RegionHandshakeArgs.cs 998 B

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  1. using System;
  2. using libsecondlife;
  3. namespace OpenSim.Framework
  4. {
  5. public class RegionHandshakeArgs : EventArgs
  6. {
  7. public bool isEstateManager;
  8. public float billableFactor;
  9. public float terrainHeightRange0;
  10. public float terrainHeightRange1;
  11. public float terrainHeightRange2;
  12. public float terrainHeightRange3;
  13. public float terrainStartHeight0;
  14. public float terrainStartHeight1;
  15. public float terrainStartHeight2;
  16. public float terrainStartHeight3;
  17. public byte simAccess;
  18. public float waterHeight;
  19. public uint regionFlags;
  20. public string regionName;
  21. public LLUUID SimOwner;
  22. public LLUUID terrainBase0;
  23. public LLUUID terrainBase1;
  24. public LLUUID terrainBase2;
  25. public LLUUID terrainBase3;
  26. public LLUUID terrainDetail0;
  27. public LLUUID terrainDetail1;
  28. public LLUUID terrainDetail2;
  29. public LLUUID terrainDetail3;
  30. }
  31. }