root c7a02dc058 Merge branch 'master' of brain.opensimulator.org:/var/git/opensim il y a 5 ans
..
Animation 611cfc83d6 give up on Lazy<T> il y a 5 ans
Scripting fad6295398 change ossl link sound functions to search for sound both on script host and target prims il y a 6 ans
Serialization ef43111fc1 another missing file il y a 5 ans
Tests 75d3e7a7a0 disable test not conform to new tp il y a 5 ans
Types 4d83b2d8a6 remove unused BasicQuadTreeNode il y a 14 ans
AsyncInventorySender.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
AsyncSceneObjectGroupDeleter.cs f58e1f6265 mantis 8479: deep change DeRezObjects(..) doing independent permitions checks per action. m_useTrashOnDelete should now work except if god deletes, but still not recomended il y a 5 ans
Cardinals.cs 56ddd6828c Add copyright headers. Formatting cleanup. il y a 15 ans
CoalescedSceneObjects.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
CollisionSounds.cs 63e3fc21ef fix the name of a funtion on last commit il y a 7 ans
EntityBase.cs b6d83e9c0f Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their own private m_localID property but leaving get to return the then unset PhysicsActor.LocalId! il y a 13 ans
EntityManager.cs 54b4523da8 let DoubleDictionary... also have a values array il y a 5 ans
EventManager.cs ece3843798 let changed allowed drop have lldetectedkey[0] return the dropped item id, Yengine and still testing" il y a 5 ans
GodController.cs 90dee2fce6 try to improve option automatic_gods processing il y a 7 ans
KeyframeMotion.cs c92ba1cc04 shut up some pesty warnings il y a 6 ans
Prioritizer.cs 3ee70aac0b mess around with prioritizer il y a 5 ans
RegionStatsHandler.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
ReturnInfo.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. il y a 15 ans
SOPMaterial.cs eb5fe57a17 more use of simpler xml encoder on inventory fetch, plus other cosmetics il y a 6 ans
SOPVehicle.cs 029d6e40f6 remove those xml things no longer needed on .net >4.5.2 il y a 6 ans
Scene.Inventory.cs 98b6ba24b4 oops do show the object delete il y a 5 ans
Scene.PacketHandlers.cs b156378819 changes on updates il y a 5 ans
Scene.Permissions.cs d62aed7f46 fix right to change permissions of group owned objects il y a 7 ans
Scene.cs e877c94b51 Add a but more status info on marker files il y a 5 ans
SceneBase.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
SceneCommunicationService.cs 714f4387b8 fix a error message il y a 6 ans
SceneGraph.cs 39f73b82d4 dont try to backup a object in the middle of possible multipack link il y a 5 ans
SceneManager.cs e9d2d81880 pesty warnings il y a 6 ans
SceneObjectGroup.Inventory.cs 17ea412da1 fix last owner on add to object inventory il y a 5 ans
SceneObjectGroup.cs 8048746759 changes on sog boundingbox and other cleanup il y a 5 ans
SceneObjectPart.cs fbd741ece3 prims have at most 9 face textures il y a 5 ans
SceneObjectPartInventory.cs ece3843798 let changed allowed drop have lldetectedkey[0] return the dropped item id, Yengine and still testing" il y a 5 ans
ScenePresence.cs 87733b196b reduce the chance of using a invalid avatar physics actor il y a 5 ans
ScenePresenceStateMachine.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
SimStatsReporter.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
TerrainChannel.cs 33a062612f remove terraindata abstraction layer, since we only have heightmap type il y a 5 ans
TerrainCompressor.cs 32a03a49fc lludp: direct encode terrain patchs packets il y a 5 ans
TerrainUtil.cs 0c38d52538 cosmetics on terrain patchs il y a 5 ans
UndoState.cs b16abc8166 Massive tab and trailing space cleanup il y a 7 ans
UuidGatherer.cs 04f44bcf99 mantis 8442 more changes to alpha blending (mono does not like last) il y a 5 ans