Justin Clarke Casey 177001cdfc * On an archive load, make the master avatar the owner of all scene objects for now %!s(int64=16) %!d(string=hai) anos
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ArchiveConstants.cs 3183a20632 * Start writing out control file in archive. Only contains version information right now. %!s(int64=16) %!d(string=hai) anos
ArchiveReadRequest.cs 177001cdfc * On an archive load, make the master avatar the owner of all scene objects for now %!s(int64=16) %!d(string=hai) anos
ArchiveWriteRequestExecution.cs 4e7dd0d919 * Start compressing archives %!s(int64=16) %!d(string=hai) anos
ArchiveWriteRequestPreparation.cs eb63b9bbc1 * Actually persist restored archives to the database - wasn't actually doing this before (doh) %!s(int64=16) %!d(string=hai) anos
ArchiverModule.cs 748f72326d last round of warning squashing. calling it a day now. %!s(int64=16) %!d(string=hai) anos
AssetsArchiver.cs bd9736c9f8 * Elminate most of the debugging log output from the archive commands %!s(int64=16) %!d(string=hai) anos
AssetsDearchiver.cs fa5f27acfa * Put extensions on all assets in an archive %!s(int64=16) %!d(string=hai) anos
AssetsRequest.cs 255b87464a Update svn properties. %!s(int64=16) %!d(string=hai) anos
IRegionArchiver.cs 5d77625e9a Update svn properties. Formatting cleanup. %!s(int64=16) %!d(string=hai) anos
TarArchiveReader.cs bd9736c9f8 * Elminate most of the debugging log output from the archive commands %!s(int64=16) %!d(string=hai) anos
TarArchiveWriter.cs bd9736c9f8 * Elminate most of the debugging log output from the archive commands %!s(int64=16) %!d(string=hai) anos