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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.IO;
- using System.Reflection;
- using System.Text.RegularExpressions;
- using libsecondlife;
- using log4net;
- using NHibernate;
- using NHibernate.Cfg;
- using NHibernate.Expression;
- using NHibernate.Mapping.Attributes;
- using NHibernate.Tool.hbm2ddl;
- using OpenSim.Framework;
- using Environment=NHibernate.Cfg.Environment;
- namespace OpenSim.Data.NHibernate
- {
- /// <summary>
- /// A User storage interface for the DB4o database system
- /// </summary>
- public class NHibernateUserData : UserDataBase
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private Configuration cfg;
- private ISessionFactory factory;
- private ISession session;
- public override void Initialise(string connect)
- {
- char[] split = {';'};
- string[] parts = connect.Split(split, 3);
- if (parts.Length != 3)
- {
- // TODO: make this a real exception type
- throw new Exception("Malformed Inventory connection string '" + connect + "'");
- }
- string dialect = parts[0];
- // This is stubbing for now, it will become dynamic later and support different db backends
- cfg = new Configuration();
- cfg.SetProperty(Environment.ConnectionProvider,
- "NHibernate.Connection.DriverConnectionProvider");
- cfg.SetProperty(Environment.Dialect,
- "NHibernate.Dialect." + parts[0]);
- cfg.SetProperty(Environment.ConnectionDriver,
- "NHibernate.Driver." + parts[1]);
- cfg.SetProperty(Environment.ConnectionString, parts[2]);
- cfg.AddAssembly("OpenSim.Data.NHibernate");
- factory = cfg.BuildSessionFactory();
- session = factory.OpenSession();
-
- // This actually does the roll forward assembly stuff
- Assembly assem = GetType().Assembly;
- Migration m = new Migration((System.Data.Common.DbConnection)factory.ConnectionProvider.GetConnection(), assem, dialect, "UserStore");
- m.Update();
- }
- private bool ExistsUser(LLUUID uuid)
- {
- UserProfileData user = null;
- try
- {
- user = session.Load(typeof(UserProfileData), uuid) as UserProfileData;
- }
- catch (ObjectNotFoundException)
- {
- user = null;
- }
- return (user != null);
- }
- override public UserProfileData GetUserByUUID(LLUUID uuid)
- {
- UserProfileData user;
- // TODO: I'm sure I'll have to do something silly here
- try
- {
- user = session.Load(typeof(UserProfileData), uuid) as UserProfileData;
- user.CurrentAgent = GetAgentByUUID(uuid);
- }
- catch (ObjectNotFoundException)
- {
- user = null;
- }
- return user;
- }
- override public void AddNewUserProfile(UserProfileData profile)
- {
- if (!ExistsUser(profile.ID))
- {
- session.Save(profile);
- SetAgentData(profile.ID, profile.CurrentAgent);
- }
- else
- {
- m_log.ErrorFormat("Attempted to add User {0} {1} that already exists, updating instead", profile.FirstName, profile.SurName);
- UpdateUserProfile(profile);
- }
- }
- private void SetAgentData(LLUUID uuid, UserAgentData agent)
- {
- if (agent == null)
- {
- // TODO: got to figure out how to do a delete right
- }
- else
- {
- try
- {
- UserAgentData old = session.Load(typeof(UserAgentData), uuid) as UserAgentData;
- session.Delete(old);
- }
- catch (ObjectNotFoundException)
- {
- }
- session.Save(agent);
- }
- }
- override public bool UpdateUserProfile(UserProfileData profile)
- {
- if (ExistsUser(profile.ID))
- {
- session.Update(profile);
- SetAgentData(profile.ID, profile.CurrentAgent);
- return true;
- }
- else
- {
- m_log.ErrorFormat("Attempted to update User {0} {1} that doesn't exist, updating instead", profile.FirstName, profile.SurName);
- AddNewUserProfile(profile);
- return true;
- }
- }
- override public void AddNewUserAgent(UserAgentData agent)
- {
- try
- {
- UserAgentData old = session.Load(typeof(UserAgentData), agent.ProfileID) as UserAgentData;
- session.Delete(old);
- }
- catch (ObjectNotFoundException)
- {
- }
- session.Save(agent);
- }
- public void UpdateUserAgent(UserAgentData agent)
- {
- session.Update(agent);
- }
- override public UserAgentData GetAgentByUUID(LLUUID uuid)
- {
- try
- {
- return session.Load(typeof(UserAgentData), uuid) as UserAgentData;
- }
- catch
- {
- return null;
- }
- }
- override public UserProfileData GetUserByName(string fname, string lname)
- {
- ICriteria criteria = session.CreateCriteria(typeof(UserProfileData));
- criteria.Add(Expression.Eq("FirstName", fname));
- criteria.Add(Expression.Eq("SurName", lname));
- foreach (UserProfileData profile in criteria.List())
- {
- profile.CurrentAgent = GetAgentByUUID(profile.ID);
- return profile;
- }
- return null;
- }
- override public UserAgentData GetAgentByName(string fname, string lname)
- {
- return GetUserByName(fname, lname).CurrentAgent;
- }
- override public UserAgentData GetAgentByName(string name)
- {
- return GetAgentByName(name.Split(' ')[0], name.Split(' ')[1]);
- }
- override public List<AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query)
- {
- List<AvatarPickerAvatar> results = new List<AvatarPickerAvatar>();
- string[] querysplit;
- querysplit = query.Split(' ');
- if (querysplit.Length == 2)
- {
- ICriteria criteria = session.CreateCriteria(typeof(UserProfileData));
- criteria.Add(Expression.Like("FirstName", querysplit[0]));
- criteria.Add(Expression.Like("SurName", querysplit[1]));
- foreach (UserProfileData profile in criteria.List())
- {
- AvatarPickerAvatar user = new AvatarPickerAvatar();
- user.AvatarID = profile.ID;
- user.firstName = profile.FirstName;
- user.lastName = profile.SurName;
- results.Add(user);
- }
- }
- return results;
- }
- // TODO: actually implement these
- public override void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid, ulong regionhandle) { return; }
- public override void StoreWebLoginKey(LLUUID agentID, LLUUID webLoginKey) { return; }
- public override void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms) { return; }
- public override void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend) { return; }
- public override void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms) { return; }
- public override List<FriendListItem> GetUserFriendList(LLUUID friendlistowner) { return new List<FriendListItem>(); }
- public override bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount) { return true; }
- public override bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID inventory) { return true; }
- /// Appearance
- /// TODO: stubs for now to get us to a compiling state gently
- public override AvatarAppearance GetUserAppearance(LLUUID user)
- {
- AvatarAppearance appearance;
- // TODO: I'm sure I'll have to do something silly here
- try {
- appearance = session.Load(typeof(AvatarAppearance), user) as AvatarAppearance;
- } catch (ObjectNotFoundException) {
- appearance = null;
- }
- return appearance;
- }
- private bool ExistsAppearance(LLUUID uuid)
- {
- AvatarAppearance appearance;
- try {
- appearance = session.Load(typeof(AvatarAppearance), uuid) as AvatarAppearance;
- } catch (ObjectNotFoundException) {
- appearance = null;
- }
- return (appearance == null) ? false : true;
- }
- public override void UpdateUserAppearance(LLUUID user, AvatarAppearance appearance)
- {
- if (appearance == null)
- return;
-
- appearance.Owner = user;
- bool exists = ExistsAppearance(user);
- if (exists)
- {
- session.Update(appearance);
- }
- else
- {
- session.Save(appearance);
- }
- }
- override public void AddAttachment(LLUUID user, LLUUID item)
- {
- return;
- }
- override public void RemoveAttachment(LLUUID user, LLUUID item)
- {
- return;
- }
- override public List<LLUUID> GetAttachments(LLUUID user)
- {
- return new List<LLUUID>();
- }
- public override string Name {
- get { return "NHibernate"; }
- }
- public override string Version {
- get { return "0.1"; }
- }
- public void Dispose()
- {
- }
- }
- }
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