GridAssetClient.cs 4.1 KB

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  1. /*
  2. * Copyright (c) Contributors, http://www.openmetaverse.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSim Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.IO;
  29. using System.Reflection;
  30. using System.Xml.Serialization;
  31. using log4net;
  32. using OpenSim.Framework.Servers;
  33. namespace OpenSim.Framework.Communications.Cache
  34. {
  35. public class GridAssetClient : AssetServerBase
  36. {
  37. private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  38. private string _assetServerUrl;
  39. public GridAssetClient(string serverUrl)
  40. {
  41. _assetServerUrl = serverUrl;
  42. }
  43. #region IAssetServer Members
  44. protected override AssetBase GetAsset(AssetRequest req)
  45. {
  46. #if DEBUG
  47. //m_log.DebugFormat("[GRID ASSET CLIENT]: Querying for {0}", req.AssetID.ToString());
  48. #endif
  49. RestClient rc = new RestClient(_assetServerUrl);
  50. rc.AddResourcePath("assets");
  51. rc.AddResourcePath(req.AssetID.ToString());
  52. if (req.IsTexture)
  53. rc.AddQueryParameter("texture");
  54. rc.RequestMethod = "GET";
  55. Stream s = rc.Request();
  56. if (s.Length > 0)
  57. {
  58. XmlSerializer xs = new XmlSerializer(typeof (AssetBase));
  59. return (AssetBase) xs.Deserialize(s);
  60. }
  61. return null;
  62. }
  63. public override void UpdateAsset(AssetBase asset)
  64. {
  65. throw new Exception("The method or operation is not implemented.");
  66. }
  67. public override void StoreAsset(AssetBase asset)
  68. {
  69. try
  70. {
  71. // MemoryStream s = new MemoryStream();
  72. // XmlSerializer xs = new XmlSerializer(typeof(AssetBase));
  73. // xs.Serialize(s, asset);
  74. // RestClient rc = new RestClient(_assetServerUrl);
  75. string assetUrl = _assetServerUrl + "/assets/";
  76. //rc.AddResourcePath("assets");
  77. // rc.RequestMethod = "POST";
  78. // rc.Request(s);
  79. //m_log.InfoFormat("[ASSET]: Stored {0}", rc);
  80. m_log.InfoFormat("[GRID ASSET CLIENT]: Sending store request for asset {0}", asset.FullID);
  81. RestObjectPoster.BeginPostObject<AssetBase>(assetUrl, asset);
  82. }
  83. catch (Exception e)
  84. {
  85. m_log.ErrorFormat("[GRID ASSET CLIENT]: {0}", e);
  86. }
  87. }
  88. public override void Close()
  89. {
  90. throw new Exception("The method or operation is not implemented.");
  91. }
  92. #endregion
  93. }
  94. }