1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798 |
- /*
- * Copyright ODE
- * Ode.NET - .NET bindings for ODE
- * Jason Perkins ([email protected])
- * Licensed under the New BSD
- * Part of the OpenDynamicsEngine
- Open Dynamics Engine
- Copyright (c) 2001-2007, Russell L. Smith.
- All rights reserved.
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions
- are met:
- Redistributions of source code must retain the above copyright notice,
- this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright notice,
- this list of conditions and the following disclaimer in the documentation
- and/or other materials provided with the distribution.
- Neither the names of ODE's copyright owner nor the names of its
- contributors may be used to endorse or promote products derived from
- this software without specific prior written permission.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
- FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
- TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
- LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- *
- */
- using System;
- using System.Runtime.InteropServices;
- using Ode.NET;
- namespace Drawstuff.NET
- {
- #if dDOUBLE
- using dReal = System.Double;
- #else
- using dReal = System.Single;
- #endif
- public static class ds
- {
- public const int VERSION = 2;
- public enum Texture
- {
- None,
- Wood
- }
- [UnmanagedFunctionPointer(CallingConvention.Cdecl)]
- public delegate void CallbackFunction(int arg);
- [StructLayout(LayoutKind.Sequential)]
- public struct Functions
- {
- public int version;
- public CallbackFunction start;
- public CallbackFunction step;
- public CallbackFunction command;
- public CallbackFunction stop;
- public string path_to_textures;
- }
- [DllImport("drawstuff", EntryPoint = "dsDrawBox")]
- public static extern void DrawBox(ref d.Vector3 pos, ref d.Matrix3 R, ref d.Vector3 sides);
- [DllImport("drawstuff", EntryPoint = "dsDrawCapsule")]
- public static extern void DrawCapsule(ref d.Vector3 pos, ref d.Matrix3 R, dReal length, dReal radius);
- [DllImport("drawstuff", EntryPoint = "dsDrawConvex")]
- public static extern void DrawConvex(ref d.Vector3 pos, ref d.Matrix3 R, dReal[] planes, int planeCount, dReal[] points, int pointCount, int[] polygons);
- [DllImport("drawstuff", EntryPoint = "dsSetColor")]
- public static extern void SetColor(float red, float green, float blue);
- [DllImport("drawstuff", EntryPoint = "dsSetTexture")]
- public static extern void SetTexture(Texture texture);
- [DllImport("drawstuff", EntryPoint = "dsSetViewpoint")]
- public static extern void SetViewpoint(ref d.Vector3 xyz, ref d.Vector3 hpr);
- [DllImport("drawstuff", EntryPoint = "dsSimulationLoop")]
- public static extern void SimulationLoop(int argc, string[] argv, int window_width, int window_height, ref Functions fn);
- }
- }
|