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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Data;
- using System.Reflection;
- using libsecondlife;
- using log4net;
- using Mono.Data.SqliteClient;
- using OpenSim.Framework;
- namespace OpenSim.Data.SQLite
- {
- /// <summary>
- /// A User storage interface for the SQLite database system
- /// </summary>
- public class SQLiteUserData : UserDataBase
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- /// <summary>
- /// The database manager
- /// </summary>
- /// <summary>
- /// Artificial constructor called upon plugin load
- /// </summary>
- private const string SelectUserByUUID = "select * from users where UUID=:UUID";
- private const string SelectUserByName = "select * from users where username=:username and surname=:surname";
- private const string SelectFriendsByUUID = "select a.friendID, a.friendPerms, b.friendPerms from userfriends as a, userfriends as b where a.ownerID=:ownerID and b.ownerID=a.friendID and b.friendID=a.ownerID";
- private const string userSelect = "select * from users";
- private const string userFriendsSelect = "select a.ownerID as ownerID,a.friendID as friendID,a.friendPerms as friendPerms,b.friendPerms as ownerperms, b.ownerID as fownerID, b.friendID as ffriendID from userfriends as a, userfriends as b";
- private const string AvatarPickerAndSQL = "select * from users where username like :username and surname like :surname";
- private const string AvatarPickerOrSQL = "select * from users where username like :username or surname like :surname";
- private Dictionary<LLUUID, AvatarAppearance> aplist = new Dictionary<LLUUID, AvatarAppearance>();
- private DataSet ds;
- private SqliteDataAdapter da;
- private SqliteDataAdapter daf;
- SqliteConnection g_conn;
- /// <summary>
- /// <list type="bullet">
- /// <item>Initialises User Interface</item>
- /// <item>Loads and initialises a new SQLite connection and maintains it.</item>
- /// <item>use default URI if connect string string is empty.</item>
- /// </list>
- /// </summary>
- /// <param name="connect">connect string</param>
- override public void Initialise(string connect)
- {
- // default to something sensible
- if (connect == "")
- connect = "URI=file:userprofiles.db,version=3";
- SqliteConnection conn = new SqliteConnection(connect);
- // This sucks, but It doesn't seem to work with the dataset Syncing :P
- g_conn = conn;
- g_conn.Open();
- Assembly assem = GetType().Assembly;
- Migration m = new Migration(g_conn, assem, "UserStore");
-
- // TODO: remove this after rev 6000
- TestTables(conn, m);
- m.Update();
- ds = new DataSet();
- da = new SqliteDataAdapter(new SqliteCommand(userSelect, conn));
- daf = new SqliteDataAdapter(new SqliteCommand(userFriendsSelect, conn));
- lock (ds)
- {
- ds.Tables.Add(createUsersTable());
- ds.Tables.Add(createUserAgentsTable());
- ds.Tables.Add(createUserFriendsTable());
- setupUserCommands(da, conn);
- da.Fill(ds.Tables["users"]);
- setupUserFriendsCommands(daf, conn);
- try
- {
- daf.Fill(ds.Tables["userfriends"]);
- }
- catch (SqliteSyntaxException)
- {
- m_log.Info("[USER DB]: userfriends table not found, creating.... ");
- InitDB(conn);
- daf.Fill(ds.Tables["userfriends"]);
- }
- }
- return;
- }
- /// <summary>
- /// see IUserData,
- /// Get user data profile by UUID
- /// </summary>
- /// <param name="uuid">User UUID</param>
- /// <returns>user profile data</returns>
- override public UserProfileData GetUserByUUID(LLUUID uuid)
- {
- lock (ds)
- {
- DataRow row = ds.Tables["users"].Rows.Find(Util.ToRawUuidString(uuid));
- if (row != null)
- {
- UserProfileData user = buildUserProfile(row);
- row = ds.Tables["useragents"].Rows.Find(Util.ToRawUuidString(uuid));
- if (row != null)
- {
- user.CurrentAgent = buildUserAgent(row);
- }
- return user;
- }
- else
- {
- return null;
- }
- }
- }
- /// <summary>
- /// see IUserData,
- /// Get user data profile by name
- /// </summary>
- /// <param name="fname">first name</param>
- /// <param name="lname">last name</param>
- /// <returns>user profile data</returns>
- override public UserProfileData GetUserByName(string fname, string lname)
- {
- string select = "surname = '" + lname + "' and username = '" + fname + "'";
- lock (ds)
- {
- DataRow[] rows = ds.Tables["users"].Select(select);
- if (rows.Length > 0)
- {
- UserProfileData user = buildUserProfile(rows[0]);
- DataRow row = ds.Tables["useragents"].Rows.Find(Util.ToRawUuidString(user.ID));
- if (row != null)
- {
- user.CurrentAgent = buildUserAgent(row);
- }
- return user;
- }
- else
- {
- return null;
- }
- }
- }
- #region User Friends List Data
- /// <summary>
- /// Add a new friend in the friendlist
- /// </summary>
- /// <param name="friendlistowner">UUID of the friendlist owner</param>
- /// <param name="friend">UUID of the friend to add</param>
- /// <param name="perms">permission flag</param>
- override public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms)
- {
- string InsertFriends = "insert into userfriends(ownerID, friendID, friendPerms) values(:ownerID, :friendID, :perms)";
- using (SqliteCommand cmd = new SqliteCommand(InsertFriends, g_conn))
- {
- cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.UUID.ToString()));
- cmd.Parameters.Add(new SqliteParameter(":friendID", friend.UUID.ToString()));
- cmd.Parameters.Add(new SqliteParameter(":perms", perms));
- cmd.ExecuteNonQuery();
- }
- using (SqliteCommand cmd = new SqliteCommand(InsertFriends, g_conn))
- {
- cmd.Parameters.Add(new SqliteParameter(":ownerID", friend.UUID.ToString()));
- cmd.Parameters.Add(new SqliteParameter(":friendID", friendlistowner.UUID.ToString()));
- cmd.Parameters.Add(new SqliteParameter(":perms", perms));
- cmd.ExecuteNonQuery();
- }
- }
- /// <summary>
- /// Remove a user from the friendlist
- /// </summary>
- /// <param name="friendlistowner">UUID of the friendlist owner</param>
- /// <param name="friend">UUID of the friend to remove</param>
- override public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend)
- {
- string DeletePerms = "delete from friendlist where (ownerID=:ownerID and friendID=:friendID) or (ownerID=:friendID and friendID=:ownerID)";
- using (SqliteCommand cmd = new SqliteCommand(DeletePerms, g_conn))
- {
- cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.UUID.ToString()));
- cmd.Parameters.Add(new SqliteParameter(":friendID", friend.UUID.ToString()));
- cmd.ExecuteNonQuery();
- }
- }
- /// <summary>
- /// Update the friendlist permission
- /// </summary>
- /// <param name="friendlistowner">UUID of the friendlist owner</param>
- /// <param name="friend">UUID of the friend to modify</param>
- /// <param name="perms">updated permission flag</param>
- override public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms)
- {
- string UpdatePerms = "update friendlist set perms=:perms where ownerID=:ownerID and friendID=:friendID";
- using (SqliteCommand cmd = new SqliteCommand(UpdatePerms, g_conn))
- {
- cmd.Parameters.Add(new SqliteParameter(":perms", perms));
- cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.UUID.ToString()));
- cmd.Parameters.Add(new SqliteParameter(":friendID", friend.UUID.ToString()));
- cmd.ExecuteNonQuery();
- }
- }
- /// <summary>
- /// Get (fetch?) the friendlist for a user
- /// </summary>
- /// <param name="friendlistowner">UUID of the friendlist owner</param>
- /// <returns>The friendlist list</returns>
- override public List<FriendListItem> GetUserFriendList(LLUUID friendlistowner)
- {
- List<FriendListItem> returnlist = new List<FriendListItem>();
- using (SqliteCommand cmd = new SqliteCommand(SelectFriendsByUUID, g_conn))
- {
- cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.UUID.ToString()));
- try
- {
- using (IDataReader reader = cmd.ExecuteReader())
- {
- while (reader.Read())
- {
- FriendListItem user = new FriendListItem();
- user.FriendListOwner = friendlistowner;
- user.Friend = new LLUUID((string)reader[0]);
- user.FriendPerms = Convert.ToUInt32(reader[1]);
- user.FriendListOwnerPerms = Convert.ToUInt32(reader[2]);
- returnlist.Add(user);
- }
- reader.Close();
- }
- }
- catch (Exception ex)
- {
- m_log.Error("[USER DB]: Exception getting friends list for user: " + ex.ToString());
- }
- }
- return returnlist;
- }
- #endregion
- /// <summary>
- /// STUB, Update the user's current region
- /// </summary>
- /// <param name="avatarid">UUID of the user</param>
- /// <param name="regionuuid">UUID of the region</param>
- /// <param name="regionhandle">region handle</param>
- /// <remarks>DO NOTHING</remarks>
- override public void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid, ulong regionhandle)
- {
- //m_log.Info("[USER DB]: Stub UpdateUserCUrrentRegion called");
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="queryID"></param>
- /// <param name="query"></param>
- /// <returns></returns>
- override public List<AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query)
- {
- List<AvatarPickerAvatar> returnlist = new List<AvatarPickerAvatar>();
- string[] querysplit;
- querysplit = query.Split(' ');
- if (querysplit.Length == 2)
- {
- using (SqliteCommand cmd = new SqliteCommand(AvatarPickerAndSQL, g_conn))
- {
- cmd.Parameters.Add(new SqliteParameter(":username", querysplit[0] + "%"));
- cmd.Parameters.Add(new SqliteParameter(":surname", querysplit[1] + "%"));
- using (IDataReader reader = cmd.ExecuteReader())
- {
- while (reader.Read())
- {
- AvatarPickerAvatar user = new AvatarPickerAvatar();
- user.AvatarID = new LLUUID((string) reader["UUID"]);
- user.firstName = (string) reader["username"];
- user.lastName = (string) reader["surname"];
- returnlist.Add(user);
- }
- reader.Close();
- }
- }
- }
- else if (querysplit.Length == 1)
- {
- using (SqliteCommand cmd = new SqliteCommand(AvatarPickerOrSQL, g_conn))
- {
- cmd.Parameters.Add(new SqliteParameter(":username", querysplit[0] + "%"));
- cmd.Parameters.Add(new SqliteParameter(":surname", querysplit[0] + "%"));
- using (IDataReader reader = cmd.ExecuteReader())
- {
- while (reader.Read())
- {
- AvatarPickerAvatar user = new AvatarPickerAvatar();
- user.AvatarID = new LLUUID((string) reader["UUID"]);
- user.firstName = (string) reader["username"];
- user.lastName = (string) reader["surname"];
- returnlist.Add(user);
- }
- reader.Close();
- }
- }
- }
- return returnlist;
- }
- /// <summary>
- /// Returns a user by UUID direct
- /// </summary>
- /// <param name="uuid">The user's account ID</param>
- /// <returns>A matching user profile</returns>
- override public UserAgentData GetAgentByUUID(LLUUID uuid)
- {
- try
- {
- return GetUserByUUID(uuid).CurrentAgent;
- }
- catch (Exception)
- {
- return null;
- }
- }
- /// <summary>
- /// Returns a session by account name
- /// </summary>
- /// <param name="name">The account name</param>
- /// <returns>The user's session agent</returns>
- override public UserAgentData GetAgentByName(string name)
- {
- return GetAgentByName(name.Split(' ')[0], name.Split(' ')[1]);
- }
- /// <summary>
- /// Returns a session by account name
- /// </summary>
- /// <param name="fname">The first part of the user's account name</param>
- /// <param name="lname">The second part of the user's account name</param>
- /// <returns>A user agent</returns>
- override public UserAgentData GetAgentByName(string fname, string lname)
- {
- try
- {
- return GetUserByName(fname, lname).CurrentAgent;
- }
- catch (Exception)
- {
- return null;
- }
- }
- /// <summary>
- /// DEPRECATED? Store the weblogin key
- /// </summary>
- /// <param name="AgentID">UUID of the user</param>
- /// <param name="WebLoginKey">UUID of the weblogin</param>
- override public void StoreWebLoginKey(LLUUID AgentID, LLUUID WebLoginKey)
- {
- DataTable users = ds.Tables["users"];
- lock (ds)
- {
- DataRow row = users.Rows.Find(Util.ToRawUuidString(AgentID));
- if (row == null)
- {
- m_log.Warn("[USER DB]: Unable to store new web login key for non-existant user");
- }
- else
- {
- UserProfileData user = GetUserByUUID(AgentID);
- user.WebLoginKey = WebLoginKey;
- fillUserRow(row, user);
- da.Update(ds, "users");
- }
- }
- }
- /// <summary>
- /// Creates a new user profile
- /// </summary>
- /// <param name="user">The profile to add to the database</param>
- override public void AddNewUserProfile(UserProfileData user)
- {
- DataTable users = ds.Tables["users"];
- lock (ds)
- {
- DataRow row = users.Rows.Find(Util.ToRawUuidString(user.ID));
- if (row == null)
- {
- row = users.NewRow();
- fillUserRow(row, user);
- users.Rows.Add(row);
- }
- else
- {
- fillUserRow(row, user);
- }
- // This is why we're getting the 'logins never log-off'.. because It isn't clearing the
- // useragents table once the useragent is null
- //
- // A database guy should look at this and figure out the best way to clear the useragents table.
- if (user.CurrentAgent != null)
- {
- DataTable ua = ds.Tables["useragents"];
- row = ua.Rows.Find(Util.ToRawUuidString(user.ID));
- if (row == null)
- {
- row = ua.NewRow();
- fillUserAgentRow(row, user.CurrentAgent);
- ua.Rows.Add(row);
- }
- else
- {
- fillUserAgentRow(row, user.CurrentAgent);
- }
- }
- else
- {
- // I just added this to help the standalone login situation.
- //It still needs to be looked at by a Database guy
- DataTable ua = ds.Tables["useragents"];
- row = ua.Rows.Find(Util.ToRawUuidString(user.ID));
- if (row == null)
- {
- // do nothing
- }
- else
- {
- row.Delete();
- ua.AcceptChanges();
- }
- }
- m_log.Info("[USER DB]: " +
- "Syncing user database: " + ds.Tables["users"].Rows.Count + " users stored");
- // save changes off to disk
- da.Update(ds, "users");
- }
- }
- /// <summary>
- /// Creates a new user profile
- /// </summary>
- /// <param name="user">The profile to add to the database</param>
- /// <returns>True on success, false on error</returns>
- override public bool UpdateUserProfile(UserProfileData user)
- {
- try
- {
- AddNewUserProfile(user);
- return true;
- }
- catch (Exception)
- {
- return false;
- }
- }
- /// <summary>
- /// Creates a new user agent
- /// </summary>
- /// <param name="agent">The agent to add to the database</param>
- override public void AddNewUserAgent(UserAgentData agent)
- {
- // Do nothing. yet.
- }
- /// <summary>
- /// Transfers money between two user accounts
- /// </summary>
- /// <param name="from">Starting account</param>
- /// <param name="to">End account</param>
- /// <param name="amount">The amount to move</param>
- /// <returns>Success?</returns>
- override public bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount)
- {
- return true;
- }
- /// <summary>
- /// Transfers inventory between two accounts
- /// </summary>
- /// <remarks>Move to inventory server</remarks>
- /// <param name="from">Senders account</param>
- /// <param name="to">Receivers account</param>
- /// <param name="item">Inventory item</param>
- /// <returns>Success?</returns>
- override public bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item)
- {
- return true;
- }
- /// <summary>
- /// Appearance.
- /// TODO: stubs for now to do in memory appearance.
- /// </summary>
- /// <param name="user">The user UUID</param>
- /// <returns>Avatar Appearence</returns>
- override public AvatarAppearance GetUserAppearance(LLUUID user)
- {
- AvatarAppearance aa = null;
- try {
- aa = aplist[user];
- m_log.Info("[APPEARANCE] Found appearance for " + user.ToString() + aa.ToString());
- } catch (System.Collections.Generic.KeyNotFoundException) {
- m_log.InfoFormat("[APPEARANCE] No appearance found for {0}", user.ToString());
- }
- return aa;
- }
-
- /// <summary>
- /// Update a user appearence
- /// </summary>
- /// <param name="user">the user UUID</param>
- /// <param name="appearance">appearence</param>
- override public void UpdateUserAppearance(LLUUID user, AvatarAppearance appearance)
- {
- appearance.Owner = user;
- aplist[user] = appearance;
- }
- /// <summary>
- /// Add an attachment item to an avatar
- /// </summary>
- /// <param name="user">the user UUID</param>
- /// <param name="item">the item UUID</param>
- /// <remarks>DO NOTHING ?</remarks>
- override public void AddAttachment(LLUUID user, LLUUID item)
- {
- return;
- }
- /// <summary>
- /// Remove an attachement item from an avatar
- /// </summary>
- /// <param name="user">the user UUID</param>
- /// <param name="item">the item UUID</param>
- /// <remarks>DO NOTHING ?</remarks>
- override public void RemoveAttachment(LLUUID user, LLUUID item)
- {
- return;
- }
- /// <summary>
- /// Get list of attached item
- /// </summary>
- /// <param name="user">the user UUID</param>
- /// <returns>List of attached item</returns>
- /// <remarks>DO NOTHING ?</remarks>
- override public List<LLUUID> GetAttachments(LLUUID user)
- {
- return new List<LLUUID>();
- }
- /// <summary>
- /// Returns the name of the storage provider
- /// </summary>
- /// <returns>Storage provider name</returns>
- override public string Name
- {
- get {return "Sqlite Userdata";}
- }
- /// <summary>
- /// Returns the version of the storage provider
- /// </summary>
- /// <returns>Storage provider version</returns>
- override public string Version
- {
- get {return "0.1";}
- }
- /***********************************************************************
- *
- * DataTable creation
- *
- **********************************************************************/
- /***********************************************************************
- *
- * Database Definition Functions
- *
- * This should be db agnostic as we define them in ADO.NET terms
- *
- **********************************************************************/
- /// <summary>
- /// Create the "users" table
- /// </summary>
- /// <returns>DataTable</returns>
- private static DataTable createUsersTable()
- {
- DataTable users = new DataTable("users");
- SQLiteUtil.createCol(users, "UUID", typeof (String));
- SQLiteUtil.createCol(users, "username", typeof (String));
- SQLiteUtil.createCol(users, "surname", typeof (String));
- SQLiteUtil.createCol(users, "passwordHash", typeof (String));
- SQLiteUtil.createCol(users, "passwordSalt", typeof (String));
- SQLiteUtil.createCol(users, "homeRegionX", typeof (Int32));
- SQLiteUtil.createCol(users, "homeRegionY", typeof (Int32));
- SQLiteUtil.createCol(users, "homeLocationX", typeof (Double));
- SQLiteUtil.createCol(users, "homeLocationY", typeof (Double));
- SQLiteUtil.createCol(users, "homeLocationZ", typeof (Double));
- SQLiteUtil.createCol(users, "homeLookAtX", typeof (Double));
- SQLiteUtil.createCol(users, "homeLookAtY", typeof (Double));
- SQLiteUtil.createCol(users, "homeLookAtZ", typeof (Double));
- SQLiteUtil.createCol(users, "created", typeof (Int32));
- SQLiteUtil.createCol(users, "lastLogin", typeof (Int32));
- SQLiteUtil.createCol(users, "rootInventoryFolderID", typeof (String));
- SQLiteUtil.createCol(users, "userInventoryURI", typeof (String));
- SQLiteUtil.createCol(users, "userAssetURI", typeof (String));
- SQLiteUtil.createCol(users, "profileCanDoMask", typeof (Int32));
- SQLiteUtil.createCol(users, "profileWantDoMask", typeof (Int32));
- SQLiteUtil.createCol(users, "profileAboutText", typeof (String));
- SQLiteUtil.createCol(users, "profileFirstText", typeof (String));
- SQLiteUtil.createCol(users, "profileImage", typeof (String));
- SQLiteUtil.createCol(users, "profileFirstImage", typeof (String));
- SQLiteUtil.createCol(users, "webLoginKey", typeof(String));
- // Add in contraints
- users.PrimaryKey = new DataColumn[] {users.Columns["UUID"]};
- return users;
- }
- /// <summary>
- /// Create the "useragents" table
- /// </summary>
- /// <returns>Data Table</returns>
- private static DataTable createUserAgentsTable()
- {
- DataTable ua = new DataTable("useragents");
- // this is the UUID of the user
- SQLiteUtil.createCol(ua, "UUID", typeof (String));
- SQLiteUtil.createCol(ua, "agentIP", typeof (String));
- SQLiteUtil.createCol(ua, "agentPort", typeof (Int32));
- SQLiteUtil.createCol(ua, "agentOnline", typeof (Boolean));
- SQLiteUtil.createCol(ua, "sessionID", typeof (String));
- SQLiteUtil.createCol(ua, "secureSessionID", typeof (String));
- SQLiteUtil.createCol(ua, "regionID", typeof (String));
- SQLiteUtil.createCol(ua, "loginTime", typeof (Int32));
- SQLiteUtil.createCol(ua, "logoutTime", typeof (Int32));
- SQLiteUtil.createCol(ua, "currentRegion", typeof (String));
- SQLiteUtil.createCol(ua, "currentHandle", typeof (String));
- // vectors
- SQLiteUtil.createCol(ua, "currentPosX", typeof (Double));
- SQLiteUtil.createCol(ua, "currentPosY", typeof (Double));
- SQLiteUtil.createCol(ua, "currentPosZ", typeof (Double));
- // constraints
- ua.PrimaryKey = new DataColumn[] {ua.Columns["UUID"]};
- return ua;
- }
- /// <summary>
- /// Create the "userfriends" table
- /// </summary>
- /// <returns>Data Table</returns>
- private static DataTable createUserFriendsTable()
- {
- DataTable ua = new DataTable("userfriends");
- // table contains user <----> user relationship with perms
- SQLiteUtil.createCol(ua, "ownerID", typeof(String));
- SQLiteUtil.createCol(ua, "friendID", typeof(String));
- SQLiteUtil.createCol(ua, "friendPerms", typeof(Int32));
- SQLiteUtil.createCol(ua, "ownerPerms", typeof(Int32));
- SQLiteUtil.createCol(ua, "datetimestamp", typeof(Int32));
- return ua;
- }
- /***********************************************************************
- *
- * Convert between ADO.NET <=> OpenSim Objects
- *
- * These should be database independant
- *
- **********************************************************************/
- /// <summary>
- /// TODO: this doesn't work yet because something more
- /// interesting has to be done to actually get these values
- /// back out. Not enough time to figure it out yet.
- /// </summary>
- /// <param name="row"></param>
- /// <returns></returns>
- private static UserProfileData buildUserProfile(DataRow row)
- {
- UserProfileData user = new UserProfileData();
- LLUUID tmp;
- LLUUID.TryParse((String)row["UUID"], out tmp);
- user.ID = tmp;
- user.FirstName = (String) row["username"];
- user.SurName = (String) row["surname"];
- user.PasswordHash = (String) row["passwordHash"];
- user.PasswordSalt = (String) row["passwordSalt"];
- user.HomeRegionX = Convert.ToUInt32(row["homeRegionX"]);
- user.HomeRegionY = Convert.ToUInt32(row["homeRegionY"]);
- user.HomeLocation = new LLVector3(
- Convert.ToSingle(row["homeLocationX"]),
- Convert.ToSingle(row["homeLocationY"]),
- Convert.ToSingle(row["homeLocationZ"])
- );
- user.HomeLookAt = new LLVector3(
- Convert.ToSingle(row["homeLookAtX"]),
- Convert.ToSingle(row["homeLookAtY"]),
- Convert.ToSingle(row["homeLookAtZ"])
- );
- user.Created = Convert.ToInt32(row["created"]);
- user.LastLogin = Convert.ToInt32(row["lastLogin"]);
- user.RootInventoryFolderID = new LLUUID((String) row["rootInventoryFolderID"]);
- user.UserInventoryURI = (String) row["userInventoryURI"];
- user.UserAssetURI = (String) row["userAssetURI"];
- user.CanDoMask = Convert.ToUInt32(row["profileCanDoMask"]);
- user.WantDoMask = Convert.ToUInt32(row["profileWantDoMask"]);
- user.AboutText = (String) row["profileAboutText"];
- user.FirstLifeAboutText = (String) row["profileFirstText"];
- LLUUID.TryParse((String)row["profileImage"], out tmp);
- user.Image = tmp;
- LLUUID.TryParse((String)row["profileFirstImage"], out tmp);
- user.FirstLifeImage = tmp;
- user.WebLoginKey = new LLUUID((String) row["webLoginKey"]);
- return user;
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="row"></param>
- /// <param name="user"></param>
- private void fillUserRow(DataRow row, UserProfileData user)
- {
- row["UUID"] = Util.ToRawUuidString(user.ID);
- row["username"] = user.FirstName;
- row["surname"] = user.SurName;
- row["passwordHash"] = user.PasswordHash;
- row["passwordSalt"] = user.PasswordSalt;
- row["homeRegionX"] = user.HomeRegionX;
- row["homeRegionY"] = user.HomeRegionY;
- row["homeLocationX"] = user.HomeLocation.X;
- row["homeLocationY"] = user.HomeLocation.Y;
- row["homeLocationZ"] = user.HomeLocation.Z;
- row["homeLookAtX"] = user.HomeLookAt.X;
- row["homeLookAtY"] = user.HomeLookAt.Y;
- row["homeLookAtZ"] = user.HomeLookAt.Z;
- row["created"] = user.Created;
- row["lastLogin"] = user.LastLogin;
- row["rootInventoryFolderID"] = user.RootInventoryFolderID;
- row["userInventoryURI"] = user.UserInventoryURI;
- row["userAssetURI"] = user.UserAssetURI;
- row["profileCanDoMask"] = user.CanDoMask;
- row["profileWantDoMask"] = user.WantDoMask;
- row["profileAboutText"] = user.AboutText;
- row["profileFirstText"] = user.FirstLifeAboutText;
- row["profileImage"] = user.Image;
- row["profileFirstImage"] = user.FirstLifeImage;
- row["webLoginKey"] = user.WebLoginKey;
- // ADO.NET doesn't handle NULL very well
- foreach (DataColumn col in ds.Tables["users"].Columns)
- {
- if (row[col] == null)
- {
- row[col] = String.Empty;
- }
- }
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="row"></param>
- /// <returns></returns>
- private static UserAgentData buildUserAgent(DataRow row)
- {
- UserAgentData ua = new UserAgentData();
- ua.ProfileID = new LLUUID((String) row["UUID"]);
- ua.AgentIP = (String) row["agentIP"];
- ua.AgentPort = Convert.ToUInt32(row["agentPort"]);
- ua.AgentOnline = Convert.ToBoolean(row["agentOnline"]);
- ua.SessionID = new LLUUID((String) row["sessionID"]);
- ua.SecureSessionID = new LLUUID((String) row["secureSessionID"]);
- ua.InitialRegion = new LLUUID((String) row["regionID"]);
- ua.LoginTime = Convert.ToInt32(row["loginTime"]);
- ua.LogoutTime = Convert.ToInt32(row["logoutTime"]);
- ua.Region = new LLUUID((String) row["currentRegion"]);
- ua.Handle = Convert.ToUInt64(row["currentHandle"]);
- ua.Position = new LLVector3(
- Convert.ToSingle(row["currentPosX"]),
- Convert.ToSingle(row["currentPosY"]),
- Convert.ToSingle(row["currentPosZ"])
- );
- return ua;
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="row"></param>
- /// <param name="ua"></param>
- private static void fillUserAgentRow(DataRow row, UserAgentData ua)
- {
- row["UUID"] = ua.ProfileID;
- row["agentIP"] = ua.AgentIP;
- row["agentPort"] = ua.AgentPort;
- row["agentOnline"] = ua.AgentOnline;
- row["sessionID"] = ua.SessionID;
- row["secureSessionID"] = ua.SecureSessionID;
- row["regionID"] = ua.InitialRegion;
- row["loginTime"] = ua.LoginTime;
- row["logoutTime"] = ua.LogoutTime;
- row["currentRegion"] = ua.Region;
- row["currentHandle"] = ua.Handle.ToString();
- // vectors
- row["currentPosX"] = ua.Position.X;
- row["currentPosY"] = ua.Position.Y;
- row["currentPosZ"] = ua.Position.Z;
- }
- /***********************************************************************
- *
- * Database Binding functions
- *
- * These will be db specific due to typing, and minor differences
- * in databases.
- *
- **********************************************************************/
- /// <summary>
- ///
- /// </summary>
- /// <param name="da"></param>
- /// <param name="conn"></param>
- private void setupUserCommands(SqliteDataAdapter da, SqliteConnection conn)
- {
- da.InsertCommand = SQLiteUtil.createInsertCommand("users", ds.Tables["users"]);
- da.InsertCommand.Connection = conn;
- da.UpdateCommand = SQLiteUtil.createUpdateCommand("users", "UUID=:UUID", ds.Tables["users"]);
- da.UpdateCommand.Connection = conn;
- SqliteCommand delete = new SqliteCommand("delete from users where UUID = :UUID");
- delete.Parameters.Add(SQLiteUtil.createSqliteParameter("UUID", typeof(String)));
- delete.Connection = conn;
- da.DeleteCommand = delete;
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="daf"></param>
- /// <param name="conn"></param>
- private void setupUserFriendsCommands(SqliteDataAdapter daf, SqliteConnection conn)
- {
- daf.InsertCommand = SQLiteUtil.createInsertCommand("userfriends", ds.Tables["userfriends"]);
- daf.InsertCommand.Connection = conn;
- daf.UpdateCommand = SQLiteUtil.createUpdateCommand("userfriends", "ownerID=:ownerID and friendID=:friendID", ds.Tables["userfriends"]);
- daf.UpdateCommand.Connection = conn;
- SqliteCommand delete = new SqliteCommand("delete from userfriends where ownerID=:ownerID and friendID=:friendID");
- delete.Parameters.Add(SQLiteUtil.createSqliteParameter("ownerID", typeof(String)));
- delete.Parameters.Add(SQLiteUtil.createSqliteParameter("friendID", typeof(String)));
- delete.Connection = conn;
- daf.DeleteCommand = delete;
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="conn"></param>
- private static void InitDB(SqliteConnection conn)
- {
- string createUsers = SQLiteUtil.defineTable(createUsersTable());
- string createFriends = SQLiteUtil.defineTable(createUserFriendsTable());
- SqliteCommand pcmd = new SqliteCommand(createUsers, conn);
- SqliteCommand fcmd = new SqliteCommand(createFriends, conn);
- conn.Open();
- try
- {
- pcmd.ExecuteNonQuery();
- }
- catch (Exception)
- {
- m_log.Info("[USER DB]: users table already exists");
- }
- try
- {
- fcmd.ExecuteNonQuery();
- }
- catch (Exception)
- {
- m_log.Info("[USER DB]: userfriends table already exists");
- }
- conn.Close();
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="conn"></param>
- /// <param name="m"></param>
- /// <returns></returns>
- private static bool TestTables(SqliteConnection conn, Migration m)
- {
- SqliteCommand cmd = new SqliteCommand(userSelect, conn);
- // SqliteCommand fcmd = new SqliteCommand(userFriendsSelect, conn);
- SqliteDataAdapter pDa = new SqliteDataAdapter(cmd);
- SqliteDataAdapter fDa = new SqliteDataAdapter(cmd);
- DataSet tmpDS = new DataSet();
- DataSet tmpDS2 = new DataSet();
- try
- {
- pDa.Fill(tmpDS, "users");
- fDa.Fill(tmpDS2, "userfriends");
- }
- catch (SqliteSyntaxException)
- {
- m_log.Info("[USER DB]: SQLite Database doesn't exist... creating");
- return false;
- }
- if (m.Version == 0)
- m.Version = 1;
- return true;
- // conn.Open();
- // try
- // {
- // cmd = new SqliteCommand("select webLoginKey from users limit 1;", conn);
- // cmd.ExecuteNonQuery();
- // }
- // catch (SqliteSyntaxException)
- // {
- // cmd = new SqliteCommand("alter table users add column webLoginKey text default '00000000-0000-0000-0000-000000000000';", conn);
- // cmd.ExecuteNonQuery();
- // pDa.Fill(tmpDS, "users");
- // }
- // finally
- // {
- // conn.Close();
- // }
- // return true;
- }
- }
- }
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