UbitUmarov 9773ff42c2 define constants for simulation height (-100,50000m) and terrain heightmap (-100,4000). No option. compile time decision. use them at ubOde il y a 4 ans
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Properties ab12a14279 Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore. il y a 8 ans
ODEApi.cs c05598fe62 ubOde: remove support for old native ODE lib; make inplace terrain changes, if possible il y a 6 ans
ODECharacter.cs 9773ff42c2 define constants for simulation height (-100,50000m) and terrain heightmap (-100,4000). No option. compile time decision. use them at ubOde il y a 4 ans
ODEDynamics.cs 88511bfab2 make ubOde PInvoke follow ms coding rules il y a 6 ans
ODEMeshWorker.cs d38161f83d retire our BlockingQueue replaced by BlockingCollection and cross fingers il y a 6 ans
ODEModule.cs 64f8036d8f pesty warning il y a 6 ans
ODEPrim.cs 9773ff42c2 define constants for simulation height (-100,50000m) and terrain heightmap (-100,4000). No option. compile time decision. use them at ubOde il y a 4 ans
ODERayCastRequestManager.cs 88511bfab2 make ubOde PInvoke follow ms coding rules il y a 6 ans
ODEScene.cs 9773ff42c2 define constants for simulation height (-100,50000m) and terrain heightmap (-100,4000). No option. compile time decision. use them at ubOde il y a 4 ans
ODESitAvatar.cs 88511bfab2 make ubOde PInvoke follow ms coding rules il y a 6 ans