Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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7 years ago |
Oren Hurvitz
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55cc8044cb
Refactored: use Scene.GetAgentHomeURI() to get the Home URI of a user
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10 years ago |
Oren Hurvitz
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abe0f4a088
When preparing a Hypergrid teleport, tell the receiving grid which user is entering the grid.
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10 years ago |
Oren Hurvitz
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6d2893be67
When teleporting using Hypergrid, show more informative error messages in case of error
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10 years ago |
Justin Clark-Casey (justincc)
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b5b01e5bb5
Make HGLureModule track god like lures as well as normal lures, to see if this fixes issues where second megaregion auto-teleport hangs on black teleport screen when HG is active.
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11 years ago |
Diva Canto
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bb44758179
Switched to using the other Util function with a default value.
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11 years ago |
Diva Canto
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f1010d7b15
Moved the HG default variables out of [Startup] and into their own section [Hypergrid] in *Common.ini.example. Backwards compatible for now.
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11 years ago |
Diva Canto
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0e8289cd00
Added new Util function for reading config vars that's more generic than the one I added yesterday -- this is for helping move config vars out of [Startup]
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11 years ago |
Diva Canto
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e515cdddec
Simplification of HG configs: HomeURI and GatekeeperURI now are defined as default under [Startup]. They can then be overwritten in the other sections (but probably shouldn't). I kept the existing code for backwards compatibility, so this should not cause any breaks from people's current configurations. But people should move to have these 2 vars under [Startup] -- see OpenSim.ini.example and Robust.HG.ini.example. And yes, both names now end with "URI" for consistency.
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11 years ago |
Diva Canto
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86903f23dd
Cleanup on region modules: gave short node id's to all of them.
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12 years ago |
Justin Clark-Casey (justincc)
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16c9c1dff7
On receiving TaskInventoryAccepted with a destination folder in the binary bucket slot for RLV, notify the viewer about inventory folder updates.
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12 years ago |
Justin Clark-Casey (justincc)
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37dd174697
refactor: Split most of EntityTransferModule.Teleport() into its same region and different region teleport components.
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12 years ago |
Justin Clark-Casey (justincc)
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3ccb58c05c
Fix failure to teleport when an agent is lured on the same sim (and probably in neighbouring sims) with HG lure active
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13 years ago |
Justin Clark-Casey (justincc)
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2b339b7d2b
minor: remove mono compiler warnings
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13 years ago |
Diva Canto
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76525be7b2
HG lures working! Friends can offer friends HG teleports via the profile. WARNING: additional configuration for HG inis -- see *Common.ini.example
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13 years ago |