshURL != string.Empty)
- caps.RegisterHandler("GetMesh", m_GetMeshURL);
- //GetMesh2
- if (m_GetMesh2URL == "localhost")
- {
- string capUrl = "/CAPS/" + UUID.Random() + "/";
- PollServiceAssetEventArgs args = new PollServiceAssetEventArgs(capUrl, agentID, m_scene);
- args.Type = PollServiceEventArgs.EventType.Mesh2;
- MainServer.Instance.AddPollServiceHTTPHandler(capUrl, args);
- IExternalCapsModule handler = m_scene.RequestModuleInterface<IExternalCapsModule>();
- if (handler != null)
- handler.RegisterExternalUserCapsHandler(agentID, caps, "GetMesh2", capUrl);
- else
- caps.RegisterHandler("GetMesh2", baseURL + capUrl);
- m_capsDictGetMesh2[agentID] = capUrl;
- }
- else if (m_GetMesh2URL != string.Empty)
- caps.RegisterHandler("GetMesh2", m_GetMesh2URL);
- /* we can't support this cap. Current viewers connect to the wrong regions.
- //ViewerAsset
- if (m_GetAssetURL == "localhost")
- {
- string capUrl = "/CAPS/" + UUID.Random() + "/";
- PollServiceAssetEventArgs args = new PollServiceAssetEventArgs(capUrl, agentID, m_scene);
- args.Type = PollServiceEventArgs.EventType.Asset;
- MainServer.Instance.AddPollServiceHTTPHandler(capUrl, args);
- IExternalCapsModule handler = m_scene.RequestModuleInterface<IExternalCapsModule>();
- if (handler != null)
- handler.RegisterExternalUserCapsHandler(agentID, caps, "ViewerAsset", capUrl);
- else
- caps.RegisterHandler("ViewerAsset", baseURL + capUrl);
- m_capsDictGetAsset[agentID] = capUrl;
- }
- else if (m_GetAssetURL != string.Empty)
- caps.RegisterHandler("ViewerAsset", m_GetMesh2URL);
- */
- }
- private void DeregisterCaps(UUID agentID, Caps caps)
- {
- string capUrl;
- if (m_capsDictTexture.TryGetValue(agentID, out capUrl))
- {
- MainServer.Instance.RemovePollServiceHTTPHandler("", capUrl);
- m_capsDictTexture.Remove(agentID);
- }
- if (m_capsDictGetMesh.TryGetValue(agentID, out capUrl))
- {
- MainServer.Instance.RemovePollServiceHTTPHandler("", capUrl);
- m_capsDictGetMesh.Remove(agentID);
- }
- if (m_capsDictGetMesh2.TryGetValue(agentID, out capUrl))
- {
- MainServer.Instance.RemovePollServiceHTTPHandler("", capUrl);
- m_capsDictGetMesh2.Remove(agentID);
- }
- /*
- if (m_capsDictGetAsset.TryGetValue(agentID, out capUrl))
- {
- MainServer.Instance.RemovePollServiceHTTPHandler("", capUrl);
- m_capsDictGetAsset.Remove(agentID);
- }
- */
- }
- }
- }
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