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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using OpenSim.Framework;
- using Nini.Config;
- using OpenMetaverse;
- namespace OpenSim.Region.ClientStack.LindenUDP
- {
- public sealed class LLUDPZeroEncoder
- {
- private byte[] m_tmp = new byte[16];
- private byte[] m_dest;
- private int zerocount;
- private int pos;
- public LLUDPZeroEncoder()
- {
- }
- public LLUDPZeroEncoder(byte[] data)
- {
- m_dest = data;
- zerocount = 0;
- }
- public byte[] Data
- {
- get
- {
- return m_dest;
- }
- set
- {
- m_dest = value;
- }
- }
- public int ZeroCount
- {
- get
- {
- return zerocount;
- }
- set
- {
- zerocount = value;
- }
- }
- public int Position
- {
- get
- {
- return pos;
- }
- set
- {
- pos = value;
- }
- }
- public unsafe void AddZeros(int len)
- {
- zerocount += len;
- while (zerocount > 255)
- {
- m_dest[pos++] = 0x00;
- m_dest[pos++] = 0xff;
- zerocount -= 256;
- }
- }
- public unsafe int Finish()
- {
- if(zerocount > 0)
- {
- m_dest[pos++] = 0x00;
- m_dest[pos++] = (byte)zerocount;
- }
- return pos;
- }
- public unsafe void AddBytes(byte[] src, int srclen)
- {
- for (int i = 0; i < srclen; ++i)
- {
- if (src[i] == 0x00)
- {
- zerocount++;
- if (zerocount == 0)
- {
- m_dest[pos++] = 0x00;
- m_dest[pos++] = 0xff;
- zerocount++;
- }
- }
- else
- {
- if (zerocount != 0)
- {
- m_dest[pos++] = 0x00;
- m_dest[pos++] = (byte)zerocount;
- zerocount = 0;
- }
- m_dest[pos++] = src[i];
- }
- }
- }
- public unsafe void AddByte(byte v)
- {
- if (v == 0x00)
- {
- zerocount++;
- if (zerocount == 0)
- {
- m_dest[pos++] = 0x00;
- m_dest[pos++] = 0xff;
- zerocount++;
- }
- }
- else
- {
- if (zerocount != 0)
- {
- m_dest[pos++] = 0x00;
- m_dest[pos++] = (byte)zerocount;
- zerocount = 0;
- }
- m_dest[pos++] = v;
- }
- }
- public void AddInt16(short v)
- {
- if (v == 0)
- AddZeros(2);
- else
- {
- Utils.Int16ToBytes(v, m_tmp, 0);
- AddBytes(m_tmp, 2);
- }
- }
- public void AddUInt16(ushort v)
- {
- if (v == 0)
- AddZeros(2);
- else
- {
- Utils.UInt16ToBytes(v, m_tmp, 0);
- AddBytes(m_tmp, 2);
- }
- }
- public void AddInt(int v)
- {
- if (v == 0)
- AddZeros(4);
- else
- {
- Utils.IntToBytesSafepos(v, m_tmp, 0);
- AddBytes(m_tmp, 4);
- }
- }
- public unsafe void AddUInt(uint v)
- {
- if (v == 0)
- AddZeros(4);
- else
- {
- Utils.UIntToBytesSafepos(v, m_tmp, 0);
- AddBytes(m_tmp, 4);
- }
- }
- public void AddFloatToUInt16(float v, float range)
- {
- Utils.FloatToUInt16Bytes(v, range, m_tmp, 0);
- AddBytes(m_tmp, 2);
- }
- public void AddFloat(float v)
- {
- if (v == 0f)
- AddZeros(4);
- else
- {
- Utils.FloatToBytesSafepos(v, m_tmp, 0);
- AddBytes(m_tmp, 4);
- }
- }
- public void AddInt64(long v)
- {
- if (v == 0)
- AddZeros(8);
- else
- {
- Utils.Int64ToBytesSafepos(v, m_tmp, 0);
- AddBytes(m_tmp, 8);
- }
- }
- public void AddUInt64(ulong v)
- {
- if (v == 0)
- AddZeros(8);
- else
- {
- Utils.UInt64ToBytesSafepos(v, m_tmp, 0);
- AddBytes(m_tmp, 8);
- }
- }
- public void AddVector3(Vector3 v)
- {
- if (v == Vector3.Zero)
- AddZeros(12);
- else
- {
- v.ToBytes(m_tmp, 0);
- AddBytes(m_tmp, 12);
- }
- }
- public void AddVector4(Vector4 v)
- {
- if (v == Vector4.Zero)
- AddZeros(16);
- else
- {
- v.ToBytes(m_tmp, 0);
- AddBytes(m_tmp, 16);
- }
- }
- public void AddNormQuat(Quaternion v)
- {
- v.ToBytes(m_tmp, 0);
- AddBytes(m_tmp, 12);
- }
- public void AddUUID(UUID v)
- {
- v.ToBytes(m_tmp, 0);
- AddBytes(m_tmp, 16);
- }
- }
- }
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