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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using OpenMetaverse;
- using OpenSim.Framework;
- namespace OpenSim.Groups
- {
- public interface IGroupsServicesConnector
- {
- UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee,
- bool openEnrollment, bool allowPublish, bool maturePublish, UUID founderID, out string reason);
- bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
- bool openEnrollment, bool allowPublish, bool maturePublish, out string reason);
- ExtendedGroupRecord GetGroupRecord(string RequestingAgentID, UUID GroupID, string GroupName);
- List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string search);
- List<GroupMembersData> GetGroupMembers(string RequestingAgentID, UUID GroupID);
- bool AddGroupRole(string RequestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers, out string reason);
- bool UpdateGroupRole(string RequestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers);
- void RemoveGroupRole(string RequestingAgentID, UUID groupID, UUID roleID);
- List<GroupRolesData> GetGroupRoles(string RequestingAgentID, UUID GroupID);
- List<GroupRoleMembersData> GetGroupRoleMembers(string RequestingAgentID, UUID GroupID);
- bool AddAgentToGroup(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID, string token, out string reason);
- void RemoveAgentFromGroup(string RequestingAgentID, string AgentID, UUID GroupID);
- bool AddAgentToGroupInvite(string RequestingAgentID, UUID inviteID, UUID groupID, UUID roleID, string agentID);
- GroupInviteInfo GetAgentToGroupInvite(string RequestingAgentID, UUID inviteID);
- void RemoveAgentToGroupInvite(string RequestingAgentID, UUID inviteID);
- void AddAgentToGroupRole(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID);
- void RemoveAgentFromGroupRole(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID);
- List<GroupRolesData> GetAgentGroupRoles(string RequestingAgentID, string AgentID, UUID GroupID);
- void SetAgentActiveGroup(string RequestingAgentID, string AgentID, UUID GroupID);
- ExtendedGroupMembershipData GetAgentActiveMembership(string RequestingAgentID, string AgentID);
- void SetAgentActiveGroupRole(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID);
- void UpdateMembership(string RequestingAgentID, string AgentID, UUID GroupID, bool AcceptNotices, bool ListInProfile);
- /// <summary>
- /// Get information about a specific group to which the user belongs.
- /// </summary>
- /// <param name="RequestingAgentID">The agent requesting the information.</param>
- /// <param name="AgentID">The agent requested.</param>
- /// <param name="GroupID">The group requested.</param>
- /// <returns>
- /// If the user is a member of the group then the data structure is returned. If not, then null is returned.
- /// </returns>
- ExtendedGroupMembershipData GetAgentGroupMembership(string RequestingAgentID, string AgentID, UUID GroupID);
- /// <summary>
- /// Get information about the groups to which a user belongs.
- /// </summary>
- /// <param name="RequestingAgentID">The agent requesting the information.</param>
- /// <param name="AgentID">The agent requested.</param>
- /// <returns>
- /// Information about the groups to which the user belongs. If the user belongs to no groups then an empty
- /// list is returned.
- /// </returns>
- List<GroupMembershipData> GetAgentGroupMemberships(string RequestingAgentID, string AgentID);
- bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
- bool hasAttachment, byte attType, string attName, UUID attItemID, string attOwnerID);
- GroupNoticeInfo GetGroupNotice(string RequestingAgentID, UUID noticeID);
- List<ExtendedGroupNoticeData> GetGroupNotices(string RequestingAgentID, UUID GroupID);
- }
- public class GroupInviteInfo
- {
- public UUID GroupID = UUID.Zero;
- public UUID RoleID = UUID.Zero;
- public string AgentID = string.Empty;
- public UUID InviteID = UUID.Zero;
- }
- public class GroupNoticeInfo
- {
- public ExtendedGroupNoticeData noticeData = new ExtendedGroupNoticeData();
- public UUID GroupID = UUID.Zero;
- public string Message = string.Empty;
- }
- }
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