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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Reflection;
- using log4net;
- using Nini.Config;
- using OpenMetaverse;
- using Mono.Addins;
- using OpenSim.Framework;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Region.Framework.Scenes;
- using OpenSim.Services.Connectors.Hypergrid;
- using GridRegion = OpenSim.Services.Interfaces.GridRegion;
- namespace OpenSim.Region.CoreModules.Avatar.Lure
- {
- [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "HGLureModule")]
- public class HGLureModule : ISharedRegionModule
- {
- private static readonly ILog m_log = LogManager.GetLogger(
- MethodBase.GetCurrentMethod().DeclaringType);
- private readonly List<Scene> m_scenes = new List<Scene>();
- private IMessageTransferModule m_TransferModule = null;
- private bool m_Enabled = false;
- private string m_ThisGridURL;
- private ExpiringCache<UUID, GridInstantMessage> m_PendingLures = new ExpiringCache<UUID, GridInstantMessage>();
- public void Initialise(IConfigSource config)
- {
- if (config.Configs["Messaging"] != null)
- {
- if (config.Configs["Messaging"].GetString("LureModule", string.Empty) == "HGLureModule")
- {
- m_Enabled = true;
- m_ThisGridURL = Util.GetConfigVarFromSections<string>(config, "GatekeeperURI",
- new string[] { "Startup", "Hypergrid", "Messaging" }, String.Empty);
- // Legacy. Remove soon!
- m_ThisGridURL = config.Configs["Messaging"].GetString("Gatekeeper", m_ThisGridURL);
- m_log.DebugFormat("[LURE MODULE]: {0} enabled", Name);
- }
- }
- }
- public void AddRegion(Scene scene)
- {
- if (!m_Enabled)
- return;
- lock (m_scenes)
- {
- m_scenes.Add(scene);
- scene.EventManager.OnIncomingInstantMessage += OnIncomingInstantMessage;
- scene.EventManager.OnNewClient += OnNewClient;
- }
- }
- public void RegionLoaded(Scene scene)
- {
- if (!m_Enabled)
- return;
- if (m_TransferModule == null)
- {
- m_TransferModule =
- scene.RequestModuleInterface<IMessageTransferModule>();
- if (m_TransferModule == null)
- {
- m_log.Error("[LURE MODULE]: No message transfer module, lures will not work!");
- m_Enabled = false;
- m_scenes.Clear();
- scene.EventManager.OnNewClient -= OnNewClient;
- scene.EventManager.OnIncomingInstantMessage -= OnIncomingInstantMessage;
- }
- }
- }
- public void RemoveRegion(Scene scene)
- {
- if (!m_Enabled)
- return;
- lock (m_scenes)
- {
- m_scenes.Remove(scene);
- scene.EventManager.OnNewClient -= OnNewClient;
- scene.EventManager.OnIncomingInstantMessage -= OnIncomingInstantMessage;
- }
- }
- void OnNewClient(IClientAPI client)
- {
- client.OnInstantMessage += OnInstantMessage;
- client.OnStartLure += OnStartLure;
- client.OnTeleportLureRequest += OnTeleportLureRequest;
- }
- public void PostInitialise()
- {
- }
- public void Close()
- {
- }
- public string Name
- {
- get { return "HGLureModule"; }
- }
- public Type ReplaceableInterface
- {
- get { return null; }
- }
- void OnInstantMessage(IClientAPI client, GridInstantMessage im)
- {
- }
- void OnIncomingInstantMessage(GridInstantMessage im)
- {
- if (im.dialog == (byte)InstantMessageDialog.RequestTeleport
- || im.dialog == (byte)InstantMessageDialog.GodLikeRequestTeleport)
- {
- UUID sessionID = new UUID(im.imSessionID);
- if (!m_PendingLures.Contains(sessionID))
- {
- m_log.DebugFormat("[HG LURE MODULE]: RequestTeleport sessionID={0}, regionID={1}, message={2}", im.imSessionID, im.RegionID, im.message);
- m_PendingLures.Add(sessionID, im, 7200); // 2 hours
- }
- // Forward. We do this, because the IM module explicitly rejects
- // IMs of this type
- if (m_TransferModule != null)
- m_TransferModule.SendInstantMessage(im, delegate(bool success) { });
- }
- }
- public void OnStartLure(byte lureType, string message, UUID targetid, IClientAPI client)
- {
- if (!(client.Scene is Scene))
- return;
- Scene scene = (Scene)(client.Scene);
- ScenePresence presence = scene.GetScenePresence(client.AgentId);
- message += "@" + m_ThisGridURL;
- m_log.DebugFormat("[HG LURE MODULE]: TP invite with message {0}", message);
- UUID sessionID = UUID.Random();
- GridInstantMessage m = new GridInstantMessage(scene, client.AgentId,
- client.FirstName+" "+client.LastName, targetid,
- (byte)InstantMessageDialog.RequestTeleport, false,
- message, sessionID, false, presence.AbsolutePosition,
- new Byte[0], true);
- m.RegionID = client.Scene.RegionInfo.RegionID.Guid;
- m_log.DebugFormat("[HG LURE MODULE]: RequestTeleport sessionID={0}, regionID={1}, message={2}", m.imSessionID, m.RegionID, m.message);
- m_PendingLures.Add(sessionID, m, 7200); // 2 hours
- if (m_TransferModule != null)
- {
- m_TransferModule.SendInstantMessage(m,
- delegate(bool success) { });
- }
- }
- public void OnTeleportLureRequest(UUID lureID, uint teleportFlags, IClientAPI client)
- {
- if (!(client.Scene is Scene))
- return;
- // Scene scene = (Scene)(client.Scene);
- GridInstantMessage im = null;
- if (m_PendingLures.TryGetValue(lureID, out im))
- {
- m_PendingLures.Remove(lureID);
- Lure(client, teleportFlags, im);
- }
- else
- m_log.DebugFormat("[HG LURE MODULE]: pending lure {0} not found", lureID);
- }
- private void Lure(IClientAPI client, uint teleportflags, GridInstantMessage im)
- {
- Scene scene = (Scene)(client.Scene);
- GridRegion region = scene.GridService.GetRegionByUUID(scene.RegionInfo.ScopeID, new UUID(im.RegionID));
- if (region != null)
- scene.RequestTeleportLocation(client, region.RegionHandle, im.Position + new Vector3(0.5f, 0.5f, 0f), Vector3.UnitX, teleportflags);
- else // we don't have that region here. Check if it's HG
- {
- string[] parts = im.message.Split(new char[] { '@' });
- if (parts.Length > 1)
- {
- string url = parts[parts.Length - 1]; // the last part
- if (url.Trim(new char[] {'/'}) != m_ThisGridURL.Trim(new char[] {'/'}))
- {
- m_log.DebugFormat("[HG LURE MODULE]: Luring agent to grid {0} region {1} position {2}", url, im.RegionID, im.Position);
- GatekeeperServiceConnector gConn = new GatekeeperServiceConnector();
- GridRegion gatekeeper = new GridRegion();
- gatekeeper.ServerURI = url;
- string homeURI = scene.GetAgentHomeURI(client.AgentId);
- string message;
- GridRegion finalDestination = gConn.GetHyperlinkRegion(gatekeeper, new UUID(im.RegionID), client.AgentId, homeURI, out message);
- if (finalDestination != null)
- {
- ScenePresence sp = scene.GetScenePresence(client.AgentId);
- IEntityTransferModule transferMod = scene.RequestModuleInterface<IEntityTransferModule>();
- if (transferMod != null && sp != null)
- {
- if (message != null)
- sp.ControllingClient.SendAgentAlertMessage(message, true);
- transferMod.DoTeleport(
- sp, gatekeeper, finalDestination, im.Position + new Vector3(0.5f, 0.5f, 0f),
- Vector3.UnitX, teleportflags);
- }
- }
- else
- {
- m_log.InfoFormat("[HG LURE MODULE]: Lure failed: {0}", message);
- client.SendAgentAlertMessage(message, true);
- }
- }
- }
- }
- }
- }
- }
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