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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Net;
- using System.Reflection;
- using OpenSim.Framework;
- using OpenSim.Services.Connectors.Friends;
- using OpenSim.Services.Connectors.Hypergrid;
- using OpenSim.Services.Interfaces;
- using GridRegion = OpenSim.Services.Interfaces.GridRegion;
- using OpenSim.Server.Base;
- using FriendInfo = OpenSim.Services.Interfaces.FriendInfo;
- using OpenMetaverse;
- using log4net;
- using Nini.Config;
- namespace OpenSim.Services.HypergridService
- {
- /// <summary>
- /// This service is for HG1.5 only, to make up for the fact that clients don't
- /// keep any private information in themselves, and that their 'home service'
- /// needs to do it for them.
- /// Once we have better clients, this shouldn't be needed.
- /// </summary>
- public class UserAgentService : IUserAgentService
- {
- private static readonly ILog m_log =
- LogManager.GetLogger(
- MethodBase.GetCurrentMethod().DeclaringType);
- // This will need to go into a DB table
- static Dictionary<UUID, TravelingAgentInfo> m_TravelingAgents = new Dictionary<UUID, TravelingAgentInfo>();
- static bool m_Initialized = false;
- protected static IGridUserService m_GridUserService;
- protected static IGridService m_GridService;
- protected static GatekeeperServiceConnector m_GatekeeperConnector;
- protected static IGatekeeperService m_GatekeeperService;
- protected static IFriendsService m_FriendsService;
- protected static IPresenceService m_PresenceService;
- protected static IUserAccountService m_UserAccountService;
- protected static IFriendsSimConnector m_FriendsLocalSimConnector; // standalone, points to HGFriendsModule
- protected static FriendsSimConnector m_FriendsSimConnector; // grid
- protected static string m_GridName;
- protected static bool m_BypassClientVerification;
- public UserAgentService(IConfigSource config) : this(config, null)
- {
- }
- public UserAgentService(IConfigSource config, IFriendsSimConnector friendsConnector)
- {
- // Let's set this always, because we don't know the sequence
- // of instantiations
- if (friendsConnector != null)
- m_FriendsLocalSimConnector = friendsConnector;
- if (!m_Initialized)
- {
- m_Initialized = true;
- m_log.DebugFormat("[HOME USERS SECURITY]: Starting...");
- m_FriendsSimConnector = new FriendsSimConnector();
- IConfig serverConfig = config.Configs["UserAgentService"];
- if (serverConfig == null)
- throw new Exception(String.Format("No section UserAgentService in config file"));
- string gridService = serverConfig.GetString("GridService", String.Empty);
- string gridUserService = serverConfig.GetString("GridUserService", String.Empty);
- string gatekeeperService = serverConfig.GetString("GatekeeperService", String.Empty);
- string friendsService = serverConfig.GetString("FriendsService", String.Empty);
- string presenceService = serverConfig.GetString("PresenceService", String.Empty);
- string userAccountService = serverConfig.GetString("UserAccountService", String.Empty);
- m_BypassClientVerification = serverConfig.GetBoolean("BypassClientVerification", false);
- if (gridService == string.Empty || gridUserService == string.Empty || gatekeeperService == string.Empty)
- throw new Exception(String.Format("Incomplete specifications, UserAgent Service cannot function."));
- Object[] args = new Object[] { config };
- m_GridService = ServerUtils.LoadPlugin<IGridService>(gridService, args);
- m_GridUserService = ServerUtils.LoadPlugin<IGridUserService>(gridUserService, args);
- m_GatekeeperConnector = new GatekeeperServiceConnector();
- m_GatekeeperService = ServerUtils.LoadPlugin<IGatekeeperService>(gatekeeperService, args);
- m_FriendsService = ServerUtils.LoadPlugin<IFriendsService>(friendsService, args);
- m_PresenceService = ServerUtils.LoadPlugin<IPresenceService>(presenceService, args);
- m_UserAccountService = ServerUtils.LoadPlugin<IUserAccountService>(userAccountService, args);
- m_GridName = serverConfig.GetString("ExternalName", string.Empty);
- if (m_GridName == string.Empty)
- {
- serverConfig = config.Configs["GatekeeperService"];
- m_GridName = serverConfig.GetString("ExternalName", string.Empty);
- }
- if (!m_GridName.EndsWith("/"))
- m_GridName = m_GridName + "/";
- }
- }
- public GridRegion GetHomeRegion(UUID userID, out Vector3 position, out Vector3 lookAt)
- {
- position = new Vector3(128, 128, 0); lookAt = Vector3.UnitY;
- m_log.DebugFormat("[USER AGENT SERVICE]: Request to get home region of user {0}", userID);
- GridRegion home = null;
- GridUserInfo uinfo = m_GridUserService.GetGridUserInfo(userID.ToString());
- if (uinfo != null)
- {
- if (uinfo.HomeRegionID != UUID.Zero)
- {
- home = m_GridService.GetRegionByUUID(UUID.Zero, uinfo.HomeRegionID);
- position = uinfo.HomePosition;
- lookAt = uinfo.HomeLookAt;
- }
- if (home == null)
- {
- List<GridRegion> defs = m_GridService.GetDefaultRegions(UUID.Zero);
- if (defs != null && defs.Count > 0)
- home = defs[0];
- }
- }
- return home;
- }
- public bool LoginAgentToGrid(AgentCircuitData agentCircuit, GridRegion gatekeeper, GridRegion finalDestination, IPEndPoint clientIP, out string reason)
- {
- m_log.DebugFormat("[USER AGENT SERVICE]: Request to login user {0} {1} (@{2}) to grid {3}",
- agentCircuit.firstname, agentCircuit.lastname, ((clientIP == null) ? "stored IP" : clientIP.Address.ToString()), gatekeeper.ServerURI);
- // Take the IP address + port of the gatekeeper (reg) plus the info of finalDestination
- GridRegion region = new GridRegion(gatekeeper);
- region.ServerURI = gatekeeper.ServerURI;
- region.ExternalHostName = finalDestination.ExternalHostName;
- region.InternalEndPoint = finalDestination.InternalEndPoint;
- region.RegionName = finalDestination.RegionName;
- region.RegionID = finalDestination.RegionID;
- region.RegionLocX = finalDestination.RegionLocX;
- region.RegionLocY = finalDestination.RegionLocY;
- // Generate a new service session
- agentCircuit.ServiceSessionID = region.ServerURI + ";" + UUID.Random();
- TravelingAgentInfo old = UpdateTravelInfo(agentCircuit, region);
-
- bool success = false;
- string myExternalIP = string.Empty;
- string gridName = gatekeeper.ServerURI;
- m_log.DebugFormat("[USER AGENT SERVICE]: this grid: {0}, desired grid: {1}", m_GridName, gridName);
- if (m_GridName == gridName)
- success = m_GatekeeperService.LoginAgent(agentCircuit, finalDestination, out reason);
- else
- {
- success = m_GatekeeperConnector.CreateAgent(region, agentCircuit, (uint)Constants.TeleportFlags.ViaLogin, out myExternalIP, out reason);
- if (success)
- // Report them as nowhere
- m_PresenceService.ReportAgent(agentCircuit.SessionID, UUID.Zero);
- }
- if (!success)
- {
- m_log.DebugFormat("[USER AGENT SERVICE]: Unable to login user {0} {1} to grid {2}, reason: {3}",
- agentCircuit.firstname, agentCircuit.lastname, region.ServerURI, reason);
- // restore the old travel info
- lock (m_TravelingAgents)
- {
- if (old == null)
- m_TravelingAgents.Remove(agentCircuit.SessionID);
- else
- m_TravelingAgents[agentCircuit.SessionID] = old;
- }
- return false;
- }
- m_log.DebugFormat("[USER AGENT SERVICE]: Gatekeeper sees me as {0}", myExternalIP);
- // else set the IP addresses associated with this client
- if (clientIP != null)
- m_TravelingAgents[agentCircuit.SessionID].ClientIPAddress = clientIP.Address.ToString();
- m_TravelingAgents[agentCircuit.SessionID].MyIpAddress = myExternalIP;
- return true;
- }
- public bool LoginAgentToGrid(AgentCircuitData agentCircuit, GridRegion gatekeeper, GridRegion finalDestination, out string reason)
- {
- reason = string.Empty;
- return LoginAgentToGrid(agentCircuit, gatekeeper, finalDestination, null, out reason);
- }
- private void SetClientIP(UUID sessionID, string ip)
- {
- if (m_TravelingAgents.ContainsKey(sessionID))
- {
- m_log.DebugFormat("[USER AGENT SERVICE]: Setting IP {0} for session {1}", ip, sessionID);
- m_TravelingAgents[sessionID].ClientIPAddress = ip;
- }
- }
- TravelingAgentInfo UpdateTravelInfo(AgentCircuitData agentCircuit, GridRegion region)
- {
- TravelingAgentInfo travel = new TravelingAgentInfo();
- TravelingAgentInfo old = null;
- lock (m_TravelingAgents)
- {
- if (m_TravelingAgents.ContainsKey(agentCircuit.SessionID))
- {
- // Very important! Override whatever this agent comes with.
- // UserAgentService always sets the IP for every new agent
- // with the original IP address.
- agentCircuit.IPAddress = m_TravelingAgents[agentCircuit.SessionID].ClientIPAddress;
- old = m_TravelingAgents[agentCircuit.SessionID];
- }
- m_TravelingAgents[agentCircuit.SessionID] = travel;
- }
- travel.UserID = agentCircuit.AgentID;
- travel.GridExternalName = region.ServerURI;
- travel.ServiceToken = agentCircuit.ServiceSessionID;
- if (old != null)
- travel.ClientIPAddress = old.ClientIPAddress;
- return old;
- }
- public void LogoutAgent(UUID userID, UUID sessionID)
- {
- m_log.DebugFormat("[USER AGENT SERVICE]: User {0} logged out", userID);
- lock (m_TravelingAgents)
- {
- List<UUID> travels = new List<UUID>();
- foreach (KeyValuePair<UUID, TravelingAgentInfo> kvp in m_TravelingAgents)
- if (kvp.Value == null) // do some clean up
- travels.Add(kvp.Key);
- else if (kvp.Value.UserID == userID)
- travels.Add(kvp.Key);
- foreach (UUID session in travels)
- m_TravelingAgents.Remove(session);
- }
- GridUserInfo guinfo = m_GridUserService.GetGridUserInfo(userID.ToString());
- if (guinfo != null)
- m_GridUserService.LoggedOut(userID.ToString(), sessionID, guinfo.LastRegionID, guinfo.LastPosition, guinfo.LastLookAt);
- }
- // We need to prevent foreign users with the same UUID as a local user
- public bool AgentIsComingHome(UUID sessionID, string thisGridExternalName)
- {
- if (!m_TravelingAgents.ContainsKey(sessionID))
- return false;
- TravelingAgentInfo travel = m_TravelingAgents[sessionID];
- return travel.GridExternalName.ToLower() == thisGridExternalName.ToLower();
- }
- public bool VerifyClient(UUID sessionID, string reportedIP)
- {
- if (m_BypassClientVerification)
- return true;
- m_log.DebugFormat("[USER AGENT SERVICE]: Verifying Client session {0} with reported IP {1}.",
- sessionID, reportedIP);
- if (m_TravelingAgents.ContainsKey(sessionID))
- {
- bool result = m_TravelingAgents[sessionID].ClientIPAddress == reportedIP ||
- m_TravelingAgents[sessionID].MyIpAddress == reportedIP; // NATed
- m_log.DebugFormat("[USER AGENT SERVICE]: Comparing {0} with login IP {1} and MyIP {1}; result is {3}",
- reportedIP, m_TravelingAgents[sessionID].ClientIPAddress, m_TravelingAgents[sessionID].MyIpAddress, result);
- return result;
- }
- return false;
- }
- public bool VerifyAgent(UUID sessionID, string token)
- {
- if (m_TravelingAgents.ContainsKey(sessionID))
- {
- m_log.DebugFormat("[USER AGENT SERVICE]: Verifying agent token {0} against {1}", token, m_TravelingAgents[sessionID].ServiceToken);
- return m_TravelingAgents[sessionID].ServiceToken == token;
- }
- m_log.DebugFormat("[USER AGENT SERVICE]: Token verification for session {0}: no such session", sessionID);
- return false;
- }
- public List<UUID> StatusNotification(List<string> friends, UUID foreignUserID, bool online)
- {
- if (m_FriendsService == null || m_PresenceService == null)
- {
- m_log.WarnFormat("[USER AGENT SERVICE]: Unable to perform status notifications because friends or presence services are missing");
- return new List<UUID>();
- }
- List<UUID> localFriendsOnline = new List<UUID>();
- m_log.DebugFormat("[USER AGENT SERVICE]: Status notification: foreign user {0} wants to notify {1} local friends", foreignUserID, friends.Count);
- // First, let's double check that the reported friends are, indeed, friends of that user
- // And let's check that the secret matches
- List<string> usersToBeNotified = new List<string>();
- foreach (string uui in friends)
- {
- UUID localUserID;
- string secret = string.Empty, tmp = string.Empty;
- if (Util.ParseUniversalUserIdentifier(uui, out localUserID, out tmp, out tmp, out tmp, out secret))
- {
- FriendInfo[] friendInfos = m_FriendsService.GetFriends(localUserID);
- foreach (FriendInfo finfo in friendInfos)
- {
- if (finfo.Friend.StartsWith(foreignUserID.ToString()) && finfo.Friend.EndsWith(secret))
- {
- // great!
- usersToBeNotified.Add(localUserID.ToString());
- }
- }
- }
- }
- // Now, let's send the notifications
- m_log.DebugFormat("[USER AGENT SERVICE]: Status notification: user has {0} local friends", usersToBeNotified.Count);
- // First, let's send notifications to local users who are online in the home grid
- PresenceInfo[] friendSessions = m_PresenceService.GetAgents(usersToBeNotified.ToArray());
- if (friendSessions != null && friendSessions.Length > 0)
- {
- PresenceInfo friendSession = null;
- foreach (PresenceInfo pinfo in friendSessions)
- if (pinfo.RegionID != UUID.Zero) // let's guard against traveling agents
- {
- friendSession = pinfo;
- break;
- }
- if (friendSession != null)
- {
- ForwardStatusNotificationToSim(friendSession.RegionID, foreignUserID, friendSession.UserID, online);
- usersToBeNotified.Remove(friendSession.UserID.ToString());
- UUID id;
- if (UUID.TryParse(friendSession.UserID, out id))
- localFriendsOnline.Add(id);
- }
- }
- // Lastly, let's notify the rest who may be online somewhere else
- foreach (string user in usersToBeNotified)
- {
- UUID id = new UUID(user);
- if (m_TravelingAgents.ContainsKey(id) && m_TravelingAgents[id].GridExternalName != m_GridName)
- {
- string url = m_TravelingAgents[id].GridExternalName;
- // forward
- m_log.WarnFormat("[USER AGENT SERVICE]: User {0} is visiting {1}. HG Status notifications still not implemented.", user, url);
- }
- }
- // and finally, let's send the online friends
- if (online)
- {
- return localFriendsOnline;
- }
- else
- return new List<UUID>();
- }
- protected void ForwardStatusNotificationToSim(UUID regionID, UUID foreignUserID, string user, bool online)
- {
- UUID userID;
- if (UUID.TryParse(user, out userID))
- {
- if (m_FriendsLocalSimConnector != null)
- {
- m_log.DebugFormat("[USER AGENT SERVICE]: Local Notify, user {0} is {1}", foreignUserID, (online ? "online" : "offline"));
- m_FriendsLocalSimConnector.StatusNotify(foreignUserID, userID, online);
- }
- else
- {
- GridRegion region = m_GridService.GetRegionByUUID(UUID.Zero /* !!! */, regionID);
- if (region != null)
- {
- m_log.DebugFormat("[USER AGENT SERVICE]: Remote Notify to region {0}, user {1} is {2}", region.RegionName, foreignUserID, (online ? "online" : "offline"));
- m_FriendsSimConnector.StatusNotify(region, foreignUserID, userID, online);
- }
- }
- }
- }
- public List<UUID> GetOnlineFriends(UUID foreignUserID, List<string> friends)
- {
- List<UUID> online = new List<UUID>();
- if (m_FriendsService == null || m_PresenceService == null)
- {
- m_log.WarnFormat("[USER AGENT SERVICE]: Unable to get online friends because friends or presence services are missing");
- return online;
- }
- m_log.DebugFormat("[USER AGENT SERVICE]: Foreign user {0} wants to know status of {1} local friends", foreignUserID, friends.Count);
- // First, let's double check that the reported friends are, indeed, friends of that user
- // And let's check that the secret matches and the rights
- List<string> usersToBeNotified = new List<string>();
- foreach (string uui in friends)
- {
- UUID localUserID;
- string secret = string.Empty, tmp = string.Empty;
- if (Util.ParseUniversalUserIdentifier(uui, out localUserID, out tmp, out tmp, out tmp, out secret))
- {
- FriendInfo[] friendInfos = m_FriendsService.GetFriends(localUserID);
- foreach (FriendInfo finfo in friendInfos)
- {
- if (finfo.Friend.StartsWith(foreignUserID.ToString()) && finfo.Friend.EndsWith(secret) &&
- (finfo.TheirFlags & (int)FriendRights.CanSeeOnline) != 0 && (finfo.TheirFlags != -1))
- {
- // great!
- usersToBeNotified.Add(localUserID.ToString());
- }
- }
- }
- }
- // Now, let's find out their status
- m_log.DebugFormat("[USER AGENT SERVICE]: GetOnlineFriends: user has {0} local friends with status rights", usersToBeNotified.Count);
- // First, let's send notifications to local users who are online in the home grid
- PresenceInfo[] friendSessions = m_PresenceService.GetAgents(usersToBeNotified.ToArray());
- if (friendSessions != null && friendSessions.Length > 0)
- {
- foreach (PresenceInfo pi in friendSessions)
- {
- UUID presenceID;
- if (UUID.TryParse(pi.UserID, out presenceID))
- online.Add(presenceID);
- }
- }
- return online;
- }
- public Dictionary<string, object> GetServerURLs(UUID userID)
- {
- if (m_UserAccountService == null)
- {
- m_log.WarnFormat("[USER AGENT SERVICE]: Unable to get server URLs because user account service is missing");
- return new Dictionary<string, object>();
- }
- UserAccount account = m_UserAccountService.GetUserAccount(UUID.Zero /*!!!*/, userID);
- if (account != null)
- return account.ServiceURLs;
- return new Dictionary<string, object>();
- }
- public string LocateUser(UUID userID)
- {
- foreach (TravelingAgentInfo t in m_TravelingAgents.Values)
- {
- if (t == null)
- {
- m_log.ErrorFormat("[USER AGENT SERVICE]: Oops! Null TravelingAgentInfo. Please report this on mantis");
- continue;
- }
- if (t.UserID == userID && !m_GridName.Equals(t.GridExternalName))
- return t.GridExternalName;
- }
- return string.Empty;
- }
- public string GetUUI(UUID userID, UUID targetUserID)
- {
- // Let's see if it's a local user
- UserAccount account = m_UserAccountService.GetUserAccount(UUID.Zero, targetUserID);
- if (account != null)
- return targetUserID.ToString() + ";" + m_GridName + ";" + account.FirstName + " " + account.LastName ;
- // Let's try the list of friends
- FriendInfo[] friends = m_FriendsService.GetFriends(userID);
- if (friends != null && friends.Length > 0)
- {
- foreach (FriendInfo f in friends)
- if (f.Friend.StartsWith(targetUserID.ToString()))
- {
- // Let's remove the secret
- UUID id; string tmp = string.Empty, secret = string.Empty;
- if (Util.ParseUniversalUserIdentifier(f.Friend, out id, out tmp, out tmp, out tmp, out secret))
- return f.Friend.Replace(secret, "0");
- }
- }
- return string.Empty;
- }
- }
- class TravelingAgentInfo
- {
- public UUID UserID;
- public string GridExternalName = string.Empty;
- public string ServiceToken = string.Empty;
- public string ClientIPAddress = string.Empty; // as seen from this user agent service
- public string MyIpAddress = string.Empty; // the user agent service's external IP, as seen from the next gatekeeper
- }
- }
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