This website works better with JavaScript
Inicio
Explorar
Axuda
Iniciar sesión
GwynethLlewelyn
/
OpenSim-Test
Seguir
1
Destacar
0
Fork
0
Ficheiros
Incidencias
0
Pull Requests
0
Árbore:
c98f4d0158
Ramas
Etiquetas
master
OpenSim-Test
/
OpenSim
/
Region
/
CoreModules
/
Scripting
/
VectorRender
UbitUmarov
7838689dda
why where map and dynamic textures compressed lossless?
%!s(int64=6) %!d(string=hai) anos
..
Tests
1a8a77c41e
revert the thread level change; remove unused dynamic texture timer from internal code; let blend alpha work if < 255; let blend work with the selected face; etc
%!s(int64=7) %!d(string=hai) anos
VectorRenderModule.cs
7838689dda
why where map and dynamic textures compressed lossless?
%!s(int64=6) %!d(string=hai) anos