using System; using libsecondlife; namespace OpenSim.Framework { public class RegionHandshakeArgs : EventArgs { public bool isEstateManager; public float billableFactor; public float terrainHeightRange0; public float terrainHeightRange1; public float terrainHeightRange2; public float terrainHeightRange3; public float terrainStartHeight0; public float terrainStartHeight1; public float terrainStartHeight2; public float terrainStartHeight3; public byte simAccess; public float waterHeight; public uint regionFlags; public string regionName; public LLUUID SimOwner; public LLUUID terrainBase0; public LLUUID terrainBase1; public LLUUID terrainBase2; public LLUUID terrainBase3; public LLUUID terrainDetail0; public LLUUID terrainDetail1; public LLUUID terrainDetail2; public LLUUID terrainDetail3; } }